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261. ((FEEDBACK)) BORING ASS MAPS!! NEED NEW ONES! - in Feedback/Requests [original thread]
Space mall! Space freeway system! Space amusement park! Nuff said
- by gargantuise aaron - at 2013.08.11 02:09:00
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262. dropsuit virus - in Feedback/Requests [original thread]
ALPHA DECRIPTER wrote: I would say have allies see a biohazard icon over your head. They would then have to approach and hack you inorder to clear the virus. Is that guy really an enemy and trying to melee/knife me? Or is that an ally trying t...
- by gargantuise aaron - at 2013.08.11 02:04:00
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263. dropsuit virus - in Feedback/Requests [original thread]
So I'm thing this could work like an equipment you pull out and shoot at your enemy std 1 shot adv 2 shots and proto 3 shot It takes 1 shot to infect a suit The virus can randomly fire rifle disrupts hud by mis labeling ammo saying allys are enemi...
- by gargantuise aaron - at 2013.08.11 00:20:00
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264. Request! More immersive Team/Squad commands - in Feedback/Requests [original thread]
Or when near a squad mate both of yosistant for any kill made by your squad or objective taken , I chose 2 because 6 people all assistanting of eachother all the timeracks up pretty fast plus your together so you die less killl more itl promote te...
- by gargantuise aaron - at 2013.08.11 00:11:00
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265. EVE/DUST: Bridging two games through PvE - in Feedback/Requests [original thread]
I'm up for it, but let there be incoplete victories, theirs 200 drones in the distic we kill 50 but lose they have 150 left and whoever else can help clear the hive and you can launch attacks whenever a ceo can set his corp to attack at 3:00 3:30 ...
- by gargantuise aaron - at 2013.08.10 23:38:00
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266. Remove ADV and PRO Gear - in Feedback/Requests [original thread]
Proto gear doesnt cause proto stomping, people good enough to use it correctly do, some people are just good and only die maybe 3 times per match, and that means they can effectivly use proto gear others die,6 times per match (me) if I tried using...
- by gargantuise aaron - at 2013.08.10 23:17:00
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267. corporations tax and pay - in Feedback/Requests [original thread]
Now we just need pay options
- by gargantuise aaron - at 2013.08.10 19:27:00
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268. corporations tax and pay - in Feedback/Requests [original thread]
This would be very beneficial to both small and large corporations small corps could have a tax till they manage enough for a district takeover large corps could ration the benefits of the district with pay
- by gargantuise aaron - at 2013.08.10 19:00:00
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269. On Respecs, perfectly resonable - in Feedback/Requests [original thread]
The academy needs to be 2000 wp and while in academy have you get to use 5 tanks lavs and dropships and a blueprint of every weapon and a heavy medium and light frame, and their restricted from buying anything till academy is complete
- by gargantuise aaron - at 2013.08.10 18:56:00
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270. [Request] Scrap DUST 514 - in Feedback/Requests [original thread]
No I love dust it blows cod out of the water and I hope this goes to ps4 the only fps I play other than this is bf because of building destruction
- by gargantuise aaron - at 2013.08.10 18:24:00
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271. [REQUEST] Auto-pilot - in Feedback/Requests [original thread]
I'm a strong supporter of auto turrets but auto driving not so much maybe a dropship has hover mode where you can freely acces the turrets but otherwise your looking at a marine driving a warthog, yoy never let a marine drive a warthog
- by gargantuise aaron - at 2013.08.10 17:58:00
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272. The Skill Tree Think Tank: Also a core mechanic. - in Feedback/Requests [original thread]
Ccp should definitely read this pick their top 5 for dropsuits, their top 5 for weapons and let us vote on new weapon and dropsuit skill tree
- by gargantuise aaron - at 2013.08.10 17:27:00
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273. dropship firepower - in Feedback/Requests [original thread]
And a module that allows turrets to attack by themselves, auto targeting system
- by gargantuise aaron - at 2013.08.10 17:14:00
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274. dropship firepower - in Feedback/Requests [original thread]
Lets have the option of removing the passenger seats and replacing them with more turrets
- by gargantuise aaron - at 2013.08.10 16:59:00
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275. Derpships - in Feedback/Requests [original thread]
Maybe a shield hardener that makes shields resist 75% damage 5 seconds eith a 1 1/2 minute cool down ,for those pesky railgun stations too
- by gargantuise aaron - at 2013.08.10 16:32:00
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276. mechs - in Feedback/Requests [original thread]
I'm hoping for light med and heavy variants
- by gargantuise aaron - at 2013.08.10 16:24:00
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277. The Skill Tree Think Tank: Also a core mechanic. - in Feedback/Requests [original thread]
I think the dropsuit command tree should go dropsuit command (should give cpu/pg bonuses) racial variant proficiency (amplifies the inherent abilities that come with the suit) and unlocks ability to use that races armor( light lvl 1, medium. lvl...
- by gargantuise aaron - at 2013.08.10 16:18:00
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278. [Feedback] Shields > Armour GÇô A continued imbalance - in Feedback/Requests [original thread]
As a shielder I spport this, bad regen and speed is why I wont use armor modules I may use a a repairer just so I can repair armor when someone broke through sheilds
- by gargantuise aaron - at 2013.08.10 15:45:00
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279. mechs - in Feedback/Requests [original thread]
Wolfica wrote: 12 feet tall? lol, our mercs are already over 15 feet tall. in New Eden, m is not a meter it is another form of measurement. Okay how about this a really big robot lol
- by gargantuise aaron - at 2013.08.10 15:23:00
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280. [ REQUEST ] Respec - in Feedback/Requests [original thread]
I support a skill respec for 1 reason the game has changed, what we bought early on may have been nerfed or just changed up a lot I think some skills have been removed or added. But the respec should either be done at times wheb dust changes somet...
- by gargantuise aaron - at 2013.08.10 15:21:00
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