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181. Another Flawless Night, no losses and another district flipped. - in The War Room [original thread]
My corporation shall defeat all of you Trolololol
- by gargantuise aaron - at 2013.08.24 07:02:00
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182. CCP are you going to allow players to shoot from dropships interior? - in General Discussions [original thread]
Adelia Lafayette wrote: am I the only one crazy enough to switch from pilot to passanger to use my assault forge on an enemy dropship chasing me and hopping back in the pilot seat. I might need to start practicing in case this ever happens BR...
- by gargantuise aaron - at 2013.08.24 06:56:00
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183. CCP are you going to allow players to shoot from dropships interior? - in General Discussions [original thread]
Cody Sietz wrote: Can you imagine MD rounds raining down from the sky? Yeah they'd exploded before ground most likely they have max range, but if you were close enough derrpships might be usable
- by gargantuise aaron - at 2013.08.24 06:41:00
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184. Swarm Launchers, the new and upcoming FOTM - in General Discussions [original thread]
THE TRAINSPOTTER wrote: Serimos Haeraven wrote: Well, if there really are no dropship buffs in 1.5, it will practically seal my fate into leaving this cluster-chaotic game for quite some time, and enjoying a truly well-developed gta V. ...
- by gargantuise aaron - at 2013.08.24 06:35:00
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185. [Request] Is it possible to make reactive armor plates... - in Feedback/Requests [original thread]
I use reactive plates on my militia caldari but that's it I would like it to be able to use both skills but not require them
- by gargantuise aaron - at 2013.08.24 06:20:00
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186. gravity - in Feedback/Requests [original thread]
Im not a very experienced coder but it seems like a fairly simple manipulation of a few variables and balance it, If they think they could code it relatively quickly they could introduce it for a trial run then community vote.
- by gargantuise aaron - at 2013.08.24 06:11:00
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187. open world - in Feedback/Requests [original thread]
Well I've heard many times that dust is supposed to be more than a lobby shooter
- by gargantuise aaron - at 2013.08.24 06:05:00
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188. Corporation Headquarters - in Feedback/Requests [original thread]
They could reskin the warbarge for conveinence. Make a few edits here and there. Training grounds would probably come later, different things could have requirement from corporation skill and member's. Leader board could be intracorporation
- by gargantuise aaron - at 2013.08.24 06:02:00
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189. open world - in Feedback/Requests [original thread]
Will we ever have an option to have an open world game mode, maybe drive walk fly around, have some wastelands where your allowed to kill anything or some drone infested area you and some friends can attack, or a spot where you and your squad get ...
- by gargantuise aaron - at 2013.08.23 17:47:00
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190. Some math related whines concerning dropsuit modules. - in Feedback/Requests [original thread]
I don't have a problem with it.
- by gargantuise aaron - at 2013.08.23 17:34:00
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191. gravity - in Feedback/Requests [original thread]
What if dust had high or low gravity planets?
- by gargantuise aaron - at 2013.08.23 17:28:00
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192. Sticky:We are increasing Clone Pack Amounts - in Feedback/Requests [original thread]
bardghost wrote: gargantuise aaron wrote: I would like to see multiple clone packs, with the bigger ones being slightly more cost effective, but please never involve aurium in the clone packages do aurum but still be able to use isk to pa...
- by gargantuise aaron - at 2013.08.23 17:11:00
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193. Anti vehicle great swords - in Feedback/Requests [original thread]
No....
- by gargantuise aaron - at 2013.08.23 07:47:00
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194. (suggestion/idea) a more immersive and easier to use skill tre - in Feedback/Requests [original thread]
The game walks you through skill tree at first and make typr of weapon and dropsuit your first choice
- by gargantuise aaron - at 2013.08.23 07:33:00
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195. [Suggestion] The Concept of Ammunition - in Feedback/Requests [original thread]
Blast charges damage -10% But I do like the idea
- by gargantuise aaron - at 2013.08.23 07:22:00
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196. (suggestion/idea) a more immersive and easier to use skill tre - in Feedback/Requests [original thread]
Alright as everyone knows The skill trees a jumbled mess in the eyes of a new player (and some not so knew). When you first start your character and its teaching you the basics I think it should maje you buy a skill for dropsuit and weapon But thi...
- by gargantuise aaron - at 2013.08.23 07:16:00
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197. Increase rendering distance (graphics vs distance tradeoff?) - in Feedback/Requests [original thread]
I don't care about snipers but I'm tired of not seein anything from a ds
- by gargantuise aaron - at 2013.08.23 05:13:00
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198. we need customizable weapons and equipment ...not just customizable dopsuits - in Feedback/Requests [original thread]
Already planned and being developed
- by gargantuise aaron - at 2013.08.23 05:00:00
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199. hardcore mode - in Feedback/Requests [original thread]
Ally blue enemy red teamkiller yellow
- by gargantuise aaron - at 2013.08.23 04:57:00
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200. hardcore mode - in Feedback/Requests [original thread]
Team killers become yellow
- by gargantuise aaron - at 2013.08.23 04:56:00
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