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1841. I don't get swarm launchers... - in General Discussions [original thread]
calisk galern wrote: Johnny Guilt wrote: Dumfire swarms were worse because it was like nukes going off at close range that killed EVERYTHING thats why. was this before or after missile explosions became water balloons? for you clearly...
- by ladwar - at 2013.06.10 05:35:00
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1842. I don't get swarm launchers... - in General Discussions [original thread]
you still hit it, you just tried to hit when it was leaving your range and you wonder why it didn't hit.. lol this is whats wrong with the AV guys. first AV: I shot at it but its alive second: did you miss first: no I used swarms me: lol how many...
- by ladwar - at 2013.06.10 05:22:00
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1843. I don't get swarm launchers... - in General Discussions [original thread]
no vehicle can out run/dodge swarms. the can only hope to move so that either they out range them or their runs into a wall or something. swarms really are easy mode and hit 100% when in range and used correctly.
- by ladwar - at 2013.06.10 05:13:00
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1844. CCP, are you ever going to even ACKNOWLEDGE the turret bugs? - in General Discussions [original thread]
never..
- by ladwar - at 2013.06.10 04:57:00
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1845. All heavies! CCP have made a proper heavy suit! - in General Discussions [original thread]
Kitten Empress wrote: Its called Caldari logi. your not cat merc are you? because that would totally make sense.
- by ladwar - at 2013.06.10 04:54:00
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1846. So wheres the hotfix for shields? - in General Discussions [original thread]
well I kill heavies with a glare. I have a mean glare.
- by ladwar - at 2013.06.10 04:20:00
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1847. What to do once you hit the Skill Cap - in General Discussions [original thread]
borderlands2, getting drunk and this new thing called life, fun board game.
- by ladwar - at 2013.06.10 03:51:00
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1848. Was Small hybrid turret operation always a plus 1 percent skill? - in General Discussions [original thread]
was 3% per level
- by ladwar - at 2013.06.10 03:03:00
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1849. The LAV Debacle and Possible Solutions - in General Discussions [original thread]
DS 10 wrote: hooc order wrote: ladwar wrote: hooc order wrote: "Get up high up where the LAVs can't get you" Says the guy standing in the middle of the road between the objective and the enemy spawn. Your voice says the LAVs need a n...
- by ladwar - at 2013.06.10 03:01:00
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1850. The LAV Debacle and Possible Solutions - in General Discussions [original thread]
Matakage wrote: ladwar wrote: I think your wrong. I think I know what CCP is thinking. AV good vs HAV/dropships which are good vs LAVs. HAVs/DS are meant to rain in control over the LAVs and AV is meant to destroy HAVs/DS, not LAVs. good old...
- by ladwar - at 2013.06.10 02:18:00
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1851. The LAV Debacle and Possible Solutions - in General Discussions [original thread]
hooc order wrote: "Get up high up where the LAVs can't get you" Says the guy standing in the middle of the road between the objective and the enemy spawn. Your voice says the LAVs need a nerf yet the very video you are talking over shows they...
- by ladwar - at 2013.06.10 02:05:00
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1852. The LAV Debacle and Possible Solutions - in General Discussions [original thread]
ever seen a map with HAVs on one team and there other full of LAVs? I haven't
- by ladwar - at 2013.06.10 01:43:00
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1853. The LAV Debacle and Possible Solutions - in General Discussions [original thread]
great.. till its on a console go away and adds nothing to thread.
- by ladwar - at 2013.06.10 01:19:00
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1854. The LAV Debacle and Possible Solutions - in General Discussions [original thread]
5tgbnm wrote: Here is my fix, I actually made a vid explaining in detail the counter to the murdur taxi. http://youtu.be/9md61EpQ9sw?t=6m20s I will not play PS2 on laptop. so go away with your locking of post.
- by ladwar - at 2013.06.10 01:17:00
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1855. The LAV Debacle and Possible Solutions - in General Discussions [original thread]
there is a counter, its just not being used because it doesn't have balance with its counter leaving LAVs wide open to do as they please. and AV nades are effect on HAVs, I dare you to prove me wrong.
- by ladwar - at 2013.06.10 01:16:00
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1856. murder taxi - in General Discussions [original thread]
BobThe843CakeMan wrote: Ludvig Enraga wrote: stlcarlos989 wrote: Lol all you murder taxi drivers are just putting yourselves closer and closer to getting the LAV mechanics changed. Look at the dropships in closed beta, when was the last t...
- by ladwar - at 2013.06.10 01:12:00
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1857. The solution for the "Murder Taxi" problem is simple: Think about its ... - in General Discussions [original thread]
balance HAVs so that more HAVs come back to that role and all of your LAVs will fade away back into balance.
- by ladwar - at 2013.06.10 01:08:00
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1858. The LAV Debacle and Possible Solutions - in General Discussions [original thread]
I think your wrong. I think I know what CCP is thinking. AV good vs HAV/dropships which are good vs LAVs. HAVs/DS are meant to rain in control over the LAVs and AV is meant to destroy HAVs/DS, not LAVs. good old rock/paper/scissors. with the lose ...
- by ladwar - at 2013.06.10 01:05:00
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1859. DUST 514 customer support team work for deceive customer - in General Discussions [original thread]
hm... so the mighty ground wins and that's normal mechanic in the game. seems fair now if only infantry had this problem too, then it would be fair.
- by ladwar - at 2013.06.10 00:47:00
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1860. CCP on vacation - in General Discussions [original thread]
hooc order wrote: XXfootnoteXX wrote: hooc order wrote: DarkMaximos wrote: This should interesting in the next weeks. *CCP employees come back to work on Monday 2 weeks from now. "So how many players did we lose?" "2000" ... *c...
- by ladwar - at 2013.06.09 23:56:00
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