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161. Stun lock fixed in alpha! - in General Discussions [original thread]
mr musturd wrote: fragmentedhackslash wrote: Adipem Nothi wrote: mr musturd wrote: In chrome scouts had the highest base melee damage it was around 350 I think and it was intentional Musturd, should you find the time we need your...
- by fragmentedhackslash - at 2014.06.05 03:22:00
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162. My Assault gk.0 now has 40hp/s - in General Discussions [original thread]
Ryme Intrinseca wrote: Pointless to have that much rep with so little buffer. It's like having a min logi following a cal scout around. You know there is something wrong with Caldari Scouts when they are the ones carrrying the rep tool...
- by fragmentedhackslash - at 2014.06.04 22:29:00
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163. Stun lock fixed in alpha! - in General Discussions [original thread]
Powerh8er wrote: *copies sentinel fitting, replaces MH-82 HMG with viziam scrambler rifle* GOD DAMNIT!
- by fragmentedhackslash - at 2014.06.04 22:17:00
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164. Stun lock fixed in alpha! - in General Discussions [original thread]
Adipem Nothi wrote: mr musturd wrote: In chrome scouts had the highest base melee damage it was around 350 I think and it was intentional Musturd, should you find the time we need your and Moody's input on Minmatar Scout performance. ...
- by fragmentedhackslash - at 2014.06.04 22:00:00
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165. random cpu/pg change. - in General Discussions [original thread]
One Eyed King wrote: Well, at least there is basically a consensus that the OP is QQing because he abused easily fit plates, that the majority of people seem to realize needed changing. I think that speaks volumes to how needed this change was...
- by fragmentedhackslash - at 2014.06.04 17:25:00
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166. Stun lock fixed in alpha! - in General Discussions [original thread]
Arkena Wyrnspire wrote: fragmentedhackslash wrote: Just field tested MLR-A BURST HMG's, seems like its still atun locking at about 50% of previous. Is that because the targets are dead, or? Just felt like it drilled them into armour, ...
- by fragmentedhackslash - at 2014.06.04 16:56:00
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167. Stun lock fixed in alpha! - in General Discussions [original thread]
Just field tested MLR-A BURST HMG's, seems like its still atun locking at about 50% of previous.
- by fragmentedhackslash - at 2014.06.04 16:29:00
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168. Downtime Notification - in General Discussions [original thread]
Still trying to work out what proto suit is so squishy that it pops out of the MCC. My guess it's something Minmatar.
- by fragmentedhackslash - at 2014.06.03 18:32:00
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169. Who do you guys praise? - in General Discussions [original thread]
True Adamance wrote: Espartoi wrote: Khorne Blood for the blood god. Bah Slaanesh is way more badass! How many gods do you know of that are serviced by pleasure seeking female demons with six breasts? Umm True Adamance?
- by fragmentedhackslash - at 2014.06.03 17:56:00
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170. Looking for Active Channels - in General Discussions [original thread]
RAZORWORK Professional squad fill channel for Veterans. Open so you can drop channel list for PC and return. See you all there.
- by fragmentedhackslash - at 2014.06.03 17:51:00
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171. Game Dead: REMOVE CAPS FINALLY - in General Discussions [original thread]
The thung is, if you remove the cap, who is to say that warpoint boosting, which has always and still occurs in PC will be stopped? We all know booating bot WP and Kills occurs, and CCP have never lifter a finger to fix it or multiple other core ...
- by fragmentedhackslash - at 2014.06.03 17:46:00
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172. A Sniper Survey - in General Discussions [original thread]
Jaed D'jaegweir wrote: remove the limitations of how long a sniper can be in one spot , that's what snipers do sit still and wait for the fun to begin. LUL WUT? Bad post is bad.
- by fragmentedhackslash - at 2014.06.03 17:26:00
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173. A Sniper Survey - in General Discussions [original thread]
Bump.
- by fragmentedhackslash - at 2014.06.03 13:30:00
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174. Downtime Notification - in General Discussions [original thread]
Atiim wrote: PARKOUR PRACTIONER wrote: The ground has a higher KD/R than DUNA2002. Actually the hill-side terrain has a higher K/D than duna2002. The ground itself is competing with milkman1. In terms of total amount of damage done per...
- by fragmentedhackslash - at 2014.06.03 12:50:00
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175. Pimpslapping the gallente scout? - in General Discussions [original thread]
Bump
- by fragmentedhackslash - at 2014.06.01 16:33:00
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176. A Sniper Survey - in General Discussions [original thread]
Bump.
- by fragmentedhackslash - at 2014.06.01 15:39:00
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177. E-war should only be influenced by modules - in General Discussions [original thread]
Velociraptor antirrhopus wrote: fragmentedhackslash wrote: Has up to 500 less EHP... oh but we can run fast? Doesnt help when you get shot from anythin up to 200 meters and instantly slow to walking speed. I don't get this or notice it. ...
- by fragmentedhackslash - at 2014.06.01 11:28:00
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178. Nova knives are now easy to use - in General Discussions [original thread]
PARKOUR PRACTIONER wrote: fragmentedhackslash wrote: PARKOUR PRACTIONER wrote: I love it. I'm a aggressive knifer, running behind groups and working my way from the last in line to the first, so I use kinetics since they actually DO kind...
- by fragmentedhackslash - at 2014.06.01 11:26:00
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179. Forums - is it right that STD tanks can 'tank' officer forge... - in General Discussions [original thread]
ERMAGERD IM DEAD wrote: John Demonsbane wrote: Our new tanker overlords say no. AV is fine, you are just bad at Dust. You need moar teamwork and preferably to git gud and/or HTFU as well. I think this is correct. The clowns that make t...
- by fragmentedhackslash - at 2014.06.01 11:20:00
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180. Nova knives are now easy to use - in General Discussions [original thread]
PARKOUR PRACTIONER wrote: I love it. I'm a aggressive knifer, running behind groups and working my way from the last in line to the first, so I use kinetics since they actually DO kind of 'outrun' the stunlock? if I get seen. And cause I can f...
- by fragmentedhackslash - at 2014.06.01 11:16:00
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