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2321. Really? Cloaks? - in General Discussions [original thread]
hackingmini wrote: is it not bad enough you can't scan a scout, now you have to go and give them effing cloaks, this is effing bullshit, cloaks just ruined the game completely. say goodbye to the majority of players CCP you really screwed the p...
- by jerrmy12 kahoalii - at 2014.03.29 19:07:00
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2322. Swarms stop shield regen on all vehicles with 1 hardener active - in General Discussions [original thread]
Atiim wrote: Cinder Integ wrote: side note / double post, I personally Sh*t on tanks with forge / swarms / RE's/ Prox... The AV vs tanks is fairly balanced imo... But once again one must stop crying and play better to relise this Yeah, an...
- by jerrmy12 kahoalii - at 2014.03.29 19:03:00
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2323. Make things cheaper.... - in General Discussions [original thread]
Mobius Kaethis wrote: You aren't supposed to be able to run proto in pubs. Proto is the big gun you pull out when you need to win regardles of the cost. Making suits and modules cheaper will just result in vets like me saying "screw honor I'm g...
- by jerrmy12 kahoalii - at 2014.03.29 18:22:00
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2324. Make things cheaper.... - in General Discussions [original thread]
Sir Dukey wrote: Cody Sietz wrote: I'm not sure about the suit drop, it could be good or bad. But weapons have to stay the same price wise. so 77k isk for duvolle tac AR is fine? 77k isk for a underpowerd specialized weapon is fine in yo...
- by jerrmy12 kahoalii - at 2014.03.29 18:20:00
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2325. Swarms stop shield regen on all vehicles with 1 hardener active - in General Discussions [original thread]
Echo 1991 wrote: Are you really suggesting that swarms stopping the regen makes shields useless? You guys make me laugh. Its not gonna stop the regen on derpships. Even with the nerf tanks will still only take a small amount of damage anyway. Y...
- by jerrmy12 kahoalii - at 2014.03.28 22:49:00
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2326. CPM cloak discussion - in General Discussions [original thread]
Iron Wolf Saber wrote: So quick question should decloaking consume some of the 'fuel' No...
- by jerrmy12 kahoalii - at 2014.03.28 22:41:00
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2327. Swarms stop shield regen on all vehicles with 1 hardener active - in General Discussions [original thread]
Atiim wrote: jerrmy12 kahoalii wrote: Why cant you infantry retards not balance on multiple hardebers, now im running 2 or 3 hards on my python, and good its a pure anti armor it should barely do damage to a hardenered SHIELD vehicle, but h...
- by jerrmy12 kahoalii - at 2014.03.28 22:40:00
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2328. Swarms stop shield regen on all vehicles with 1 hardener active - in General Discussions [original thread]
Vitharr Foebane wrote: jerrmy12 kahoalii wrote: Yes I saw it and im not biased at all Then instead of trying to get godmode back shouldnt you be trying to bring armor tanks into balance you know because you aren't biased Not everyone ...
- by jerrmy12 kahoalii - at 2014.03.28 22:06:00
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2329. Swarms stop shield regen on all vehicles with 1 hardener active - in General Discussions [original thread]
Foundation Seldon wrote: jerrmy12 kahoalii wrote: Foundation Seldon wrote: This is the way it should have been from the beginning. It is an anti-vehicle weapon that is dedicated entirely to the act of countering vehicles, there's no reaso...
- by jerrmy12 kahoalii - at 2014.03.28 22:05:00
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2330. Amarr Sentinel or Commando? - in General Discussions [original thread]
bamboo x wrote: Sentinel ak.0 is the king of heavies right now. He eats up combat rifles. He eats up HMGs. His only real weaknesses are hybrid rails and explosives. Everything else he laughs at. Sometimes even MDs aren't enough. I bloody love...
