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XxDemonicxX Spirit
Elite Veteran Strikeforce
0
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Posted - 2014.05.29 01:31:00 -
[31] - Quote
lol snipers
more like worthless pieces of trash in my redline. seriously get out and go somewere sometime. you arent useful sitting they're doing nothing. |
Scheneighnay McBob
T.R.I.A.D Ushra'Khan
5110
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Posted - 2014.05.29 01:32:00 -
[32] - Quote
XxDemonicxX Spirit wrote:lol snipers
more like worthless pieces of trash in my redline. seriously get out and go somewere sometime. you arent useful sitting they're doing nothing. All the snipers who answered on the quiz that sniper rifles are underperforming are the worthless redliners or tower snipers.
BOOP!
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XxDemonicxX Spirit
Elite Veteran Strikeforce
0
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Posted - 2014.05.29 01:36:00 -
[33] - Quote
Scheneighnay McBob wrote:XxDemonicxX Spirit wrote:lol snipers
more like worthless pieces of trash in my redline. seriously get out and go somewere sometime. you arent useful sitting they're doing nothing. All the snipers who answered on the quiz that sniper rifles are underperforming are the worthless redliners or tower snipers. those are the 1s im complaining about T_T |
Symbioticforks
The Last of DusT. General Tso's Alliance
243
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Posted - 2014.05.29 04:46:00 -
[34] - Quote
Iron Wolf Saber wrote:BTW the minmatar sniper rifle is currently named precision rifle
Where is the magical unicorn stashed?
^^CCP IGNORES ALL SNIPER RELATED ISSUES^^
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Symbioticforks
The Last of DusT. General Tso's Alliance
243
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Posted - 2014.05.29 04:48:00 -
[35] - Quote
Scheneighnay McBob wrote:XxDemonicxX Spirit wrote:lol snipers
more like worthless pieces of trash in my redline. seriously get out and go somewere sometime. you arent useful sitting they're doing nothing. All the snipers who answered on the quiz that sniper rifles are underperforming are the worthless redliners or tower snipers.
I take pride in being a tower sniper!
^^CCP IGNORES ALL SNIPER RELATED ISSUES^^
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Atiim
Heaven's Lost Property
8942
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Posted - 2014.05.29 14:47:00 -
[36] - Quote
XxDemonicxX Spirit wrote:lol snipers
more like worthless pieces of trash in my redline. seriously get out and go somewere sometime. you arent useful sitting they're doing nothing. I beg to differ.
HvLP Spreadsheet Warrior
Why Do Slayers Get All The Credit? :(
-HAND
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Snake Sellors
Hellstorm Inc League of Infamy
75
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Posted - 2014.05.29 15:55:00 -
[37] - Quote
oh gee, I guess I should stop playing now that somebody doesn't like the way I play the game.
"all snipers are scrubs" "tower snipers are worthless" "snipers have no gun game"
ok if you.... "people" say so them I guess it must be true.
guess we should all be running around at point blank ranges and shooting people with our sniper rifles then.....oh wait I think there was another game where people could do that... if only I could remember if "people" liked that or not......
you know sometimes I think that "people" wouldn't be happy unless everybody they played against had little knuckle dusters to face against their tanks and oversized guns....
thanks for the survey.. I Really hope it can get somewhere.
good to see you here too cpm. |
Scheneighnay McBob
T.R.I.A.D Ushra'Khan
5118
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Posted - 2014.05.29 18:54:00 -
[38] - Quote
Snake Sellors wrote:oh gee, I guess I should stop playing now that somebody doesn't like the way I play the game. "all snipers are scrubs" "tower snipers are worthless" "snipers have no gun game" ok if you.... "people" say so them I guess it must be true. guess we should all be running around at point blank ranges and shooting people with our sniper rifles then.....oh wait I think there was another game where people could do that... if only I could remember if "people" liked that or not...... you know sometimes I think that "people" wouldn't be happy unless everybody they played against had little knuckle dusters to face against their tanks and oversized guns.... thanks for the survey.. I Really hope it can get somewhere. good to see you here too cpm. I'm saying that if you hide in the safest place that you can shoot from, you shouldn't expect to do well as far as WP. "Sniper rifles are under-performing!" they say, as they watch a tiny firing window from extreme range.
