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81. two Vehicles id like to see - in Feedback/Requests [original thread]
Id like to see a 1 man aerial vehicle 2 independent small forward facing turrets Faster than d.s. Low hp 1 or 2 modules for high and low Quick repair rate Fir the controls Right stick doesn't tilt ship only aims and turns D pad control height (s...
- by gargantuise aaron - at 2013.09.13 00:34:00
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82. Stop the madness! Assault Rifle nerfing protest. - in Feedback/Requests [original thread]
ShinyJay wrote: INFINITE DIVERSITY IDIC wrote: ShinyJay wrote: ok so if these are futuristic guns, shouldn't they all not have recoil, kick, dispersion, range? shouldn't they have laser scopes and other future tech? a shotgun in the futur...
- by gargantuise aaron - at 2013.09.13 00:18:00
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83. Stop the madness! Assault Rifle nerfing protest. - in Feedback/Requests [original thread]
I used ars a lot and have made anti nerf posts for them but aa and hot detection fixes have made it op People used to pray and spray and hit 30% ,or take 1-2 seconds to aim and hit 60-70% now it auto aims instantly and people hit 80-90% Now it's ...
- by gargantuise aaron - at 2013.09.12 10:57:00
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84. [request] allow passengers to shoot from dropship - in Feedback/Requests [original thread]
shaman oga wrote: Robert JD Niewiadomski wrote: shaman oga wrote: Yes, is the sad story of AV, all or nothing. Of course do stupid things like that in a match with a lot of AV is impossible, it's impossible to use every kind of dropship i...
- by gargantuise aaron - at 2013.09.12 10:46:00
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85. All vehicle skills should have a good passive element. - in Feedback/Requests [original thread]
+1 But a few things 1 dropsuits and weapon tree have a few blanks too 2 more vehicles are planned 3 is my favorite number
- by gargantuise aaron - at 2013.09.12 10:34:00
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86. New trends I'm noticing...some good, some bad. - in Feedback/Requests [original thread]
excillon wrote: Judge Rhadamanthus wrote: I think you should ignore Breakin Stuff. Each of his points is a one line version of the equivalent "get gud" trolls you see in General. My guess is he is just a child. If he isn't then he is an emba...
- by gargantuise aaron - at 2013.09.12 10:16:00
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87. [Idea] %HP based Armor Repair Modules - CCP, Thoughts? - in Feedback/Requests [original thread]
Sure as long as they remove flux nades give 50 more hp at mlt level to shields and cut charge delay un half Armor is a stand your ground type you get lots more hp les regen Shields are pop out gun and pop back in less HP better regen Btw I dual ...
- by gargantuise aaron - at 2013.09.11 22:11:00
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88. Factions using their enemy's MCC - in Feedback/Requests [original thread]
Id rather them work on getting the other 2 types before they make it happen
- by gargantuise aaron - at 2013.09.11 01:44:00
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89. [Feedback] CCP's choice of starter fits make the game look boring - in Feedback/Requests [original thread]
Terry Webber wrote: More starting fits would be great for new players. However, I think they should start with these fits: Assault + scrambler rifle + scrambler pistol + nanohive
Assault + swarm launcher + SMG
Assault + mass driver + fla...
- by gargantuise aaron - at 2013.09.09 09:44:00
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90. more mlt variants - in Feedback/Requests [original thread]
Hmg scr md lr flaylock
- by gargantuise aaron - at 2013.09.08 12:58:00
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91. salvage - in Feedback/Requests [original thread]
Their planning on having trading anyways
- by gargantuise aaron - at 2013.09.08 12:57:00
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92. salvage - in Feedback/Requests [original thread]
Apply the pc salvage to pubs But very toned down 10% salvage and only winners gwt salvage would be good for me
- by gargantuise aaron - at 2013.09.07 19:48:00
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93. more mlt variants - in Feedback/Requests [original thread]
Will we ever see more mlt variants? Idc about any replies (except ccp answering this) I really hope we get more, I hate how newbs have to use a.r.
- by gargantuise aaron - at 2013.09.07 19:29:00
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94. [request] Tired of the AR Spam - in Feedback/Requests [original thread]
I will give you that aim assist on ars is slaughter
- by gargantuise aaron - at 2013.09.06 02:20:00
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95. balance and 1.4 - in General Discussions [original thread]
What are your opinions on balance in 1.4 Do you still hate a.r. Does your shoty actually hit are you angry at armor Do you hate your derpship more or less Does aim assist auto aim to hard Please list and mention balancing issues or what got fixed
- by gargantuise aaron - at 2013.09.05 05:04:00
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96. eon vs not eon - in The War Room [original thread]
I just wamt to take a long walk on the beach with you lol and I was gone for a bit and just curious if anyone won lol
- by gargantuise aaron - at 2013.09.05 04:51:00
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97. Militia Ar v.s. Proto - in General Discussions [original thread]
And I have proto suits kil me in maybe 1.5 seconds top just suck it up stay behind cover pop out shoot and cover They charge at you drop a locus at your feet and run Play smart, not protogod
- by gargantuise aaron - at 2013.09.05 04:43:00
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98. eon vs not eon - in The War Room [original thread]
Absorb no. alliance sure, but only as a people borrower,and no shooting eachother But I will shoot someone, the question is who and with what
- by gargantuise aaron - at 2013.09.05 04:25:00
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99. What do you guys think of the armor buff? - in General Discussions [original thread]
I switched from mlt to std caldari and added a plate and rep Haven't really felt a difference in k/d I have found my self in a lot more 30 hp or less battles where the survivor only has 30 armor left
- by gargantuise aaron - at 2013.09.05 04:20:00
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100. Oddeluf.. improving Planet Fight Club - in The War Room [original thread]
My corp wants to join
- by gargantuise aaron - at 2013.09.05 04:07:00
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