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4461. If 1.7 vehicle changes hold - in General Discussions [original thread]
Rusty Shallows wrote: Spkr4theDead wrote: And modules don't change much, the Gunnlogi will be the way of the future. The Gunlogi has served time in the penalty box. Time to let it out again. Sgt Kirk wrote: So, like old times then? ...
- by jerrmy12 kahoalii - at 2013.11.18 06:17:00
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4462. vehicles need to be sustainable. - in General Discussions [original thread]
4447 wrote: Eurydice Itzhak wrote: Even if in 1.7 vehicles finally feel right it won't matter if its impossible for me to afford to play the role I have all my sp in. Vehicles need to become cheaper or have the opportunity to make increased ...
- by jerrmy12 kahoalii - at 2013.11.18 06:15:00
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4463. vehicles need to be sustainable. - in General Discussions [original thread]
Pokey Dravon wrote: While I agree keep something in mind. In 1.7, most active militia modules offer the exact same benefit at prototype modules but with longer cooldowns or shorter duration. While this means that you will suffer from more down...
- by jerrmy12 kahoalii - at 2013.11.18 06:11:00
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4464. If 1.7 vehicle changes hold - in General Discussions [original thread]
Kasote Denzara wrote: jerrmy12 kahoalii wrote: thanks, explain the tucking part? "Tucking tail" is a figure of speech meaning "running away". oh, well atleast forge guns cant hold the best shi...weapon anymore, not enough str, you need...
- by jerrmy12 kahoalii - at 2013.11.18 06:09:00
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4465. If 1.7 vehicle changes hold - in General Discussions [original thread]
Kasote Denzara wrote: jerrmy12 kahoalii wrote: im sorry to inform you, the forge gun isn't as tough as he thought he was, str lowered from 50>35, he's scared to fight both infrantry and vehicles better than anyone else, DWGR removed too....
- by jerrmy12 kahoalii - at 2013.11.18 06:03:00
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4466. vehicles need to be sustainable. - in General Discussions [original thread]
Eurydice Itzhak wrote: jerrmy12 kahoalii wrote: Eurydice Itzhak wrote: Even if in 1.7 vehicles finally feel right it won't matter if its impossible for me to afford to play the role I have all my sp in. Vehicles need to become cheaper or ...
- by jerrmy12 kahoalii - at 2013.11.18 06:00:00
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4467. If 1.7 vehicle changes hold - in General Discussions [original thread]
Pokey Dravon wrote: jerrmy12 kahoalii wrote: Foundation Seldon wrote: I'm inclined to agree for general purpose Tanking (infantry slaying). You'll see Madrugars on the field as the primary choice for Redline Railing due to Damage Mods be...
- by jerrmy12 kahoalii - at 2013.11.18 05:57:00
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4468. If 1.7 vehicle changes hold - in General Discussions [original thread]
Kasote Denzara wrote: My Forge Gun is ready. im sorry to inform you, the forge gun isn't as tough as he thought he was, str lowered from 50>35, he's scared to fight both infrantry and vehicles better than anyone else, DWGR removed too.
- by jerrmy12 kahoalii - at 2013.11.18 05:55:00
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4469. vehicles need to be sustainable. - in General Discussions [original thread]
Eurydice Itzhak wrote: Even if in 1.7 vehicles finally feel right it won't matter if its impossible for me to afford to play the role I have all my sp in. Vehicles need to become cheaper or have the opportunity to make increased isk. Everyday ...
- by jerrmy12 kahoalii - at 2013.11.18 05:44:00
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4470. If 1.7 vehicle changes hold - in General Discussions [original thread]
Foundation Seldon wrote: I'm inclined to agree for general purpose Tanking (infantry slaying). You'll see Madrugars on the field as the primary choice for Redline Railing due to Damage Mods being high slots though. rails should have 200-300m...
