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341. ccp rattati save us from lav's - in Feedback/Requests [original thread]
DEAD-EYE-KILLER wrote: Wow tankers are such selfish players. i'm not a tanker sir i'm the uplinker in drop ship that requires rail tanks on the ground to engage enemy installations/tanks. but thanks for supporting a pointless vehicle
- by iKILLu osborne - at 2014.06.20 12:33:00
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342. suggestion charlie red line - in Feedback/Requests [original thread]
kallas i kinda agree with pushing red line back, thanks for feedback. sorry for not quoting my javascript is acting screwy
- by iKILLu osborne - at 2014.06.20 12:10:00
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343. suggestion charlie red line - in Feedback/Requests [original thread]
in regard to the points you made: 1.) when compared to mouse users you don't stand a chance with ds3 unless you already have a general idea of where he is located. 2.) study your dom maps some can easily be used by rail red line tanks(ashlands fo...
- by iKILLu osborne - at 2014.06.20 12:01:00
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344. ccp rattati save us from lav's - in Feedback/Requests [original thread]
as it stands the majority of players in pub matches are solo(about one squad on each team.). thus many call lav's for a quick cheap transport which is fine if they took passengers with them such as a heavy or someone with uplinks but that is not t...
- by iKILLu osborne - at 2014.06.20 11:35:00
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345. suggestion charlie red line - in Feedback/Requests [original thread]
is it possiple to extend red line timer from 20s to say maybe 35s? cause as it stands they are only two effective ways to kill a red line sniper/tank. 1.)risk a 500k isk ads for the sniper. 2.)use a orbital, if you have one and don't care to wast...
- by iKILLu osborne - at 2014.06.20 11:11:00
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346. Hotfix Charlie Suggestions (HMG Heavies) - in Feedback/Requests [original thread]
SAIRAX SIS wrote: Do heavy users not satisfied if it is not always the strongest? well i imagine thats why they skilled into HEAVY class, so they would have MORE EHP and DAMAGE. like me i skilled into cal scout for scan percision and if the...
- by iKILLu osborne - at 2014.06.20 10:37:00
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347. Hotfix Charlie Suggestions (HMG Heavies) - in Feedback/Requests [original thread]
ResistanceGTA wrote: Killar-12 wrote: This is to those who know the power of 2-3 HMG Heavies on a letter, Two Suggestions will be given 1) Reduce the HMG's Magazine to 300 Rounds And 2) Reduce the Maximum Turning speed of the The Heavy Wa...
- by iKILLu osborne - at 2014.06.20 10:25:00
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348. Hotfix Charlie Suggestions (HMG Heavies) - in Feedback/Requests [original thread]
Gavr1Io Pr1nc1p wrote: Apothecary Za'ki wrote: 1. no. scouts alreayd have an easy time circle strafeing heavys. 2. NO. it already takes like 100 bullets to kill a player as it is.. abotu 150 if its a brick tanked gallente MEDIUM frame.. can...
- by iKILLu osborne - at 2014.06.20 10:08:00
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349. change dropsuit radar - in Feedback/Requests [original thread]
what you are suggesting will make the cal scout op cause if tacnet no longer showed direction enemy was facing alot of ppl would no longer feel the need for dampeners cause they know a cal scout will most likely see them anyway , which any smart p...
- by iKILLu osborne - at 2014.06.19 11:54:00
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350. [suggestion] nanite injectors - in Feedback/Requests [original thread]
DozersMouse XIII wrote: CCP please make as isk version of the proto LP store injector [100%] needles in my OPINION this is a bad idea because the 100% needle is one of the main staples of fw which is only reason i play factional so i have the...
- by iKILLu osborne - at 2014.06.19 11:40:00
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351. [Feedback] Shields - in Feedback/Requests [original thread]
i had an idea instead of buffing the shield extender's values, increase the 2% to module efficiency to 4% that way it would reward only those that skills into shield extenders i'e. any caldarian
- by iKILLu osborne - at 2014.06.19 10:48:00
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352. Bolt & Ion pistol buff ? - in Feedback/Requests [original thread]
Macchi00 wrote: I think those weapon weak compared to the other side arm. yes they are lol when i see ppl using bolt pistol it pops in my head that they are trying to kill me with a staple gun lol
- by iKILLu osborne - at 2014.06.19 10:43:00
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353. suggestion lp store - in Feedback/Requests [original thread]
Skullmiser Vulcansu wrote: Is specialist gear not incentive? considering i have the skill level to use all the things in cal store no it isn't incentive(even though they are cheaper) and let me tell you why cause when you run out of lp and yo...
- by iKILLu osborne - at 2014.06.19 10:25:00
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354. suggestion lp store - in Feedback/Requests [original thread]
as it is i'm lvl 10 cal (z platoon vet) and there isn't much incentive for me to play factional anymore and here are some of my ideas that could be added to loyally store 1.) isk packs? 2.) clone packs(yes i know it would inspire q syncing)? 3.)o...
- by iKILLu osborne - at 2014.06.19 05:48:00
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355. How to fix the Scouts so they still kill, but not OP - in Feedback/Requests [original thread]
lol scouts before 1.8 were USELESS besides somy very skilled players such as lightning xvx , and what your suggesting is too nerf what almost everybody has skilled into can you imagine the backlash the community would give ccp especially after giv...
- by iKILLu osborne - at 2014.06.18 11:30:00
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356. Suggestion: Permanent active SP increase - in Feedback/Requests [original thread]
Brokerib wrote: I'd definitely support this, particularly as it would make new bros lives easier. If another option is required, then i could also get behind a tiered system, where newbros get a higher modifier (x5 up to 10 mil SP), mid bros g...
- by iKILLu osborne - at 2014.06.18 11:03:00
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357. Death taxis are a broken tactic - in Feedback/Requests [original thread]
simple make it 10 secs to re-enter a vehicle after exiting thusly making them vunerable if just for a brief moment that way it don't destroy the tactic completely but makes it more fair(and to prevent them from running from my viziam after they re...
- by iKILLu osborne - at 2014.06.18 10:46:00
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358. Death taxis are a broken tactic - in Feedback/Requests [original thread]
Mauren NOON wrote: I think scouts with REs are a broken tactic. But no one fix's that..oh...you run 10 meters a second and have an equipment that can insta kill anyone? Why even carry weapons. Just carry hives and continue chucking them like fr...
- by iKILLu osborne - at 2014.06.18 10:40:00
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359. a bonus winning reward on matches :) - in Feedback/Requests [original thread]
steadyhand amarr wrote: the the isk system helps the protostompers by ensuring they get even more isk payout than everyone else, look i understand rewards based on skill sounds nice on paper, but 90% of player base will be causals or people who...
- by iKILLu osborne - at 2014.06.18 10:14:00
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360. Match Making - in Feedback/Requests [original thread]
DeathwindRising wrote: CCP Rattati wrote: Some of these are already tasks on engineering that I have requested, the others are pretty good as well. Noted! id love to see a 10-30 second waiting period added to the beginning of each battle,...
- by iKILLu osborne - at 2014.06.18 09:35:00
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