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941. [feedback/request] vehicle active module selection. - in Feedback/Requests [original thread]
+1
- by ladwar - at 2013.03.23 21:25:00
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942. Swarm Launchers too slow - in Feedback/Requests [original thread]
well my two cents as i gave up reading somewhere on the second page is to change the skill from blast range(lol pointless now) to speed of missiles as this would give reason to skill into this without buffing the free fit without cause. dropship...
- by ladwar - at 2013.03.23 21:22:00
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943. [Request] Gallente 'Trident' Magnum - in Feedback/Requests [original thread]
Vermaak Doe wrote: Max ammo, way too low for a sidearm sidearms=lower ammo or lower damage. so for a shotgun sidearm it has alot of ammo for high/normal damage in terms of shotguns.
- by ladwar - at 2013.03.23 06:01:00
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944. [Request] Gallente 'Trident' Magnum - in Feedback/Requests [original thread]
Aeon Amadi wrote: Vermaak Doe wrote: It's a shotgun sidearm, how much damage do you expect the flaylock pistol to do? And that's sub scambler headshot damage even if all shots hit The Scrambler Pistol does 400% efficiency headshot because...
- by ladwar - at 2013.03.23 05:59:00
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945. Marksman Rifle - Gallente Light Weapon - in Feedback/Requests [original thread]
XXfootnoteXX wrote: Jathniel wrote: lol... +1 OP. I see what you tried to do here. We had something like this a LONG time ago... It was called *gasp*... The "Tactical Assault Rifle". lol If the Tactical Assault Rifle was worth a kitte...
- by ladwar - at 2013.03.23 05:54:00
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946. [Request] Gallente 'Trident' Magnum - in Feedback/Requests [original thread]
so a shotgun pistol, yes? and shotguns are light weapons so i'll never use this rather just use the normal shotgun then as it won't be a sidearm then.
- by ladwar - at 2013.03.22 08:30:00
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947. ATTN DEVS: Fix the Dmg mod Stacking - in Feedback/Requests [original thread]
M3DIC 2U wrote: someone put a + instead of a - in the code? i think its more of a x instead of /
- by ladwar - at 2013.03.21 20:16:00
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948. [Request] Fix the Tram System - in Feedback/Requests [original thread]
1+
- by ladwar - at 2013.03.21 04:22:00
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949. Will we get aims? - in Feedback/Requests [original thread]
Mithridates VI wrote: I don't think that you can use "aim" as a noun in the way you are using "aim" as a noun. Yes, I believe weapons are going to be customisable in future and that the sights will be modifiable. darn, you beat me to saying...
- by ladwar - at 2013.03.21 00:07:00
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950. [REQUEST] Logistics LAV repair tool - in Feedback/Requests [original thread]
Aeon Amadi wrote: M3DIC 2U wrote: thought one of the reppers did more on installations and vehicles than infantry already He's talking about the built in infantry repair tool on the Prototype Logistics LAVs. this
- by ladwar - at 2013.03.20 20:36:00
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951. [REQUEST] Logistics LAV repair tool - in Feedback/Requests [original thread]
bump
- by ladwar - at 2013.03.19 21:50:00
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952. 911 CCP please read - in Feedback/Requests [original thread]
XXfootnoteXX wrote: J Lav wrote: I'm guessing if this was a medical emergency, he's making use of every avenue available. Hope this is resolved in the best way possible. With respect, what would CCP have to do with a medical emergency?...
- by ladwar - at 2013.03.19 01:33:00
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953. 911 CCP please read - in Feedback/Requests [original thread]
email*
- by ladwar - at 2013.03.19 00:59:00
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954. Vehicle Physics - in Feedback/Requests [original thread]
Dany 7A5H wrote: thesupertman wrote: I was driving my LAV and it randomly started spinning in circles. Then it got stuck. They need better controls and better physics!!! The "free" LAVs drive as if on ice, probably as an incentive to NO...
- by ladwar - at 2013.03.17 20:44:00
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955. AV damage modification skill/module. - in Feedback/Requests [original thread]
Pokey Dravon wrote: I fully support bonuses based on skills. I think, within reason, all skills should offer some bonus beyond unlocking higher level gear. As for AV grenades, they're stupidly strong as it is, so I would not increase the dama...
- by ladwar - at 2013.03.17 12:08:00
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956. BLUEPRINT AV NADES - in Feedback/Requests [original thread]
no
- by ladwar - at 2013.03.17 10:23:00
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957. Proof that Militia forge gun is OP - in Feedback/Requests [original thread]
Mithridates VI wrote: Croned wrote: Militia forge gun? You can only get a forge gun once you reach weaponry level 5. There's not a militia version of the forge gun. In any case, how do know the tanks weren't already at low health? The sta...
- by ladwar - at 2013.03.17 06:51:00
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958. [Request] In-game Patch message - in Feedback/Requests [original thread]
they like ninja patching otherwise i love this idea. i just go to the forum and see what people are complaining about and thats what they changed plus a few hiden ones which i have to find out.
- by ladwar - at 2013.03.16 18:18:00
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959. [Request] fused MD round - in Feedback/Requests [original thread]
no...i see the OP kittens crying already
- by ladwar - at 2013.03.16 18:10:00
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960. Snipers and their apparent invisibility - in Feedback/Requests [original thread]
Talos Alomar wrote: Why have a scope glint when there already are those GLOWING RED CHEVRONS. this to the max. plus just looking near them gives the a GLOWING RED CHEVRON. snipers are not hard to find, ever.
- by ladwar - at 2013.03.16 17:51:00
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