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4441. 1.7 BS 50 sec shield hardener cooldown opinions? - in General Discussions [original thread]
pegasis prime wrote: im just sick to death with new tankers thinking that they know better than the vets . im also sick of people moaning abpout 1.7 before it even hits . as I said run the numbers and youll find gunlogis will have a very good f...
- by jerrmy12 kahoalii - at 2013.11.18 08:10:00
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4442. 1.7 BS 50 sec shield hardener cooldown opinions? - in General Discussions [original thread]
pegasis prime wrote: jerrmy12 kahoalii wrote: pegasis prime wrote: sigh................don't you even realise that gunlogis will have an effective hp of approx 20k for 30 seconds at a time ? yes the cool down is 45 seconds with max skills...
- by jerrmy12 kahoalii - at 2013.11.18 08:01:00
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4443. 1.7 BS 50 sec shield hardener cooldown opinions? - in General Discussions [original thread]
pegasis prime wrote: sigh................don't you even realise that gunlogis will have an effective hp of approx 20k for 30 seconds at a time ? yes the cool down is 45 seconds with max skills but if you equip 2 hardeners and a booster then you...
- by jerrmy12 kahoalii - at 2013.11.18 07:48:00
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4444. 1.7 BS 50 sec shield hardener cooldown opinions? - in General Discussions [original thread]
Monkey Mac wrote: nfantry will only spawn in their own lines, if you as a tanker have done your job, they should be forced backed to the uplinks where infantry will finish them of. Yes AV will focus only on vehicles, but if you leave the theat...
- by jerrmy12 kahoalii - at 2013.11.18 07:40:00
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4445. 1.7 BS 50 sec shield hardener cooldown opinions? - in General Discussions [original thread]
Pokey Dravon wrote: ....So have you checked the DPS on missile turrets? Offhand I believe it breaks 3000 burst dps, I dont think you'll have an issue getting kills with that. Also if you want to get close, kill, get out.....why are you not spe...
- by jerrmy12 kahoalii - at 2013.11.18 07:36:00
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4446. 1.7 BS 50 sec shield hardener cooldown opinions? - in General Discussions [original thread]
Monkey MAC wrote: Well lets say for those 45 secs, especially since you are a shield tank, we will say 20 secs to the redline, 10 secs to restock and 10 secs to go back to whatever combat theatre you were in. Doesn't seem to unreasonable, its ...
- by jerrmy12 kahoalii - at 2013.11.18 07:29:00
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4447. 1.7 BS 50 sec shield hardener cooldown opinions? - in General Discussions [original thread]
Pokey Dravon wrote: jerrmy12 kahoalii wrote: Pokey Dravon wrote: I think the issue here is they wanted to avoid shield tankers cycling hardeners to give themselves nearly 100% up time on resists. So either the cooldown needed to be long o...
- by jerrmy12 kahoalii - at 2013.11.18 07:27:00
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4448. 1.7 BS 50 sec shield hardener cooldown opinions? - in General Discussions [original thread]
LUGMOS wrote: Like it or not, you will have to hide at some point. the problem is every 30 seconds you must hide for 40 or get destroyed IF there is av or dead infrantry aware of tank, cuz 3900 shields with no passive resists is uh, bad dont ...
- by jerrmy12 kahoalii - at 2013.11.18 07:16:00
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4449. 1.7 BS 50 sec shield hardener cooldown opinions? - in General Discussions [original thread]
LUGMOS wrote: Exactly. Did the OP read the part where CCP said a tank will be powerful with the active modules on, but vulnerable on cooldown? Hence the waves of oppurtunities. 25-30 seconds is plenty downtime to get destroyed, 40-45 is bad...
- by jerrmy12 kahoalii - at 2013.11.18 07:14:00
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4450. 1.7 BS 50 sec shield hardener cooldown opinions? - in General Discussions [original thread]
Pokey Dravon wrote: I think the issue here is they wanted to avoid shield tankers cycling hardeners to give themselves nearly 100% up time on resists. So either the cooldown needed to be long or the duration short. Armor on the other hand is in...
