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161. Shields still need a buff - in General Discussions [original thread]
Ace Ravager wrote: Shields are weightless we should have more speed we have almost no armor. I suits look bulky but they're not we should be faster than we are now it just makes sense. Being faster can also make up for disadvantages we face no...
- by knight guard fury - at 2015.06.14 03:57:00
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162. Dust 514 confirmed at e3 - in General Discussions [original thread]
Cat Merc wrote: https://i.imgur.com/Jl1dgBd.jpg not LEWD enough if i say so
- by knight guard fury - at 2015.06.14 03:55:00
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163. Dust 514 confirmed at e3 - in General Discussions [original thread]
knight guard fury wrote: tiny.url/hGys6O9h this is a much finer hentai site IMO with a funny community aswell
- by knight guard fury - at 2015.06.14 01:30:00
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164. Dust 514 confirmed at e3 - in General Discussions [original thread]
tiny.url/hGys6O9h this is a much finer hentai site IMO
- by knight guard fury - at 2015.06.14 01:29:00
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165. Dust 514 confirmed at e3 - in General Discussions [original thread]
meh, fakku's better
- by knight guard fury - at 2015.06.14 00:49:00
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166. Let's talk about the Scout: Racial bonuses and inferred roles. - in General Discussions [original thread]
as a squishy Minmatar scout, i an aggressive recon and spec ops type of scout. i always run around the map taking the longest, least traveled route and take out anybody i think i can handle. i speed hack and keep small forces busy while i hope tha...
- by knight guard fury - at 2015.06.13 21:32:00
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167. Let's talk about the Scout: Racial bonuses and inferred roles. - in General Discussions [original thread]
Adipem Nothi wrote: el OPERATOR wrote: Apidem Nothi wrote: "Permanent TacNet Invisibility" isn't presently possible, nor has it been proposed by anyone in this thread. Perhaps you can better explain what you mean by "permanent tacnet inv...
- by knight guard fury - at 2015.06.13 21:14:00
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168. Shields still need a buff - in General Discussions [original thread]
Ace Ravager wrote: But I'm still wondering If shields are supposed to be weightless, why is my CalSault so slow with a few feroscale armor mods caldari may be shield tankers but they are a slow shield-heavy race
- by knight guard fury - at 2015.06.13 20:40:00
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169. Shields still need a buff - in General Discussions [original thread]
Zan Azikuchi wrote: No, seriously, shields die way faster than armor in many, if not, at all time's in the gun fight situation's, armor's just got a lot of HP backing them in comparison to shield's, which is what shield need's. It doesn't make ...
- by knight guard fury - at 2015.06.13 20:22:00
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170. minmatar lore for the elders came in recently:) - in General Discussions [original thread]
Cyns Withen wrote: we got some backstory for the races but what about the factions u fight for you mean this?
- by knight guard fury - at 2015.06.13 19:35:00
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171. CCP Fix PC by ... - in General Discussions [original thread]
uhm... "This is EVE"?
- by knight guard fury - at 2015.06.13 19:18:00
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172. minmatar lore for the elders came in recently:) - in General Discussions [original thread]
minmatar elders lore im still reading it and im quiet enjoying myself as im going through it
- by knight guard fury - at 2015.06.13 19:14:00
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173. Let's talk about the Scout: Racial bonuses and inferred roles. - in General Discussions [original thread]
well then how about a damage bonus to smg's and flaylock's or what if we get CCP to reskin the knova knife to minmatar colors and still keep the bonus and change the stats to apply?
- by knight guard fury - at 2015.06.13 19:05:00
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174. Let's talk about the Scout: Racial bonuses and inferred roles. - in General Discussions [original thread]
Adipem Nothi wrote: knight guard fury wrote: Georgia Xavier wrote: Makuta Miserix wrote: Remove the NK bonus from the MinScout? Not too sure I appreciate what you're saying there. It's the Caldari's in the first place. So basicall...
- by knight guard fury - at 2015.06.13 18:52:00
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175. Let's talk about the Scout: Racial bonuses and inferred roles. - in General Discussions [original thread]
on second thought, what if the minmatar had a damage bonus to myo's, like 5 or 10% or something?
- by knight guard fury - at 2015.06.13 18:49:00
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176. Let's talk about the Scout: Racial bonuses and inferred roles. - in General Discussions [original thread]
Georgia Xavier wrote: Makuta Miserix wrote: Remove the NK bonus from the MinScout? Not too sure I appreciate what you're saying there. It's the Caldari's in the first place. So basically you're taking pride from borrowed power give us...
- by knight guard fury - at 2015.06.13 18:46:00
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177. The cloak. - in General Discussions [original thread]
Sir Dukey wrote: Yokal Bob wrote: oh cry me a river I will if it means you will drown. cry him a tsunami or monsoon and he definitely will
- by knight guard fury - at 2015.06.13 18:43:00
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178. Shields still need a buff - in General Discussions [original thread]
Heimdallr69 wrote: Echo 1991 wrote: does no one realise that projectile weapons have a -15/+15 pofile? Yet they still instantly kill shields Stop over exaggerating things.
- by knight guard fury - at 2015.06.13 17:41:00
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179. Shields still need a buff - in General Discussions [original thread]
Zekain Kade wrote: Alright fags, vet shield tanker here. our shields are fine. our regen is fine, our depleted regen is fine. none of that needs a buff. What does need to be addressed though are some mods used for shields, and some weapons. 1...
- by knight guard fury - at 2015.06.13 14:31:00
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180. Shields still need a buff - in General Discussions [original thread]
DR DEESE NUTS wrote: knight guard fury wrote: DR DEESE NUTS wrote: knight guard fury wrote: make shields half of what armor is and everything will be fine So basically 67.5 hp for complex extenders(round to 68) 55 hp for enhanced e...
- by knight guard fury - at 2015.06.12 19:58:00
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