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61. everything is op - in Feedback/Requests [original thread]
My solution, give everyone a mlt scout and scambler pistol and remove everything else from the game Nvm h.s. op no more weapons in game just casual walks in warbarge
- by gargantuise aaron - at 2013.09.02 05:34:00
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62. [Feedback] 2 Complex Reactive plates vs. 1 Enhanced Plate and armor repper (new) - in Feedback/Requests [original thread]
Also please do the math on complex plates and reactive, id like to know but don't feel like doing it my self
- by gargantuise aaron - at 2013.08.31 20:57:00
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63. [Feedback] 2 Complex Reactive plates vs. 1 Enhanced Plate and armor repper (new) - in Feedback/Requests [original thread]
I run shield extenders,feroscale and 1 reactive plate on my caldari suit why? Simple I'm not concerned with my armor repair too much sheilds recharge I'm good for a while while I rep my armor very slowly after a close encounter by time my shields...
- by gargantuise aaron - at 2013.08.31 20:55:00
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64. [Request] Large socket (Map) based on a crashed EVE ship. - in Feedback/Requests [original thread]
Love the idea, it could also be the basis of a recovery game mode, you and the enemy have to break into crashed ship download info or something maybe recover experimental weapon or whatever
- by gargantuise aaron - at 2013.08.31 17:55:00
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65. [request] Kill rewards based on suit + weapon level - in Feedback/Requests [original thread]
You could use the meta lvl as the scaler, a kill is 50 + Meta lvl of opponent
- by gargantuise aaron - at 2013.08.31 17:43:00
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66. a request that i think would be cool - in Feedback/Requests [original thread]
The astetics A modern dat compound bow with a few more pullies ,a scope, and a short tube that the arrow goes throughand a dust skin description an enhanced pully system and motorized gears and an altertered rail gun mechanism epropel a deadly pla...
- by gargantuise aaron - at 2013.08.31 04:42:00
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67. [Suggestion] War Barge fights. A new type of NPC contracts. V1.1 - in Feedback/Requests [original thread]
We can only hope
- by gargantuise aaron - at 2013.08.30 21:48:00
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68. [request] allow passengers to shoot from dropship - in Feedback/Requests [original thread]
CCP Wolfman wrote: Seems like a good opportunity to discuss this idea. How would you feel about dropships filled with swarm launchers or mass drivers for example? Seems fun lol but swarm gets lock on delay due to 'interference and md has max...
- by gargantuise aaron - at 2013.08.30 10:25:00
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69. wp for cru and drop uplink scan reduction - in Feedback/Requests [original thread]
Already planned
- by gargantuise aaron - at 2013.08.30 03:17:00
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70. npc in pc - in Feedback/Requests [original thread]
That too!
- by gargantuise aaron - at 2013.08.30 00:51:00
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71. npc in pc - in Feedback/Requests [original thread]
To help deter potential monopoly in mh Lets have npc corps launch attack Random or set to attack largest idc either way Max of 3 districts per npc corp Their wouldnt be any real reward for helping npc except bonus isk and salvage from playing and ...
- by gargantuise aaron - at 2013.08.30 00:38:00
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72. [Request] MOAR weapon upgrades - in Feedback/Requests [original thread]
Rof + damage = ownage
- by gargantuise aaron - at 2013.08.30 00:18:00
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73. [REQUEST] Making SP the playing field, not the Gear - in Feedback/Requests [original thread]
At the very least this an interesting idea. I do enjoy tier's though. I would also like multi perquisite suits, it could open up the game for more variation. Ex. Caldari shielded scout requires shields 3 light frame 2 and caldari suits 1 but it gi...
- by gargantuise aaron - at 2013.08.30 00:04:00
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74. [Feedback] Exploiting Teamplayers are ruining public games - in Feedback/Requests [original thread]
ZDub 303 wrote: No one has infinite ISK, not even TP. Because you'd definitely admit to your exploit
- by gargantuise aaron - at 2013.08.29 22:03:00
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75. locked districts - in Feedback/Requests [original thread]
I'm not in pc but I use tge war room to check the latest gossip and tge leader of tp has admitted to exploiting the system to lock districts if a small corp did this it wouldn't really effect anything, but tp and eon do it to make the majority sha...
- by gargantuise aaron - at 2013.08.29 10:54:00
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76. PC is a self-defeating game mode - in Feedback/Requests [original thread]
Eon complaining it doesn't have enough Just no
- by gargantuise aaron - at 2013.08.28 00:31:00
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77. The Skill Tree Think Tank: Also a core mechanic. - in Feedback/Requests [original thread]
How has this not gotten a dev post? Atleast then saying they've saw and may or may not implement ideas? Not insulting devs just curious
- by gargantuise aaron - at 2013.08.28 00:20:00
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78. Respec suggestion: earned respec skill points. - in Feedback/Requests [original thread]
Is this spent on a full respec or is it purchase the skill with respec points to remove it and get sp back
- by gargantuise aaron - at 2013.08.26 02:44:00
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79. capless friday - in Feedback/Requests [original thread]
The problem I see with free boosters is to me the events are meant to get the more community on at the same time and giving us the use it when you want doesn't get us on at the same time
- by gargantuise aaron - at 2013.08.26 02:15:00
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80. Using One Character in different Games within New Eden - in Feedback/Requests [original thread]
I like the concept of shares assets and looking at skills. But the one character not so much. You could achieve this through maybe a buisness partner ship or something
- by gargantuise aaron - at 2013.08.26 01:11:00
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