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681. reintroduction of vehicles, and passive/active vehicle mods. - in Feedback/Requests [original thread]
reserved
- by knight guard fury - at 2014.07.01 19:30:00
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682. reintroduction of vehicles, and passive/active vehicle mods. - in Feedback/Requests [original thread]
also the reintroduction of vehicle weapon variants would be amazing as well
- by knight guard fury - at 2014.07.01 01:51:00
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683. reintroduction of vehicles, and passive/active vehicle mods. - in Feedback/Requests [original thread]
a lot of the dust community that are vehicle users would love to have all the mods. that we used to have back. with the way we have stuff now for vehicles, it wouldnt really disturb the balance of tanks and dropships, but some will need some readj...
- by knight guard fury - at 2014.07.01 01:49:00
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684. Rattati, Let's talk about OBs... - in General Discussions [original thread]
Bethhy wrote: knight guard fury wrote: Kalante Schiffer wrote: Bethhy wrote: knight guard fury wrote: i also think that we should have more than one type of orbital when we have one ready. instead of just having the standard OB, wh...
- by knight guard fury - at 2014.06.30 23:16:00
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685. Rattati, Let's talk about OBs... - in General Discussions [original thread]
Kalante Schiffer wrote: Bethhy wrote: knight guard fury wrote: i also think that we should have more than one type of orbital when we have one ready. instead of just having the standard OB, why not add in some more variants of OB for dif...
- by knight guard fury - at 2014.06.30 23:08:00
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686. Rattati, Let's talk about OBs... - in General Discussions [original thread]
Bethhy wrote: knight guard fury wrote: i also think that we should have more than one type of orbital when we have one ready. instead of just having the standard OB, why not add in some more variants of OB for different situations. like -a ...
- by knight guard fury - at 2014.06.30 23:04:00
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687. Are there any Militia Items you feel that are too powerful? - in General Discussions [original thread]
Iron Wolf Saber wrote: knight guard fury wrote: there's only 3 types of people in dust's economy: -rich -wealthy (which i am wealthy) -poor people who are poor are generally the new people and people who dont do so well in pub match. peop...
- by knight guard fury - at 2014.06.30 22:58:00
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688. Looking for Community Feedback on Assault Bonuses - in Feedback/Requests [original thread]
Pokey Dravon wrote: Well then I won't lie that I'm a little surprised but so far people seem to unanimously agree than 2 and 3 are the best choices. So with that said, few thoughts on regeneration Caldari & Minmatar: Caldari obviously ne...
- by knight guard fury - at 2014.06.30 22:53:00
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689. Rattati, Let's talk about OBs... - in General Discussions [original thread]
i also think that we should have more than one type of orbital when we have one ready. instead of just having the standard OB, why not add in some more variants of OB for different situations. like -a directional carpet bomb OB -a circular OB tha...
- by knight guard fury - at 2014.06.30 22:45:00
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690. Looking for Community Feedback on Assault Bonuses - in Feedback/Requests [original thread]
2 and 3 prof. should take care of 1
- by knight guard fury - at 2014.06.30 22:33:00
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691. Are there any Militia Items you feel that are too powerful? - in General Discussions [original thread]
there's only 3 types of people in dust's economy: -rich -wealthy (which i am wealthy) -poor people who are poor are generally the new people and people who dont do so well in pub match. people who are wealthy can afford to loose and restock a v...
- by knight guard fury - at 2014.06.30 22:27:00
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692. CCP, Buff the minmatar and (maybe) adjust the hmg - in Feedback/Requests [original thread]
i rather have the min assault have 5/3 since it is more shield tanked and also allows more possibilities since it would have an extra low slot
- by knight guard fury - at 2014.06.29 20:25:00
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693. The Official Vehicle Re-introduction Petition - in General Discussions [original thread]
they should also bring back all the vehicle mods they took out as well
- by knight guard fury - at 2014.06.29 16:48:00
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694. discussion: Gallente passive repair - in General Discussions [original thread]
Atiim wrote: No because it allows for Repair Tanking to be viable, which is a refreshing change from the excessive eHP stacking mentality that's plagued this game for a while. Not to mention that most (if not all) weapons in the game at every t...
- by knight guard fury - at 2014.06.29 16:41:00
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695. CCP, Buff the minmatar and (maybe) adjust the hmg - in Feedback/Requests [original thread]
as the title says. as ive experienced, - the minmatar assault has cpu fitting issues -the minmatar scout has pg issues - the minmatar heavy and commando are fine to my experience unless someone else has something they know about it besides it bein...
- by knight guard fury - at 2014.06.29 16:41:00
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696. discussion: Gallente passive repair - in General Discussions [original thread]
Atiim wrote: No because it allows for Repair Tanking to be viable, which is a refreshing change from the excessive eHP stacking mentality that's plagued this game for a while. Not to mention that most (if not all) weapons in the game at every t...
- by knight guard fury - at 2014.06.29 16:37:00
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697. discussion: Gallente passive repair - in General Discussions [original thread]
as i said, i said all but the gall heavy be at 1, not just the assault. but i mean its still better than nothing, so, its something to at least think about.
- by knight guard fury - at 2014.06.29 16:28:00
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698. discussion: Gallente passive repair - in General Discussions [original thread]
should the gallente suits (besides the heavy) passive repair be at 1 instead of what it is now. back in the day when the minmatar had the passive rep it was 1 hp/s and it had still saved me many times before. i dont know why we had it, but it was...
- by knight guard fury - at 2014.06.29 16:22:00
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699. Are there any Militia Items you feel that are too powerful? - in General Discussions [original thread]
IWS you need to stop messing/stirring up the forums with these types of discussions. sure it may have a good point, but some of these things actually make the game better. militia items are fine where they are. -if they didn't have the bonuses w...
- by knight guard fury - at 2014.06.29 16:10:00
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700. RIP MEDIUM FRAMES - in General Discussions [original thread]
0/ Winmatar assault player here.
- by knight guard fury - at 2014.06.29 15:52:00
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