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21. Why dont you just delete vehicles? - in Feedback/Requests [original thread]
Sequal Rise wrote: As an infantry player who went through uprising 1.0 till now, I'm really happy to see you tankers complaining about dying Indeed, I think tanks are in a good place now, even though I agree that they dont have enough choice ...
- by jaksol JAK darnson - at 2014.06.23 00:48:00
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22. (feedback) shield tanks - in Feedback/Requests [original thread]
ccp you have destroyed shield based tanks so completly we cant compete as a tank anymore nurfing damage on rails was a mistake now it take a adv turrent we adv damage mods to kill a some with a hardner and a 120 plate even then it takes almost a...
- by jaksol JAK darnson - at 2014.06.23 00:42:00
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23. {Request} Dust 514 = Anti New Players - in Feedback/Requests [original thread]
Kurai-Ronin wrote: Title. Dust 514 is losing its player database because lots of noobs are being put up with pros. The tutorial sucks and they need to have at least 30 games in battle academy but don't allow them to buy more than one skill beca...
- by jaksol JAK darnson - at 2014.06.23 00:30:00
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24. Militia Vehicles - in Feedback/Requests [original thread]
CCP Rattati wrote: Just throwing this out there. So we have a problem with high level players creating too powerful, too cheap, vehicle fits using proto modules on militia chassis. Instead of changing anything about weapons or modules, what wo...
- by jaksol JAK darnson - at 2014.06.23 00:22:00
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25. so it's pretty obvious that everyone hates tanks - in General Discussions [original thread]
Atiim wrote: GeneralButtNaked wrote: Here is why you are wrong: Pub players suck. Solo players play pubs. This assertion would be valid if you've actually taken the time to sample every single player who plays Public Contracts to deter...
- by jaksol JAK darnson - at 2014.06.23 00:12:00
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26. so it's pretty obvious that everyone hates tanks - in General Discussions [original thread]
Stefan Stahl wrote: Personally I think AV and vehicles are in a rather good spot right now. The issue is just that I absolutely hate doing AV. Yet it's what I have to do almost 50% of my playtime. Here's how most of my playsessions go down: 1....
- by jaksol JAK darnson - at 2014.06.23 00:01:00
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27. so it's pretty obvious that everyone hates tanks - in General Discussions [original thread]
Seymour KrelbornX wrote: Iron Wolf Saber wrote: HAVs are just seriously missing a role. I actually liked your post... you and true adamance are right.... wonder why ccp didn't give them a role? they had a role the ccp decided cheap ...
- by jaksol JAK darnson - at 2014.06.22 23:57:00
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28. so it's pretty obvious that everyone hates tanks - in General Discussions [original thread]
Seymour KrelbornX wrote: Atiim wrote: Seymour KrelbornX wrote: what do you do, tankers? tell us why we should keep you, tell us why we need you, why dust isn't better without you. Tankers provide infantry suppression, on-board spawnin...
- by jaksol JAK darnson - at 2014.06.22 23:47:00
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29. so it's pretty obvious that everyone hates tanks - in General Discussions [original thread]
Atiim wrote: Michael Arck wrote: The crazy, entitled playerbase of the PS3 never ceases to amaze. Implying that this behavior is found only in PS3 titles. iv sen similar behavior in eve
- by jaksol JAK darnson - at 2014.06.22 23:39:00
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30. so it's pretty obvious that everyone hates tanks - in General Discussions [original thread]
Seymour KrelbornX wrote: right? nobody wants them in ambush, no one wants to play OMS (because tanks) some have begun talk of limiting them or removing them altogether from dom... it seems to me, with well over a year of failing to balance AV...
- by jaksol JAK darnson - at 2014.06.22 23:37:00
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31. Rifle changes - in General Discussions [original thread]
One Eyed King wrote: As a minja, my CR/ScR usage comes to the same thing. Fitting costs. I love the ScR, but can't fit it on any of my suits without ridiculous amounts of sacrifice. I choose the CR mostly because it allows me to make the most ...
- by jaksol JAK darnson - at 2014.06.19 18:26:00
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32. Rifle changes - in General Discussions [original thread]
CCP Rattati wrote: Thanks for that analysis. We had an overabundance of RR and CR, hopefully this will make the battlefield more vibrant. If the Amarr changes plus Shield Module buffs make the Scrambler more seen, then that is a success as they...
- by jaksol JAK darnson - at 2014.06.19 18:24:00
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33. Scouts of New Eden! - in General Discussions [original thread]
GARNATION wrote: So basically I'm having a bit of a dilemma with my Scout fit... The problem I have is Heavies..and no Im not saying they're broken but I just need a new way to approach them. Basically when im Cloaked up I look at my surroundi...
- by jaksol JAK darnson - at 2014.06.18 23:28:00
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34. So you know..OMS sucks compared to normal. Leave battle - in General Discussions [original thread]
Arkena Wyrnspire wrote: Why on earth would you make the distinction of removing vehicles from non-OMS and keeping them in OMS when they're not even two distinct gamemodes? they used to be as seperate ones so you chould pick it i miss that
- by jaksol JAK darnson - at 2014.06.18 23:27:00
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35. FEEDBACK REP-TOOL POINTS - in Feedback/Requests [original thread]
shaman oga wrote: Just shoot to someone and you will have your points. true i can rrelie on kills but that is not what i lagi is for its to keep others resuplied and in tip top shape
- by jaksol JAK darnson - at 2014.06.16 16:13:00
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36. Why won't Devs discuss the Amarr scout? - in Feedback/Requests [original thread]
Lynn Beck wrote: Honestly just make it like .3 faster, and give it an extra 10-30 HP, or make it's slot loadout 0-4 at basic, 1/5 at proto. if it is a runing based scout it should be faster then a minmatar (when i dont use plates)
- by jaksol JAK darnson - at 2014.06.16 10:20:00
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37. put a 5 mins lock on our rides - in Feedback/Requests [original thread]
Kratek Heshan wrote: do you agree guys some random bluedot will steal our ride and leave us to die this happens to us everytime when we pick someone up on a dropship when we get out and drop uplinks on the match and he stole our ride and destro...
- by jaksol JAK darnson - at 2014.06.16 10:17:00
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38. FEEDBACK REP-TOOL POINTS - in Feedback/Requests [original thread]
oops wrong part of the forums. (now i feel stupid)
- by jaksol JAK darnson - at 2014.06.16 10:16:00
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39. FEEDBACK REP-TOOL POINTS - in Feedback/Requests [original thread]
recently i have started to notice something that is wrong with the rep-tool. but fisrt llets start at the begining. hotfix alpha, great job now proto reactive plates are worth while (finally) so now i stay alive more then 4 times as long witch me...
- by jaksol JAK darnson - at 2014.06.16 10:15:00
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40. Sticky:Supported Mouse/Keyboard list - in Technical Support/Bugs [original thread]
why use have keybord and mose controls in a console game? it just blows my mind
- by jaksol JAK darnson - at 2014.06.16 09:58:00
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