- by jerrmy12 kahoalii - at 2014.03.28 22:03:00
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2331. Swarms stop shield regen on all vehicles with 1 hardener active - in General Discussions [original thread]
Vitharr Foebane wrote: jerrmy12 kahoalii wrote: Vitharr Foebane wrote: Takahiro Kashuken wrote: Vitharr Foebane wrote: dont you have a module to insta restore your shield thare ya go argument is invalid have a nice day 1 pulse, ...
- by jerrmy12 kahoalii - at 2014.03.28 22:00:00
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2332. Amarr Sentinel or Commando? - in General Discussions [original thread]
John Demonsbane wrote: So, I'm finally able to get on tonight (after the bball game... Go gators!) for the first time since 1.8 dropped. I've decided that due to my impatience, the best way to spend my unallocated SP is to get a few suits to le...
- by jerrmy12 kahoalii - at 2014.03.28 21:59:00
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2333. Swarms stop shield regen on all vehicles with 1 hardener active - in General Discussions [original thread]
Foundation Seldon wrote: This is the way it should have been from the beginning. It is an anti-vehicle weapon that is dedicated entirely to the act of countering vehicles, there's no reason a hardener should go on to not only decrease damage ta...
- by jerrmy12 kahoalii - at 2014.03.28 21:56:00
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2334. Swarms stop shield regen on all vehicles with 1 hardener active - in General Discussions [original thread]
Monkey MAC wrote: So let me get this straight you are complaing that a single volley of swarms means your tank stop shields regenerating? Lets do a little comparison. Assault Rifle at 10% efficency hits for 2 damage (there about) stops regen o...
- by jerrmy12 kahoalii - at 2014.03.28 21:54:00
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2335. Commando suits are Dust 514's hard mode - in General Discussions [original thread]
BL4CKST4R wrote: They feel pretty squishy for how slow they are. Go use a lvl 5 can sent and then beg for a respec, its ****
- by jerrmy12 kahoalii - at 2014.03.28 21:53:00
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2336. Swarms stop shield regen on all vehicles with 1 hardener active - in General Discussions [original thread]
The dark cloud wrote: jerrmy12 kahoalii wrote: The dark cloud wrote: Oh look another tanker who is upset that his godmode crutch has beeing taken away. How about instead of running 3 hardeners you put a shield extender on your tank? Oh wa...
- by jerrmy12 kahoalii - at 2014.03.28 21:51:00
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2337. Swarms stop shield regen on all vehicles with 1 hardener active - in General Discussions [original thread]
The dark cloud wrote: Oh look another tanker who is upset that his godmode crutch has beeing taken away. How about instead of running 3 hardeners you put a shield extender on your tank? Oh wait you are used to easy mode tanking. Pathetic. You...
- by jerrmy12 kahoalii - at 2014.03.28 21:48:00
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2338. Swarms stop shield regen on all vehicles with 1 hardener active - in General Discussions [original thread]
Atiim wrote: I'll let Vitharr do the work on this one. Hes already bad I think Shields should rep under fire but not out rep the damage, as its ridiculous shields have low hp and are meant to regen but now they cant...
- by jerrmy12 kahoalii - at 2014.03.28 21:47:00
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2339. CPM cloak discussion - in General Discussions [original thread]
Jaysyn Larrisen wrote: Cyrius Li-Moody wrote: Personally I think they did a fair job of balancing the cloak. Most tears come from oversaturation of the role due to it being new equipment. Anything seems ridiculous in high volumes. This is a ...
- by jerrmy12 kahoalii - at 2014.03.28 21:45:00
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2340. Swarms stop shield regen on all vehicles with 1 hardener active - in General Discussions [original thread]
Takahiro Kashuken wrote: Vitharr Foebane wrote: Takahiro Kashuken wrote: Vitharr Foebane wrote: dont you have a module to insta restore your shield thare ya go argument is invalid have a nice day 1 pulse, x amount, can be 2000 to 9...
- by jerrmy12 kahoalii - at 2014.03.28 21:41:00
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