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361. Vehicle user poll. - in General Discussions [original thread]
voted
- by ladwar - at 2013.10.01 22:11:00
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362. CCP Shanghai you have let us all down, shame on you - in General Discussions [original thread]
Guildo Crow wrote: For anyone claiming that SP is the means to survival against "vets" or better players, is wrong; Good gun game, tactics, and team-play are. I'll admit, my last post was very tactless. But like I stated, no one is forcing you...
- by ladwar - at 2013.10.01 22:05:00
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363. No Turret removal :'( - in General Discussions [original thread]
CCP Logibro wrote: Absolute Idiom II wrote: CCP Logibro wrote: We are looking at putting some stuff into 1.6 to alleviate some pressure points ahead of the general vehicle rebalance, but I don't have specifics (but I think I might have ...
- by ladwar - at 2013.10.01 21:36:00
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364. **CONFIRMED! Tank and Weapon Changes Not Coming In 1.6 Either... Tankers Time To... - in General Discussions [original thread]
i just don't see where there are going... its like they are lost on the dev team on where they need to take the game.
- by ladwar - at 2013.10.01 21:33:00
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365. Is this games code really that messed up? - in General Discussions [original thread]
i don't see how it could be all that hard to make the rest of suit roles seeing as they copy the old suit and give then a different paint job. only thing really is to code their bonuses in and that is really it.
- by ladwar - at 2013.10.01 21:23:00
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366. Omega boosters too expensive. Here is why. Warning: spreadsheets - in General Discussions [original thread]
looks like they under charged them to me /shrug
- by ladwar - at 2013.10.01 07:43:00
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367. question in regards to blueprint updates - in General Discussions [original thread]
broonfondle majikthies wrote: ladwar wrote: broonfondle majikthies wrote: my understanding was they are being taken off the market but will still be available from PSN no... they are not going on PSN, they are going away so no more can ...
- by ladwar - at 2013.10.01 07:35:00
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368. Best BPOs still on the Market - in General Discussions [original thread]
Rynoceros wrote: Anybody see anything worth snatching up before they're gone? I just picked up a 'Toxin' ICD-9 SMG and am thinking about the 'Sever' Logi M-1 and 'Valor' Scout. Any gems out there that I'm missing? raven suit for those assau...
- by ladwar - at 2013.10.01 07:15:00
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369. question in regards to blueprint updates - in General Discussions [original thread]
broonfondle majikthies wrote: my understanding was they are being taken off the market but will still be available from PSN no... they are not going on PSN, they are going away so no more can be bought.
- by ladwar - at 2013.10.01 06:54:00
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370. Thank you CCP for bringing the omega boosters back - in General Discussions [original thread]
CCP you charged to little for them, bump it up a bit more would yea.
- by ladwar - at 2013.10.01 06:53:00
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371. Gunnlogi vs Madrugar. - in General Discussions [original thread]
demonkiller 12 wrote: ladwar wrote: Jason Pearson wrote: Right now, a major reason why the Madrugar beats a Gunnlogi is due to their insane ability to rep due to it being bugged. See both Armor and Shields should pulse 5 times, once ever...
- by ladwar - at 2013.10.01 06:45:00
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372. Does the forge gun need splash damage at all? - in General Discussions [original thread]
Zatara Rought wrote: Honestly I just don't like fg campers that snipe where it takes a vehicle to get to. If they either prevented DVD from tower sniping or nerfed the range so it wasn't an ez: Call dropship as logi Fly to high point Set nan...
- by ladwar - at 2013.10.01 06:35:00
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373. Gunnlogi vs Madrugar. - in General Discussions [original thread]
Patrick57 wrote: Missile Gunnlogi > Blaster Madrugar. never true... anything a gunnlogi can do a madrugar can do 100x times better. standard gunnlogi is pushing to get 10,000 eHP standard madrugar has 20,000 eHP or greater.
- by ladwar - at 2013.10.01 05:04:00
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374. That Awkward Moment - in General Discussions [original thread]
that awkward moment when you try and sprint but you just overheated your gun after the kill. i hate that one. why can't i sprint then?
- by ladwar - at 2013.10.01 04:42:00
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375. Does the forge gun need splash damage at all? - in General Discussions [original thread]
Master Jaraiya wrote: ladwar wrote: i got it... forge rounds are to fast. slow them down slower then plasma cannon and i bet it'll fix some problems LOL troll post is way too obvious! wasn't a troll post.... your i win button is going d...
- by ladwar - at 2013.10.01 04:29:00
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376. Does the forge gun need splash damage at all? - in General Discussions [original thread]
i got it... forge rounds are to fast. slow them down slower then plasma cannon and i bet it'll fix some problems
- by ladwar - at 2013.10.01 04:24:00
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377. I'm so tired of these "Nerf the FG" rallies... - in General Discussions [original thread]
Fist Groinpunch wrote: Alright I have a solution right here. First, we HALF the damage on the FGs. You with me here? We half the damage. We TAKE the damage, and we cut it in HALF. Alright? Alright. Now time for step two. Step two is we DOUB...
- by ladwar - at 2013.10.01 04:07:00
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378. SP Accrual Chart (with Omega boosters) - in General Discussions [original thread]
/yawn oh boring... not that big of a deal
- by ladwar - at 2013.09.30 15:31:00
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379. Really CCP? Omega Boosters at 65k AUR? - in General Discussions [original thread]
Rynoceros wrote: Best Investment: 3 day Active Boosters 3500 ISK ~95,000 additional SP a week your investment cost time... how valuable it is to you?
- by ladwar - at 2013.09.30 15:21:00
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380. Really CCP? Omega Boosters at 65k AUR? - in General Discussions [original thread]
hey CCP can we raise the price up just a bit more. i feel like you made this one too low.
- by ladwar - at 2013.09.30 15:02:00
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