- by jerrmy12 kahoalii - at 2013.11.18 05:40:00
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4471. Shields ever gonna match armor again? - in General Discussions [original thread]
Cosgar wrote: jerrmy12 kahoalii wrote: Cosgar wrote: jerrmy12 kahoalii wrote: Cosgar wrote: -Change shield recharge rate from 1 second to 0.5 seconds. -Buff extenders to 33/66/99 across the tiers with a penalty of 3/5/10% recharge d...
- by jerrmy12 kahoalii - at 2013.11.17 07:06:00
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4472. Announcement:Weapon stats! - in General Discussions [original thread]
Argent Mordred wrote: Anyone know what they changed on the rail rifle or any of the others? I am curious because I was excited for the rail rifle until I saw the charge time; it will probably be fine, but a long range weapon that has a delay be...
- by jerrmy12 kahoalii - at 2013.11.17 07:00:00
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4473. Shields ever gonna match armor again? - in General Discussions [original thread]
Cosgar wrote: jerrmy12 kahoalii wrote: Cosgar wrote: -Change shield recharge rate from 1 second to 0.5 seconds. -Buff extenders to 33/66/99 across the tiers with a penalty of 3/5/10% recharge delay. -Reduce every suit's base shield delay ...
- by jerrmy12 kahoalii - at 2013.11.17 06:54:00
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4474. Forge gun nerf - in General Discussions [original thread]
Smooth Assassin wrote: Don't expect any more nerfs to forge gun They said it can be used to snipe and here's what it really said: "This will increase the skill required to GǣsnipeGǥ with forge guns, while still making it a very capable ...
- by jerrmy12 kahoalii - at 2013.11.17 06:52:00
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4475. Vehicle Issues that Need to be Addressed - in General Discussions [original thread]
KenKaniff69 wrote: jerrmy12 kahoalii wrote: KenKaniff69 wrote: Nguruthos IX wrote: I can bump this thread. Well I planned upon the nuckleheads doing the same, but that works btw i also thought CCP was on crack for making the gu...
- by jerrmy12 kahoalii - at 2013.11.17 06:35:00
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4476. Shields ever gonna match armor again? - in General Discussions [original thread]
Cosgar wrote: jerrmy12 kahoalii wrote: Cosgar wrote: -Change shield recharge rate from 1 second to 0.5 seconds. -Buff extenders to 33/66/99 across the tiers with a penalty of 3/5/10% recharge delay. -Reduce every suit's base shield delay ...
- by jerrmy12 kahoalii - at 2013.11.17 06:33:00
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4477. Vehicle Issues that Need to be Addressed - in General Discussions [original thread]
KenKaniff69 wrote: Nguruthos IX wrote: I can bump this thread. Well I planned upon the nuckleheads doing the same, but that works btw i also thought CCP was on crack for making the gunlogi slower in 1.7
- by jerrmy12 kahoalii - at 2013.11.17 06:29:00
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4478. Shields ever gonna match armor again? - in General Discussions [original thread]
Cosgar wrote: -Change shield recharge rate from 1 second to 0.5 seconds. -Buff extenders to 33/66/99 across the tiers with a penalty of 3/5/10% recharge delay. -Reduce every suit's base shield delay and depleted delay by 2 seconds. increase shi...
- by jerrmy12 kahoalii - at 2013.11.17 06:00:00
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4479. Honestly, this pub stomping has got to stop already... - in General Discussions [original thread]
EternalRMG wrote: Stoping Protostomping... How didnt anyone come up with such idea a stop bullying video
- by jerrmy12 kahoalii - at 2013.11.17 05:56:00
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4480. Is New Eden Too Harsh For Most FPS Console Players? Lordran vs Skryim Analogy - in General Discussions [original thread]
Oswald Rehnquist wrote: I'm a console player myself, so this isn't a pc v console tirade, but I recognize that the console community is made of younger stuff, but one of the main reasons why I avoid most FPS games is because most communities of...
- by jerrmy12 kahoalii - at 2013.11.17 00:26:00
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