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461. A more casual game mode - in Feedback/Requests [original thread]
Dauth Jenkins wrote: What is with everyone asking for 4 man squads? They don't have enough friends? I jk. But seriously, we have 6 man squads. Let's field them all guys.
- by lee corwood - at 2014.04.30 17:27:00
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462. Swarm Missile intelligence - in Feedback/Requests [original thread]
Smart missiles used to be in the game, but having that + conjunction with the pre 1.7 lock on ranges was just ridiculous. I don't mind if a tank weaves around the corner of a building to avoid me. That's smart play. I'm glad they reduced some spee...
- by lee corwood - at 2014.04.30 17:22:00
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463. dropship explosions?? - in Feedback/Requests [original thread]
Glitch116 wrote: the reason for the delay is so that dropships dont become giant loot pinatas dropships are meant to be transports with room for 7 mercs thats a lot of points if ships blown up instantly then everyone would be tripping over...
- by lee corwood - at 2014.04.30 17:16:00
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464. Separate statistics between HAVs and Dropships - in Feedback/Requests [original thread]
The-Errorist wrote: lee corwood wrote: HAVs and Dropships are completely separate entities under the vehicle classification and by tying together the static bonuses, modules, and damages you are forever creating an unbalanced situation where...
- by lee corwood - at 2014.04.30 17:08:00
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465. Pre-squading in Public - in Feedback/Requests [original thread]
Repe Susi wrote: anaboop wrote: Repe Susi wrote: You have usually 1 minute in the warbarge in FW before the match starts so you CAN squad up there pretty nicely. Read again..... So I misunderstood? So you are saying squads should ...
- by lee corwood - at 2014.04.30 17:02:00
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466. Smoke bomb - in Feedback/Requests [original thread]
I would actually prefer for crosshairs to still be red. The amount of dispersion that comes off when hitting a cloaked scout is already hard enough to track to make it a challenge but doable to escape from. I feel the smoke should work the same wa...
- by lee corwood - at 2014.04.30 16:58:00
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467. Separate statistics between HAVs and Dropships - in Feedback/Requests [original thread]
HAVs and Dropships are completely separate entities under the vehicle classification and by tying together the static bonuses, modules, and damages you are forever creating an unbalanced situation where every tweak causes advantages/disadvantages ...
- by lee corwood - at 2014.04.30 16:49:00
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468. Min logi help? - in Rookie Training Grounds [original thread]
CaveCav wrote: I think that when* (*read it "if") the player market comes I'll have to put my hands on a Sever BPO I LOVE my sever bpo suit. However, I also am really loving my Dragonfly. He's gotten way more use this build than ever before.
- by lee corwood - at 2014.04.30 15:46:00
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469. Min logi help? - in Rookie Training Grounds [original thread]
Taylor Badasz wrote: Well,thanks these tips will probably help me in the long run. If you can post more stuff that would be nice. Ty o7 Np. If you haven't read it already, you should read the Logi Guide to Success in these forums. Best readi...
- by lee corwood - at 2014.04.30 15:45:00
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470. Proto swarms Vs 3 rep maddy (video) - in General Discussions [original thread]
I'd also like to state that we're having a discussion about the effectiveness of AV versus tanks (and right now a very specific type of tank). Right now, all AV affects all classes of vehicles the same and I don't think it should. CCP should appro...
- by lee corwood - at 2014.04.30 14:42:00
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471. Lt RoyalGÇÖs Propaganda Competition - in General Discussions [original thread]
Templar Twelve wrote: Amarr Victor! Here is my entry, Scripture propaganda and divine facts of our Lord: http://i.imgur.com/rp8gTmX.jpg Also a small part of recruiting.
- by lee corwood - at 2014.04.30 14:29:00
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472. Eat your Kimchi!!! The Home of Oddball Player Challenges - in General Discussions [original thread]
Jadek Menaheim wrote: lee corwood wrote: Claiming Star Gazer. I don't know that this map was riddled with enough enemies but I'm the first to try it so sue me :) http://youtu.be/vbQ-vTZ6Z5c Woah, I'm really surprised you lived as long a...
- by lee corwood - at 2014.04.30 14:26:00
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473. Proto swarms Vs 3 rep maddy (video) - in General Discussions [original thread]
Eh as a proto swarmer myself, I almost never encounter any battle where I'm alone in tagging a tank. Any time I see any vehicle on the ground and a blue starts to tag it, its almost like everyone stands at attention and the teamwork is (most of th...
- by lee corwood - at 2014.04.30 05:27:00
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474. Well, I'm actually going to North Korea...Challenge Time - in General Discussions [original thread]
Bump :D. Also, have a like!
- by lee corwood - at 2014.04.30 01:50:00
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475. Eat your Kimchi!!! The Home of Oddball Player Challenges - in General Discussions [original thread]
Claiming Star Gazer. I don't know that this map was riddled with enough enemies but I'm the first to try it so sue me :) http://youtu.be/vbQ-vTZ6Z5c
- by lee corwood - at 2014.04.30 00:33:00
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476. ***Big Shot Bounty Board [Suggestion - Review - Authorization]*** - in General Discussions [original thread]
Claiming Immigration Roadblock: http://youtu.be/ekt8PbdCiO4
- by lee corwood - at 2014.04.29 22:47:00
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477. ***Big Shot Bounty Board [Suggestion - Review - Authorization]*** - in General Discussions [original thread]
shaman oga wrote: Hi, this is my suggestion. Challenge: The lightning came from the ground. Target: Vehicles Role: Squad leader Objective: Kill a tank and a dropship with a single warbarge strike in a pub match. How to claim: Video showing the...
- by lee corwood - at 2014.04.29 18:45:00
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478. P.rimetime B.roadcast R.epairmen - It's hip to be helpful - in General Discussions [original thread]
Bump! Send me an ingame mail for camera gal and grab you some tickets!!
- by lee corwood - at 2014.04.29 18:36:00
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479. ***Big Shot Bounty Board [Suggestion - Review - Authorization]*** - in General Discussions [original thread]
Jadek Menaheim wrote: [R][Joseph Ridgeson][02.14 16:23] Challenge: Front Bumper Target: Your Gunner Role: Tankers (Armor preferred) Reward: 3 Tickets per Gunner death, a match cap of 15 Objective: Place a single turret in your Tank and get so...
- by lee corwood - at 2014.04.29 18:27:00
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480. Swarm Launcher: Is it still viable? - in Rookie Training Grounds [original thread]
My proto swarms do chase away DS. However, it almost never kills them. I get them down to next to nothing but they run away on fire, heal and are back in no time. I don't mind tho, so long as that DS is focusing on me, my team can do what they nee...
- by lee corwood - at 2014.04.29 15:31:00
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