BOOP!
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Poonmunch
Sanguis Defense Syndicate
984
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Posted - 2014.05.30 04:06:00 -
[39] - Quote
Bump.
Munch
Anyone who buys AUR now is a fool.
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George Moros
RestlessSpirits
400
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Posted - 2014.05.30 09:32:00 -
[40] - Quote
m twiggz wrote:Honestly, snipers are in a pretty decent state. With the large amount of light frames running about kills are much easier to obtain. The only real issue with sniper rifles is with the hit detection and rendering. Many times you'll fire at an enemy, see the "shield shimmer" as if they took damage, yet no damage is applied. On the other side of that there's many times you will fire at an enemy that looks to be in plain sight but there is actually an object between you that hasn't rendered.
I have a 15m SP sniper alt, all SP is into sniper rifles, damage modifiers and Caldari Commando (for that damage buff). I can easily OHK all but the most EHP stacked light and medium frames, and usually 3 hit kill all heavy frames. I see many people complaining about the sniper rifle that don't have the sniper rifle skill tree maxed nor using a proper sniping suit.
Realistically like I stated sniping is perfectly fine. If you have your SP in the proper places, build your suits properly and get to decent vantage points there's absolutely no reason you shouldn't walk away with 10-20+ kills a match with MAYBE one death. Rendering and hit detection needs a rework for sniper rifles, not the actual rifles themselves.
Reading your post, I asked myself "is this guy playing the same game I'm playing?". You say you can "easily OHK all but the most EHP stacked light and medium frames?" Wow. Just wow.
I don't have a dedicated sniper alt, but i do have a lot of SP invested in snipers (proficiency 4), I know how to properly fit a sniper suit, and I know how to snipe - I've done almost nothing but sniping for the first 6 months of playing DUST. And I was (am) quite good at sniping. From my experience, after 1.8 you can't hope to OHK anything but a poorly tanked scout. The only exception is Charge, or Thale's, but even they will have problems scoring OHK on any properly fitted suit.
To illustrate, recently I had a perfect opportunity to test my adv. Caldari commando with 2 complex dmg. mods and Ishukone sniper against an adv. Gallente sentinel. The guy I was shooting at was standing perfectly still, deep in his redline, quite possibly AFK. I didn't aim for the head on purpose - I wanted to test how many regular shots will it take to kill him. I emptied my entire clip (5 rounds), and the guy was still standing! He had maybe 5% armor left, but he wasn't dead. Again, that's 5 rounds from a properly fit proto sniper. This simply isn't right.
From a "receiving end" perspective (the one I'm currently more used to) - while running my adv. scout (solidly tanked, but not brick tanked!), I know that even a Thale's can't OHK me unless he scores a headshot. And if I'm playing a HMG heavy, snipers are quite often nothing more than a nuisance. That's sad.
Snipers do need a buff. The poll missed one key element. More scope zoom, and variable zoom. If this is implemented, snipers might be OK even if everything else stays the same. Many people say "go for headshot", and I agree. I aim for the head whenever possible. However, at sniping ranges and with current scope zoom, the head is usually not larger than a couple of pixels. Scoring a headshot is extremely difficult (I'm using DS3, maybe it's easier with KBM). Having more zoom would greatly help here. And having variable zoom would help when someone much closer pops up. Therefore, snipers need both.
o/
Pulvereus ergo queritor.
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Atiim
Heaven's Lost Property
8946
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Posted - 2014.05.30 12:15:00 -
[41] - Quote
I'm not sure if Variable Zoom is possible as a server-sided change, so I didn't include it in the survey.
HvLP Spreadsheet Warrior
Why Do Slayers Get All The Credit? :(
-HAND
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Mregomies
Beer For Evil Mercs
226
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Posted - 2014.05.30 12:23:00 -
[42] - Quote
I'm I too slow? Have A Nice Day = HAND... this kept me awake over 2 months... and yes, I need more Thale's and Raw input from mouse.
Suomi, Finland, PERKELE!
Logibro
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George Moros
RestlessSpirits
401
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Posted - 2014.05.30 16:56:00 -
[43] - Quote
Atiim wrote:I'm not sure if Variable Zoom is possible as a server-sided change, so I didn't include it in the survey.
