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21. New Assault and Commando bonuses - in Feedback/Requests [original thread]
Banjo Robertson wrote: Do I? Are my ideas what should be discussed or the reasons behind them? I think my ideas can be discussed without discussing the reasons. I'll give some reasons anyways I feel like the Commando's are too limited currentl...
- by jace silencerww - at 2015.01.03 17:09:00
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22. Announcement:Uprising 1.10 Feedback - in Feedback/Requests [original thread]
RKKR wrote: jace silencerww wrote: plus with the cloak delay weapons and lost of precision of 85% while cloaked, it has killed most real scouts. Is it called real scouts if you need cloaks to begin with? lol sometimes to stealth hack ...
- by jace silencerww - at 2015.01.02 15:00:00
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23. Shield repair Tool. - in Feedback/Requests [original thread]
hmm a shield rep tool is possible but at a really low rate. like 10 basic 15 adv & 20 proto. this would help shield tanks that DO NOT duel tank.
- by jace silencerww - at 2014.12.28 23:32:00
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24. Nova Knife Damaging Tank - in Feedback/Requests [original thread]
Maken Tosch wrote: True Adamance wrote: Pokey Dravon wrote: A tank that gets knifed to death, deserves to die. Yup.... also when you read into the technologies of the Nova knife you realise that DAMN dat thing is crazy. Still logicall...
- by jace silencerww - at 2014.12.28 23:28:00
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25. Nova Knife Damaging Tank - in Feedback/Requests [original thread]
Vesta Opalus wrote: One Eyed King wrote: Vesta Opalus wrote: One Eyed King wrote: The only time I knifed at tank was when an incompetent tanker got it stuck in a city, tried to jump out and equally incompetently tried to kill me (I had...
- by jace silencerww - at 2014.12.28 23:27:00
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26. minmatar scouts need a slight buff - in Feedback/Requests [original thread]
One Eyed King wrote: Iron Toast wrote: I'd rather have a slight speed boost so they are the fastest. Gallente can be faster right now. They can't, but I think the difference is like 0.1 or 0.01 so its negligible. The problem is that being...
- by jace silencerww - at 2014.12.23 20:12:00
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27. an idea for resistance mods. - in Feedback/Requests [original thread]
Breakin Stuff wrote: Jace I think adding resistance mods would natively require a rework the sentinel defenses again. Also you have to remember that the amarr rail resistance is on the shields, which means the amsent isn't as cut and dried as ...
- by jace silencerww - at 2014.12.22 18:45:00
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28. an idea for resistance mods. - in Feedback/Requests [original thread]
Jacques Cayton II wrote: jace silencerww wrote: does no one remember hav or murder taxis? they had the resist mods plus natural resist. however 20% maybe to high why not try 6% basic, 8% adv & 10% to one type per mod. yes there will be s...
- by jace silencerww - at 2014.12.22 18:41:00
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29. an idea for resistance mods. - in Feedback/Requests [original thread]
read this breakin stuff jace silencerww wrote: does no one remember hav or murder taxis? they had the resist mods plus natural resist. however 20% maybe to high why not try 6% basic, 8% adv & 10% to one type per mod. yes there will be sta...
- by jace silencerww - at 2014.12.22 00:08:00
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30. an idea for resistance mods. - in Feedback/Requests [original thread]
@ Breakin Stuff read my post and tell me what you think?
- by jace silencerww - at 2014.12.21 22:09:00
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31. an idea for resistance mods. - in Feedback/Requests [original thread]
does no one remember hav or murder taxis? they had the resist mods plus natural resist. however 20% maybe to high why not try 6% basic, 8% adv & 10% to one type per mod. yes there will be stacking penalies but only if you stack the same type o...
- by jace silencerww - at 2014.12.21 19:36:00
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32. Sticky:[Announcement] Balance Hotfix 1.10.2 - in Feedback/Requests [original thread]
ok CCP Rattati this has had a few times that the packed RE did NOT damage a tank when he was on top of them. I set them off but no damage why? 3 of the times the tank was sitting still right on top of 3 of them and nothing.
- by jace silencerww - at 2014.12.18 23:23:00
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33. Announcement:Uprising 1.10 Feedback - in Feedback/Requests [original thread]
BL4CKST4R wrote: Ok I am going to be honest I seriously do not see what it is the problem you ARE complaining about... It seems like every fitting you suggest to be "better" than a scout is sacrificing a lot just to be able to see you at short ...
- by jace silencerww - at 2014.12.18 22:11:00
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34. Announcement:Uprising 1.10 Feedback - in Feedback/Requests [original thread]
BL4CKST4R wrote: With two damps on a gal or cal scout while cloaked it would be impossible to be scanned with two enhancers. And a pr to logi can scan you... Btw armor got nerfed today might wanna review your stacking statement. lol really? ...
- by jace silencerww - at 2014.12.18 00:26:00
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35. Announcement:Uprising 1.10 Feedback - in Feedback/Requests [original thread]
BL4CKST4R wrote: An assault with 3 precision enhancers sacrifices a bulk of hp and or damage to he able to see you at approximately 8 meters, If you cannot easily kill this assault when you as a scout have the advantage then you have failed, al...
- by jace silencerww - at 2014.12.17 21:55:00
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36. Announcement:Uprising 1.10 Feedback - in Feedback/Requests [original thread]
Talon Paetznick II wrote: First off the ewar nerfs must die I really don't care about the whole strongbox air grab but scouts were made decent stat wise since 1.6 however the cloak was op the cloak has been nerfed to a comfortable place except ...
- by jace silencerww - at 2014.12.17 21:10:00
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37. Announcement:Uprising 1.10 Feedback - in Feedback/Requests [original thread]
BL4CKST4R wrote: jace silencerww wrote: this update sucks. lol here is why. lets take any assault put 1 complex dampner on it. (db of 30) now my ewar caldari proto scout with 2 complex precisions and 2 complex range amps. here are my stats ...
- by jace silencerww - at 2014.12.16 08:02:00
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38. Announcement:Uprising 1.10 Feedback - in Feedback/Requests [original thread]
this update sucks. lol here is why. lets take any assault put 1 complex dampner on it. (db of 30) now my ewar caldari proto scout with 2 complex precisions and 2 complex range amps. here are my stats short range - 12db at 12 meters medium range -...
- by jace silencerww - at 2014.12.15 18:29:00
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39. NEW EWAR NUMBERS ARE POINTLESS / RUBBISH - in Feedback/Requests [original thread]
lol well I have been going though the number and I really hate this EWAR update of CCP Rattati. I bet scouts will see gall & amarr assault with 2-3 complex precision for highs (maybe 1 damage mod) and 1 complex range amp 1 complex armor rep w...
- by jace silencerww - at 2014.12.04 04:28:00
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40. Make shields on par with armor - in Feedback/Requests [original thread]
Sgt Kirk wrote: I love shield tankers arguments against armor. The fact that they think stacking complex armor plates is a viable thing on a Gallente Assault suits just gives you an understanding of how ignorant they are about armor tanking. ...
- by jace silencerww - at 2014.11.30 09:25:00
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