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121. Vehicle Recall Restrictions - in Feedback/Requests [original thread]
Mortedeamor wrote: at least with foot class you have the ability to eventually skill up to a proto that can withstand proto infantry vehicles have no such saving grace if you specc into them you have to understand that at best you will only be ...
- by lithkul devant - at 2013.09.24 20:20:00
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122. Scanner leading to a kill - in Feedback/Requests [original thread]
Okay...I thought active scanners went to the whole tacnet system, so that everyone on your team would see the people that are scanned. I like the idea and all of scanned people being killed=points for you, however, this seems to be rather...lackin...
- by lithkul devant - at 2013.09.24 20:03:00
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123. The God Weapon... - in Feedback/Requests [original thread]
Ryno Zamayid wrote: True Adamance wrote: Ryno Zamayid wrote: Ok.... sooo folks, am I the only one that noticed the AR is now the only weapon owning our A$$es? A 5 or 6 hit kill from a GEK is a bit much don't you think? Or that I can drop ...
- by lithkul devant - at 2013.09.23 03:34:00
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124. [Request] Ability to Evade Swarm Missiles (1.6!) - in Feedback/Requests [original thread]
Arkena Wyrnspire wrote: Synbot wrote: ladwar wrote: Synbot wrote: A simple, and possibly easily implemented feature that could, hopefully, be seen in 1.6. Swarm missiles should 'un-lock' it's target if it's within 15 meters of it. Aft...
- by lithkul devant - at 2013.09.22 15:56:00
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125. [Feedback] Supply Depots - in Feedback/Requests [original thread]
CCP LogicLoop wrote: This was done in preparation for future things. When, I keep hearing things will be implemented in the future and doing things for that, but I'm not hearing any dates of implementation not even roughly in what patches th...
- by lithkul devant - at 2013.09.22 14:40:00
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126. First game of the day bonus a complete waste - in Feedback/Requests [original thread]
Thang Bausch wrote: What is the point of having a bonus for the first game of the day if every first game of the day I get put into battles that are almost done or in one case this week a battle that I could not spawn into because my team had 0...
- by lithkul devant - at 2013.09.22 14:34:00
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127. Barely want to play anymore - in Feedback/Requests [original thread]
T8R Raid wrote: So i got hit with a Militia Assault Rifle for 303 damage in one bullet, this game is broken. **** you CCP, fix your **** losers. You do realize that it only counts the last damage incriment to hit you, even if something else ...
- by lithkul devant - at 2013.09.22 14:01:00
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128. Why must heavies have no love - in Feedback/Requests [original thread]
The HMG is a joke and everyone knows it is, the only people who do good, are the ones with proto HMG, the regular submachine gun is actually more effective of a weapon then the HMG is, try it out sometime with this patch. I so wanted to be an HMG ...
- by lithkul devant - at 2013.09.22 13:58:00
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129. (request) PvE 1 mission, Kill Scotty - in Feedback/Requests [original thread]
Come on...you all know you want to kill Scotty and shoot it right in it's virtual face....let's make it happen.
- by lithkul devant - at 2013.09.22 13:46:00
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130. (request) PvE 1 mission, Kill Scotty - in Feedback/Requests [original thread]
Xaviah Reaper wrote: i want aliens on alien planets for us to kick some ass, nazi_zombie (dust514) style xD have like 500 races of aliens for us to destroy. introduce a second currency, maybe something like ISP for pve gear. killing scotty is...
- by lithkul devant - at 2013.09.22 03:01:00
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131. (request) PvE 1 mission, Kill Scotty - in Feedback/Requests [original thread]
I would like a single PvE mission in the game, in a space station against drones controlled by an AI, Scotty, and the entire purpose of the mission is to kill Scotty. I think this would be a fair mission to have considering how much **** Scotty ha...
- by lithkul devant - at 2013.09.22 02:50:00
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132. Minmitar Logi > Gallente Logi - in Feedback/Requests [original thread]
KING CHECKMATE wrote: lithkul devant wrote: The standard Gallente suit tier 1 absolutely sucks and needs change it has 0 high slots, might be the worst suit in the entire game, it is the absolute worst of all the logi suits. The advanced lev...
- by lithkul devant - at 2013.09.22 01:53:00
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133. Minmitar Logi > Gallente Logi - in Feedback/Requests [original thread]
The standard Gallente suit tier 1 absolutely sucks and needs change it has 0 high slots, might be the worst suit in the entire game, it is the absolute worst of all the logi suits. The advanced level of Gallente suit is much better then that, howe...
- by lithkul devant - at 2013.09.21 22:22:00
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134. scouts are OP, nerf them! - in Feedback/Requests [original thread]
Scouts OP? ummmm...don't exactly know how to respond to this one, considering I have killed a scout before with my bare hands while he was trying to use a shotgun on me, yeah I had damaged him a couple bullets worth with an HMG then I just smacked...
- by lithkul devant - at 2013.09.21 22:14:00
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135. Add flashing hack countdown to Installations - in Feedback/Requests [original thread]
Severus Smith wrote: ALPHA DECRIPTER wrote: Michael Epic wrote: That's a war game for you lol I think they should keep it exactly the way it is....adds a serious dimension of thrill and challenges. What you're proposing seems like hand h...
- by lithkul devant - at 2013.09.20 19:57:00
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136. I got called an idiot for using a mass driver in this build. - in Feedback/Requests [original thread]
Even the Milita varient of the FG is incredibly powerful, it will one shot nearly any suit, has good splash damage, can absolutely obliterate vehicles, though to be honest it is more of a medium-long range weapon as it can be somewhat clumbersome ...
- by lithkul devant - at 2013.09.20 01:49:00
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137. Sentinel Hardened Armor - in Feedback/Requests [original thread]
Jastad wrote: Right now i think than more then Our HP the main problem is our only AI weapon.... We can use the Forge on ground too (and i'm usign it) but it's a little too situational. Yeah...but the HMG sucks compared to the FG in basicall...
- by lithkul devant - at 2013.09.19 20:06:00
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138. [Suggestion] Scout racial varient idea. - in Feedback/Requests [original thread]
Cross Atu wrote: We have yet to see all the racial Scout suits in game so here's an idea that could be added to one of them, or to a Pirate faction 'racial' variant later on Incorporate a second equipment slot on the racial varient of the ...
- by lithkul devant - at 2013.09.19 20:02:00
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139. [Proposal] A Modest Proposal - in Feedback/Requests [original thread]
In how many languages do you want me to say no to this idea, unless their is a massive amount of isk that is used for the manufactoring of "special" clones for pilots. I say this because at the Nu level on your chart which you provided, it is 1.36...
- by lithkul devant - at 2013.09.19 19:49:00
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140. Red line turrents - in Feedback/Requests [original thread]
StarCrash II wrote: After playing a match the other and in a dropship i was getting hit, so i moved away to work out were it was coming from . Well i never did until i died and the kill log said i was kill by a railgun @ 613m . As i removed al...
- by lithkul devant - at 2013.09.19 19:37:00
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