OK, I understand. However, even if this could be done only by client-side changes, I don't think it would require some extensive work. Variable zoom is by far the most requested feature regarding snipers, as far as I keep track of the forums.
Pulvereus ergo queritor.
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fragmentedhackslash
Last VenDetta.
274
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Posted - 2014.05.30 19:07:00 -
[44] - Quote
Symbioticforks wrote:Iron Wolf Saber wrote:BTW the minmatar sniper rifle is currently named precision rifle Where is the magical unicorn stashed? CCP Saberwing wrote:Iron Wolf Saber wrote:nothing new planned anytime soon. What he said. In the interest of being as honest as possible, these may have been mentioned a while ago but really there are more core issues we need to focus on first.
This is going to be a long post...
So I come from a year of marksmanship. I also have all suits in Minmatar at advanced, with prototype mk.0 Logistics, which I use the Logistics suit for both logibro and the following sniper suits.
Reasons for using a logistical suit in Minmatar obviously equimpent I would use the Min Commando, but what's the point when the suit bonus doesnt apply as it should to a wepon that I should have aviable, but that Min Logistics, that is my best little secret and the 2 of my most valuable suit fitments are right here for everyone to see, comment, and field test. (btw takes about 25 million SP to carry this alone so it's a primary marksman kit]
Minmatar Logistics mk.0
Primary Charge Sniper Operator.
1 x Minmatar Logistics mk.0
1 x Charge Sniper Rifle
3 x Complex damage modifiers 1 x Complex Precision Enhancement (Increases frame rendering, target information relay, and cleans up the enemys position ie: Red Chevron is closer to target location)
3 x Complex Armour Plates 1 x Complex Range Amplifier (increases visual target acquisition range NOT binocular or zoom fidelity)
2 x Compact nanohive 1 x X-3 Quantum nanohive 1 x Wiyrkomi Triage nanohive
# adjustments to this are
Dropping Complex Range Amplifier (right hand) and Wyrikomi hive (equipment) change to (4) Complex Armour plates for fully armoured fitting, using the compact haves to repair if you a injured.
Other variations include nanite injectors and uplinks when working with another sniper in squad. Nanite injectors only if your spotter had not been HS. Also Adding Remote explosives. Claymores.
Minmatar Logistics mk.0
Primary Charge Sniper Ghillie Suit.
1 x Minmatar Logistics mk.0
1 x Charge Sniper Rifle
3 x Complex damage modifiers 1 x Complex Precision Enhancement (Increases frame rendering, target information relay, and cleans up Red Chevron to target location)
1 x Complex Armour Plate 2 x Complex Profile Dampeners 1 x Enhanced CPU Upgrade
3 x Compact nanohive 1 x ARN-18 Cloak Field
#variations on this are Dropping to only 1 Complex Dampener for 1 Complex Range Amplification
or
Dropping Advanced Cloak Field for Basic, gives you heaps of room to play with hives, Remote Explosives, Proximity explosives, scanners, and again space for more armour, nanite injectors etc.
Now, even though the above detail is not currently equiped with the Minmatar Precision Rifle, these two suits are exactly where it will be fitted, well, should be able to be fitted. I will also spec into prototype Minmatar Commando when, the Minmatar Precision Rifle is released. This has been my highest priority in DUST 514 for my entire service, but after reading the abovementioned quotes, you can guage at how disapointed I am. Hence this reply.
Moving back to the MPR.
This is the Minmatar Precision Rifle
Minmatar Precision Rifle (the only picture I have ever found)
I believe that this is a reasonable enough current weaponary 'look alike' is the SAKO TRG-21.338 Lapua Magnum, however; the closest picture of a real world similar weapon (of what I think the final model should be based upon) is of the SAKO TRG-21.338 Lapua Mag modified by Surgeon Rifles and branded under 'PSR' which is here
Surgeon Rifles Variant 'PSR' .338 Lapua SAKO TRG-21
A great video of this rifle is shown here, take note of the reloading animation sequencing... ( please... ignore the silencer )
YOUTUBE Surgeon Rifles' PSR .338 Lapua
also see a great video review, notice like the above video the mussle flash, velocity, weapon range and sound, you know, these things...
