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1881. Swarms stop shield regen on all vehicles with 1 hardener active - in General Discussions [original thread]
Foundation Seldon wrote: jerrmy12 kahoalii wrote: Foundation Seldon wrote: This is the way it should have been from the beginning. It is an anti-vehicle weapon that is dedicated entirely to the act of countering vehicles, there's no reaso...
- by jerrmy12 kahoalii - at 2014.03.28 22:05:00
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1882. Amarr Sentinel or Commando? - in General Discussions [original thread]
bamboo x wrote: Sentinel ak.0 is the king of heavies right now. He eats up combat rifles. He eats up HMGs. His only real weaknesses are hybrid rails and explosives. Everything else he laughs at. Sometimes even MDs aren't enough. I bloody love...
- by jerrmy12 kahoalii - at 2014.03.28 22:03:00
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1883. Swarms stop shield regen on all vehicles with 1 hardener active - in General Discussions [original thread]
Vitharr Foebane wrote: jerrmy12 kahoalii wrote: Vitharr Foebane wrote: Takahiro Kashuken wrote: Vitharr Foebane wrote: dont you have a module to insta restore your shield thare ya go argument is invalid have a nice day 1 pulse, ...
- by jerrmy12 kahoalii - at 2014.03.28 22:00:00
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1884. Amarr Sentinel or Commando? - in General Discussions [original thread]
John Demonsbane wrote: So, I'm finally able to get on tonight (after the bball game... Go gators!) for the first time since 1.8 dropped. I've decided that due to my impatience, the best way to spend my unallocated SP is to get a few suits to le...
- by jerrmy12 kahoalii - at 2014.03.28 21:59:00
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1885. Swarms stop shield regen on all vehicles with 1 hardener active - in General Discussions [original thread]
Foundation Seldon wrote: This is the way it should have been from the beginning. It is an anti-vehicle weapon that is dedicated entirely to the act of countering vehicles, there's no reason a hardener should go on to not only decrease damage ta...
- by jerrmy12 kahoalii - at 2014.03.28 21:56:00
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1886. Swarms stop shield regen on all vehicles with 1 hardener active - in General Discussions [original thread]
Monkey MAC wrote: So let me get this straight you are complaing that a single volley of swarms means your tank stop shields regenerating? Lets do a little comparison. Assault Rifle at 10% efficency hits for 2 damage (there about) stops regen o...
- by jerrmy12 kahoalii - at 2014.03.28 21:54:00
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1887. Commando suits are Dust 514's hard mode - in General Discussions [original thread]
BL4CKST4R wrote: They feel pretty squishy for how slow they are. Go use a lvl 5 can sent and then beg for a respec, its ****
- by jerrmy12 kahoalii - at 2014.03.28 21:53:00
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1888. Swarms stop shield regen on all vehicles with 1 hardener active - in General Discussions [original thread]
The dark cloud wrote: jerrmy12 kahoalii wrote: The dark cloud wrote: Oh look another tanker who is upset that his godmode crutch has beeing taken away. How about instead of running 3 hardeners you put a shield extender on your tank? Oh wa...
- by jerrmy12 kahoalii - at 2014.03.28 21:51:00
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1889. Swarms stop shield regen on all vehicles with 1 hardener active - in General Discussions [original thread]
The dark cloud wrote: Oh look another tanker who is upset that his godmode crutch has beeing taken away. How about instead of running 3 hardeners you put a shield extender on your tank? Oh wait you are used to easy mode tanking. Pathetic. You...
- by jerrmy12 kahoalii - at 2014.03.28 21:48:00
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1890. Swarms stop shield regen on all vehicles with 1 hardener active - in General Discussions [original thread]
Atiim wrote: I'll let Vitharr do the work on this one. Hes already bad I think Shields should rep under fire but not out rep the damage, as its ridiculous shields have low hp and are meant to regen but now they cant...
