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61. How is the Forge Gun? - in General Discussions [original thread]
from the few threads that i've cared to venture into, the Forge gun seems to be BETTER than it was b4. the aim assist seems to be working, and the DS pilots are $h!tt!ng bricks about it! that is all.
- by jamstar saa187 - at 2013.09.03 19:57:00
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62. Tank vs AV - in General Discussions [original thread]
Stalken Pathfinder wrote: You are wrong because you do not need to "take out" a tank to accomplish your job as AV. As long as you keep us out of the fight you are doing your job. T he fact that a Dropsuit can solo a tank and actually take it o...
- by jamstar saa187 - at 2013.08.30 15:40:00
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63. Tank vs AV - in General Discussions [original thread]
Spkr4theDead wrote: Lurchasaurus wrote: i am of the opinion that no matter how good AV is, i believe i am simplly better than other people and i will kill them anyway. If an enemy team squad leader gets on comms and says, "Guys, focus on tha...
- by jamstar saa187 - at 2013.08.30 14:29:00
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64. Tank vs AV - in General Discussions [original thread]
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- by jamstar saa187 - at 2013.08.30 14:28:00
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65. Tank vs AV - in General Discussions [original thread]
Lurchasaurus wrote: i dont waste my time on ambush, and i hate dom. i play the game mode that matters and it happens without fail, especially once the tank comes out. Simply saying, "Well, I didn't see anything." doesnt work. If that was the ca...
- by jamstar saa187 - at 2013.08.29 21:16:00
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66. Tank vs AV - in General Discussions [original thread]
im not sure if it's STB that used to do it, but i do notice that i dont see the 'tank squads' anymore since the Uprising. i'd suspect the nerf to the tank has a lot to do with that, but i remember back in Chromosome (b4 id speced into the FG) i ...
- by jamstar saa187 - at 2013.08.29 20:58:00
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67. Tank vs AV - in General Discussions [original thread]
to be fair Ted, there is no (single) AV that can fire off enough volleys to kill a smart tank driver that has a decent Turbo equipped and is aware of his escape route. (ie. the smart tank driver wont get caught in the open with no escape route eit...
- by jamstar saa187 - at 2013.08.29 20:52:00
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68. Tank vs AV - in General Discussions [original thread]
Lurchasaurus wrote: no, the heavy will simply pull back on the tower and sit on a hive. snipers dont have the dps to ohk a heavy and its not like the heavy has any intention of actually being near the fight anyway. that is the problem. k i ...
- by jamstar saa187 - at 2013.08.29 20:09:00
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69. Tank vs AV - in General Discussions [original thread]
Lurchasaurus wrote: read my above post where I have already said sniping heavies on a tower doesnt work this one.... Lurchasaurus wrote: hence the problem with tower forges. and people keep telling me to counter snipe them and expect me...
- by jamstar saa187 - at 2013.08.29 20:01:00
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70. Tank vs AV - in General Discussions [original thread]
Lurchasaurus wrote: jamstar saa187 wrote: and really, what tank driver doesn't see that they are getting hit by an AV? they may not be able to pinpoint where its coming from, but they usually know they are taking damage this is what i ...
- by jamstar saa187 - at 2013.08.29 19:43:00
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71. Tank vs AV - in General Discussions [original thread]
Lurchasaurus wrote: jamstar saa187 wrote: and really, what tank driver doesn't see that they are getting hit by an AV? they may not be able to pinpoint where its coming from, but they usually know they are taking damage. the smart ones get g...
- by jamstar saa187 - at 2013.08.29 19:35:00
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72. Tank vs AV - in General Discussions [original thread]
and really, what tank driver doesn't see that they are getting hit by an AV? they may not be able to pinpoint where its coming from, but they usually know they are taking damage. the smart ones get ghost until they can identify the threat, and eit...
- by jamstar saa187 - at 2013.08.29 19:21:00
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73. Tank vs AV - in General Discussions [original thread]
Lurchasaurus wrote: jamstar saa187 wrote: Ted Nugget wrote: and i dont promote tanks on buildings either... that is just stupid stupid, but it happens! and its effective, usually those guys lose only one fit, if at all any. that on...
- by jamstar saa187 - at 2013.08.29 19:06:00
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74. Tank vs AV - in General Discussions [original thread]
Ted Nugget wrote: and i dont promote tanks on buildings either... that is just stupid stupid, but it happens! and its effective, usually those guys lose only one fit, if at all any.
- by jamstar saa187 - at 2013.08.29 18:58:00
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75. Tank vs AV - in General Discussions [original thread]
Ted Nugget wrote: funny im always gettin shot and no idea where it came from let me pull up the map... ooo there they are on top of that building which i cant even shoot at Then just run with a sniper in your squad Ted. if you need cover fir...
- by jamstar saa187 - at 2013.08.29 18:57:00
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76. Tank vs AV - in General Discussions [original thread]
Ted Nugget wrote: As long as AV can get on top of buildings and shoot all the way to the ground there will be no balance. Why stand on the ground and fight a tank when you can just go to the top of a building and spam av from nano hives from th...
- by jamstar saa187 - at 2013.08.29 18:30:00
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77. Bug: DAU-2/A Assault Forge Gun Misfire - in Technical Support/Bugs [original thread]
As stated in the topic, i have been experiencing what i believe to be a 'misfire' when using the DAU -2/A Assault Forge gun, and unfortunately it seems to be happening with greater frequency in the recent week. it has happened on various levels, ...
- by jamstar saa187 - at 2013.08.29 14:21:00
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78. SP respec for 1.5? - in General Discussions [original thread]
I-Shayz-I wrote: They said they are removing any specializations on vehicles. This includes the Logi and Scout LAVs, and the Enforcer HAVs. What will happen is that LAVs will become bases for fittings, and you can fit them and use skills to ma...
- by jamstar saa187 - at 2013.08.28 22:23:00
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79. SP respec for 1.5? - in General Discussions [original thread]
I-Shayz-I wrote: It's not a respec, it's a reFUND of your skillpoints in a certain area. But yes, I'm assuming that because CCP is going to be removing Logi and Scout LAVs, as well as a few module types, anyone who has put skills into those ar...
- by jamstar saa187 - at 2013.08.27 22:18:00
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80. Announcement:Dev Blog: Corporation Tax in Uprising 1.4 - in Announcement and Events [original thread]
CCP FoxFour wrote: Non Player Character, sorry. :) As in the corporations that don't have a player CEO versus the player run corporations. thanks for the clarification.
- by jamstar saa187 - at 2013.08.21 18:30:00
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