TiborasaurusRex Reviews Surgeon Rifles' .338 Lapua at 1.6 Klms
Now for the gritty holy **** maths and data part... This has all the good stuff in it if you know what any of it means =]
The Surgeon Rifles PSR 'Remedy' XL Tactical Rifle Review
So to finish up, yes it still might be a pipe dream, that weapon parity may include the Minmatar Precision Rifle, and that it will be able to sufficently deal with Caldari Comandos and their racial weapon. Considering the survey results, the above examples are a pretty neat fit to the Minmatar Precision Rifle model so the reloading sequence, weapon handling sequence and the visual / audio responce form the weapon. One thing that I would make sure of is that the range extension and precision enhancement modules enhance the tactical abilty of any sniper rifle.... there is just one more thing I wish to say.
There are many rifles, but this one is mine.
Pain is just weakness leaving your body.
Every day is a holiday.
Every meal is a feast.
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fragmentedhackslash
Last VenDetta.
274
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Posted - 2014.05.30 19:20:00 -
[45] - Quote
Bump.
Pain is just weakness leaving your body.
Every day is a holiday.
Every meal is a feast.
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Snake Sellors
Hellstorm Inc League of Infamy
81
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Posted - 2014.05.31 09:55:00 -
[46] - Quote
Soo then, sitting in the safest place means you should get less war points... Hmm Pk then so i assume then that tanks and as pilots shouldn't be getting 1st place on the billboards at all! Also using your logic the proto fits should also get less rewards as they are always safer than militia fits?
Nice logic there...
However if I kill 40 people in a match that is won through clone count then chances are that I have done more for the side than anybody else, regardless of where I have been to do it, and if im on a map where the enemy are overlooking an objective and nobody can get up there to remove the uplinks, then that's another example of something that I become very important to the side, and in that situation I fail to see how me running head first into enemy fire and getting killed 10 times is good for the side, I certainly don't believe that should be more rewarded.
War points should be rewarded according to contribution to the team effort not according to how reckless they can be, that is how the spray and pray situation always starts.
Sniper rifles are not in a good place at all when only two rifles are a valid choice, and one of those is an unbuyable one, you can't take part in the battles on behalf of your corp as you won't achieve anything, the base damage for the weapon is low enough that you actually Need to use damage mods and have no choice in varying suits, and people can walk away from series of headshots! Which by the way is beaten by a pistol. |
Auris Lionesse
Kang Lo Directorate Gallente Federation
898
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Posted - 2014.05.31 10:36:00 -
[47] - Quote
snipers just need zoom and headshots need to be 1 hit kill.
as long as i have a decent scope and the rendering issues, lag, and invisible walls are fixed it doesnt matter what damage to the body does. anything but headshots is wrong
Gallente Heavy Ninja Turtles! Gallente Heavy Ninja Turtles!
Heroes in a half Gank!
TURTLE POWER!!!
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Snake Sellors
Hellstorm Inc League of Infamy
81
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Posted - 2014.05.31 12:32:00 -
[48] - Quote
Lol, agreed. Though extra war points would be nice, as would more sniper tree to spec into. |
Leeroy Gannarsein
Legio DXIV
401
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Posted - 2014.05.31 14:43:00 -
[49] - Quote
There seem to be a few people asking for SR to 1shot on a headshot regardless of frame.
This is completely and utterly ridiculous.
It is utterly unreasonable to be insta-killed with no possible chance of retaliation, or even escape. It is unreasonable to request that x newbie fresh out of the academy can insta kill a max EHP heavy with ease. (I mean really; heavy head hitbox is the size of a house).
God knows I feel guilty enough 1shotting proto scouts with a charged headshot from my Viziam; hell, I feel guilty doing it with a Particle Cannon. tbh, the only people I feel not a moment of regret for insta killing are snipers, and attitudes like that are why.
For what it's worth, I'm fully in favour of sniper changes, starting first and foremost with massively increasing the headshot bonus to ~300% from its current 150%. I also would very deeply like sniper rifle hit detection to be improved.
I have no desire for sniper base damage to be increased, and should base damage increase range must decrease to compensate, in order to avoid implicitly advocating redline sniping. (For similar reasons I'm not unhappy with the 80GJ Railgun range nerf, and would be interested in discussing an appropriate nerf, though apparently CCP considers them balanced...)