- by jerrmy12 kahoalii - at 2013.11.18 07:11:00
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4451. 1.7 BS 50 sec shield hardener cooldown opinions? - in General Discussions [original thread]
Vulpes Dolosus wrote: I don't know what you're talking about. You get -40% damage for 30sec with a 45sec cool down. Fit two on and stagger them, or use them both at the same time if you want, I don't care. If you get killed in 15sec, maybe you ...
- by jerrmy12 kahoalii - at 2013.11.18 07:04:00
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4452. 1.7 BS 50 sec shield hardener cooldown opinions? - in General Discussions [original thread]
LUGMOS wrote: Alright i'm tired of all this dam negative attitude. If you know how to fit your tank, dont come and QQ here. its not about that, its about a module that forces you to run to the redline
- by jerrmy12 kahoalii - at 2013.11.18 06:58:00
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4453. 1.7 BS 50 sec shield hardener cooldown opinions? - in General Discussions [original thread]
Lynn Beck wrote: Personally i'll just run dmg mod, passive resist and either booster or extender. Though i may be thrown to sharks as i'm not a math wizard. (Well i am, but only when i want to be) there are no more passive resists
- by jerrmy12 kahoalii - at 2013.11.18 06:52:00
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4454. 1.7 BS 50 sec shield hardener cooldown opinions? - in General Discussions [original thread]
LUGMOS wrote: Welll... Try putting two shield resistance, a heavy booster and shield regen. Build your tank around the modules. Then again, i dont run shiled tanks. Just speculating. 2 hardeners and a booster is bad, 2600 shields LOL, no b...
- by jerrmy12 kahoalii - at 2013.11.18 06:50:00
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4455. 1.7 BS 50 sec shield hardener cooldown opinions? - in General Discussions [original thread]
Lorhak Gannarsein wrote: ps they have a 30s active duration. If you can't escape from AV inside 30s, you are bad and should never set foot inside a tank again. QQ MOAR i can, it's just i have to hide for 40 seconds, which is stupid, QQ MOA...
- by jerrmy12 kahoalii - at 2013.11.18 06:40:00
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4456. 1.7 BS 50 sec shield hardener cooldown opinions? - in General Discussions [original thread]
LUGMOS wrote: I dont personally run shield tanks, just run them on dropships. But i was just saying what CCP said. Hiw much damage % is reduced? 60%, 0.4 dmg modifier, still no excuse to make a hit, run and redline module
- by jerrmy12 kahoalii - at 2013.11.18 06:35:00
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4457. 1.7 BS 50 sec shield hardener cooldown opinions? - in General Discussions [original thread]
Eurydice Itzhak wrote: jerrmy12 kahoalii wrote: i think that instead of hit and run, it'll be hit and hide then get destroyed before cooldown ends or hide and run to redline. it should be 40 or 35 sec cooldown, then skills The current shie...
- by jerrmy12 kahoalii - at 2013.11.18 06:34:00
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4458. 1.7 BS 50 sec shield hardener cooldown opinions? - in General Discussions [original thread]
Eurydice Itzhak wrote: jerrmy12 kahoalii wrote: i think that instead of hit and run, it'll be hit and hide then get destroyed before cooldown ends or hide and run to redline. it should be 40 or 35 sec cooldown, then skills The current shie...
- by jerrmy12 kahoalii - at 2013.11.18 06:32:00
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4459. 1.7 BS 50 sec shield hardener cooldown opinions? - in General Discussions [original thread]
LUGMOS wrote: CCP says: Waves of oppurtunity. an opportunity with LOW hp, would be 20, 25, or 30 seconds, plenty of time for 2 people to destroy it, while armor will have shorter cooldowns AND constant reps
- by jerrmy12 kahoalii - at 2013.11.18 06:30:00
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4460. 1.7 BS 50 sec shield hardener cooldown opinions? - in General Discussions [original thread]
i think that instead of hit and run, it'll be hit and hide then get destroyed before cooldown ends or hide and run to redline. it should be 40 or 35 sec cooldown, then skills
- by jerrmy12 kahoalii - at 2013.11.18 06:26:00
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