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141. Sticky:Aiming and control system in general - in General Discussions [original thread]
so ccp any news on the ds3 controls. like whats rong with them do you have a fix yet or are your testing. some news would be nice.
- by gabriel login - at 2013.05.13 02:19:00
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142. Sticky:Aiming and control system in general - in General Discussions [original thread]
well seeing as your fixing the controls ccp think you can please make the ads faster or at least let us set a speed as hip firing from like 35m is not what you want right ccp.
- by gabriel login - at 2013.05.11 08:27:00
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143. Aiming is A MASSIVE PROBLEM - in General Discussions [original thread]
CCP Wolfman wrote: Hi guys, We are working on an update for the MKB sensitivity settings to try and address the issues that have been reported. Could I also ask that when you post feedback on the controls you can specify what control method y...
- by gabriel login - at 2013.05.10 06:05:00
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144. Aiming is A MASSIVE PROBLEM - in General Discussions [original thread]
Garrett Blacknova wrote: gabriel login wrote: thanks for fixing it up but you did not need to be an ass about it Actually, yeah I did. I wasn't kidding about it causing me physical pain. I also wasn't kidding about the part in italics bein...
- by gabriel login - at 2013.05.09 13:18:00
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145. Aiming is A MASSIVE PROBLEM - in General Discussions [original thread]
Medic 1879 wrote: Yeah aim assist forces you not to lead targets so if they are sprint straffing you constantly shoot just behind them better to just turn it off. well at least aim assist is doin something for some of you i see no change with...
- by gabriel login - at 2013.05.09 12:27:00
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146. Aiming is A MASSIVE PROBLEM - in General Discussions [original thread]
Garrett Blacknova wrote: gabriel login wrote: This is off-point a bit, but still has something to do with aiming. One of the biggest problems with the aim is the gameplay itself; CCP, you reward people for jumping all over the place and stra...
- by gabriel login - at 2013.05.09 12:10:00
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147. Aiming is A MASSIVE PROBLEM - in General Discussions [original thread]
this is off point a bit but stil has something to do with aiming. 1 of the biggest problems to the aim is the game play its self ccp you reward people for jumping all over the place an strafeing all over the place as if this was unreal tournament....
- by gabriel login - at 2013.05.09 11:16:00
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148. Aiming is A MASSIVE PROBLEM - in General Discussions [original thread]
Baal Omniscient wrote: Every FPS has different sensitivity settings and you always have to adjust to them when you first play. This build may as well be a whole new game, so ADAPT. Track your taget carefully instead of getting excited when he s...
- by gabriel login - at 2013.05.09 09:05:00
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149. Aiming is A MASSIVE PROBLEM - in General Discussions [original thread]
CCP Wolfman wrote: Hi guys, I just wanted to let you know we are investigating the issues that are being reported with aiming and should have more info soon. Cheers CCP Wolfman please fix the aim without it there is no game its the most...
- by gabriel login - at 2013.05.09 08:55:00
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150. Aiming is A MASSIVE PROBLEM - in General Discussions [original thread]
Icy Xenosmilus wrote: So let's make this the threadnought. i ilke that but on the real ccp if you dont stop everything your doin that does not need to be done an fix the aiming this game will not do good at all. i say this not to be a doomsay...
- by gabriel login - at 2013.05.09 07:15:00
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151. Assault rifle range - in Feedback/Requests [original thread]
dalt ud wrote: gabriel login wrote: dalt ud wrote: i like new range, i like entire uprising. Rooftopers - dont cry, just learn how to play. you sir dont know much about war do you this is a step backwards not fowards at the ranges we h...
- by gabriel login - at 2013.05.07 22:21:00
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152. Assault rifle range - in Feedback/Requests [original thread]
dalt ud wrote: i like new range, i like entire uprising. Rooftopers - dont cry, just learn how to play. you sir dont know much about war do you this is a step backwards not fowards at the ranges we have now we may as well use sword an shield...
- by gabriel login - at 2013.05.07 21:43:00
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153. Assault rifle range - in Feedback/Requests [original thread]
it is funny to think that with all the tec that eve has if by somehow magic a war broke out with us as in us here right now we would win because we can shoot more an than 67m with an ar but you know what ccp i guess you dont need to shoot out to 1...
- by gabriel login - at 2013.05.07 20:53:00
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154. Bring old aiming back - in General Discussions [original thread]
aiming in this game has a few problems 1 is this game ment to be a hip fire slug fest becuse ads is just broken you eather aim to fast or to slow. as far as hip fire goes 1 can get use to it but when it come time to ads your better off just trying...
- by gabriel login - at 2013.05.07 20:27:00
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155. controller aim adjustment needed - in General Discussions [original thread]
the aim speed on ads is to slow if the target is less than 30 feet away an we need dead zone adjustment as its set to high right now and please adjust the tracking on the analog stick its a bit off i feal i need to fight the controller just as muc...
- by gabriel login - at 2013.03.05 12:10:00
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156. [Request] Deadzone and acceleration settings for controller. - in Feedback/Requests [original thread]
this might come off as beating a dead horse with a stick but so be it . i have seen so meny games come out that were great but had 1 big problem aiming was just **** . i bump this post an will be bumping post like this whay the devs could fix all ...
- by gabriel login - at 2012.09.23 05:25:00
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157. [Request] Deadzone and acceleration settings for controller. - in Feedback/Requests [original thread]
Ieukoplast wrote: Patches The Hyena wrote: Agree with the op. Disagree with the above post though, we don't need CoDs auto aim where pressing L1 immediately puts you right on target. COD aim with the auto-aim/aim-assist omitted of course....
- by gabriel login - at 2012.09.22 05:39:00
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158. [Request] Deadzone and acceleration settings for controller. - in Feedback/Requests [original thread]
i was not talking about autoaim i was talking about how smooth the aiming is in both cod kz3 an bf3 . now as far as autoaim goes you all take that way to far its not auto aim its aim asist meaning it will put you on or near the target you wish to ...
- by gabriel login - at 2012.09.22 05:36:00
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159. movement - in Feedback/Requests [original thread]
the biggest problem for me is the strafing speed its way to fast an as it is now a close in gun fight is more of a dance off and a rush to see who can get the other guy to empty his mag first by side steping left an right super fast. this is a pro...
- by gabriel login - at 2012.09.22 05:23:00
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160. [Request] Deadzone and acceleration settings for controller. - in Feedback/Requests [original thread]
this post must be seen as i feal the same way. please ccp dont let this game end up like killzone 2 as it had real bad aiming. i hate to say it but copy cods aiming as its the 1 thing thay got right or even killzone 3 or even battlefield 3.
- by gabriel login - at 2012.09.22 04:59:00
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