- by jerrmy12 kahoalii - at 2014.03.28 21:47:00
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1891. CPM cloak discussion - in General Discussions [original thread]
Jaysyn Larrisen wrote: Cyrius Li-Moody wrote: Personally I think they did a fair job of balancing the cloak. Most tears come from oversaturation of the role due to it being new equipment. Anything seems ridiculous in high volumes. This is a ...
- by jerrmy12 kahoalii - at 2014.03.28 21:45:00
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1892. Swarms stop shield regen on all vehicles with 1 hardener active - in General Discussions [original thread]
Takahiro Kashuken wrote: Vitharr Foebane wrote: Takahiro Kashuken wrote: Vitharr Foebane wrote: dont you have a module to insta restore your shield thare ya go argument is invalid have a nice day 1 pulse, x amount, can be 2000 to 9...
- by jerrmy12 kahoalii - at 2014.03.28 21:41:00
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1893. Swarms stop shield regen on all vehicles with 1 hardener active - in General Discussions [original thread]
Vitharr Foebane wrote: Takahiro Kashuken wrote: Vitharr Foebane wrote: dont you have a module to insta restore your shield thare ya go argument is invalid have a nice day 1 pulse, x amount, can be 2000 to 900hp regained but cooldown g...
- by jerrmy12 kahoalii - at 2014.03.28 21:38:00
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1894. Swarms stop shield regen on all vehicles with 1 hardener active - in General Discussions [original thread]
Takahiro Kashuken wrote: jerrmy12 kahoalii wrote: Takahiro Kashuken wrote: Basic swarms which do 80% explosive damage stop the shield regen on all vehicles which has 1 active hardener on at the time of missile impact That means 2 harden...
- by jerrmy12 kahoalii - at 2014.03.28 21:37:00
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1895. Who likes the proficiency? - in General Discussions [original thread]
Sir Dukey wrote: I dislike it, it makes my weapon usless against certain things like armor and shields. Forgegun is now terrible at taking out shielded vehicles. Assault rifle is absolute sh*t at taking out armor things. At 30m, it takes like 3...
- by jerrmy12 kahoalii - at 2014.03.28 21:33:00
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1896. Swarms stop shield regen on all vehicles with 1 hardener active - in General Discussions [original thread]
Vitharr Foebane wrote: dont you have a module to insta restore your shield thare ya go argument is invalid have a nice day Nope
- by jerrmy12 kahoalii - at 2014.03.28 21:31:00
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1897. Swarms stop shield regen on all vehicles with 1 hardener active - in General Discussions [original thread]
Takahiro Kashuken wrote: Basic swarms which do 80% explosive damage stop the shield regen on all vehicles which has 1 active hardener on at the time of missile impact That means 2 hardeners are needed to not take any damage and stop the missi...
- by jerrmy12 kahoalii - at 2014.03.28 21:28:00
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1898. Good God - in General Discussions [original thread]
DUST Fiend wrote: Incubus + Missiles + Ambush = WHERE ARE YOUR RAILS NOW!?!?!?! CCP really should have just went all the way and removed vehicles from Ambush. While on the one hand there is no redline to run to, there is now pretty much no che...
- by jerrmy12 kahoalii - at 2014.03.28 21:25:00
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1899. Question for pre 1.8 scouts - in General Discussions [original thread]
SUNNY THE NINJA wrote: Knight Soiaire wrote: People aren't using Scouts for the cloak, anyway, Cloaks are easy to spot, I love killing people who run around with it thinking they're completely invisible. AKA me :( I try to stand perfe...
- by jerrmy12 kahoalii - at 2014.03.28 20:56:00
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1900. I think its time.. - in General Discussions [original thread]
Pokey Dravon wrote: **** it already feels like it is. Bolt Pistol is amazing. I cant hit an aware n0enemy, because right before the **** fires my aim ia off, buff the fire rate first
- by jerrmy12 kahoalii - at 2014.03.28 20:54:00
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