I'm not a fan of reducing max range to 300m; my experience of this with rails is that getting in range for counter-railing is fiddly and a very campy playstyle.
My favourite option, tbh, aside from those I already advocated, would be increasing sniper rifle functionality. Granting them a target spotting ability (at say 50% of current precision incurring the largest stacking penalty)
There was another thing I wanted to say, but it's one in the morning and I've forgotten. Oh well.
Basically, I'm as much against redline sniping as I am redline railing. Which is to say a lot.
MY ACTUAL NAME IS LORHAK
It would seem like wisdom, but for the warning in my heart...
CCP BLOWOUT FOR CPM1
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logan turnbull
Dem Durrty Boyz General Tso's Alliance
2
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Posted - 2014.06.01 12:06:00 -
[50] - Quote
Atiim wrote:Sorry for the Sniper Thread Spam. I just want to make sure that my suggestions please as many snipers as possible, while not being frivolous at the same time. Basically, it's a quick survey to help determine what you guys believe are and aren't good ideas. Though it should be noted that I am not counting outliers, as they will most likely be the result from trolls and Anti-Sniper extremists. Survey | Results
So from what I gather, is that the most important changes (in terms of priority) are:
- Adjusted Clip Size
- Increased Range
- Increased Direct Damage
- Increased Headshot Multiplier
- Rendering & Hit Detection Improvements.
And, that it should take 1 shot to kill a Light Frame, 2 shots to kill a Medium Frame, and 3 Shots to kill a Heavy Frame. (Equal Tiers of course). Y/N? -HAND You are so right to want these points I ran into a cal scout that had over 500 shield and 500 armor could not kill the guy and I was tagging him in the head even with that said I think all your points should be consider and this added not only increase range but make ranges different for the basic being say 500 meters advance 600 meters and proto being 700 meters with the officer weapon at 800 meters.
war always profit in war
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fragmentedhackslash
Last VenDetta.
295
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Posted - 2014.06.01 15:39:00 -
[51] - Quote
Bump.
Pain is just weakness leaving your body.
Every day is a holiday.
Every meal is a feast.
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fragmentedhackslash
Last VenDetta.
298
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Posted - 2014.06.03 13:30:00 -
[52] - Quote
Bump.
Pain is just weakness leaving your body.
Every day is a holiday.
Every meal is a feast.
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Atiim
Heaven's Lost Property
9090
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Posted - 2014.06.03 13:32:00 -
[53] - Quote
I have a damage model for STD and PRO Sniper Rifles, but now I need to find a middle ground for the ADV Sniper Rifles.
HvLP Spreadsheet Warrior
Why Do Slayers Get All The Credit? :(
-HAND
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Snake Sellors
Hellstorm Inc League of Infamy
84
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Posted - 2014.06.03 15:17:00 -
[54] - Quote
Nice post leeroy, agree with you on almost everthing there.
About the ranges... You want to give the most powerful gun with the best scope the longest range by a hundred meters with nosniper rifle capable of the same range to buy. Not great.
You will find everytime you go sniping you get sniped by a thales user that you wouldn't even be able to see, you migjt have them now but god forbid you run out of them mate.
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Jaed D'jaegweir
Kirkinen Risk Control Caldari State
20
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Posted - 2014.06.03 16:32:00 -
[55] - Quote
remove the limitations of how long a sniper can be in one spot , that's what snipers do sit still and wait for the fun to begin.
"We do not live in a world of reality. We live in a world of perceptions." -Gerald Simmons
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fragmentedhackslash
Last VenDetta.
299
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Posted - 2014.06.03 17:26:00 -
[56] - Quote
Jaed D'jaegweir wrote:remove the limitations of how long a sniper can be in one spot , that's what snipers do sit still and wait for the fun to begin.
LUL WUT?
Bad post is bad.
Pain is just weakness leaving your body.
Every day is a holiday.
Every meal is a feast.
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logan turnbull
Dem Durrty Boyz General Tso's Alliance
3
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Posted - 2014.06.06 19:36:00 -
[57] - Quote
Snake Sellors wrote:Nice post leeroy, agree with you on almost everthing there.
About the ranges... You want to give the most powerful gun with the best scope the longest range by a hundred meters with nosniper rifle capable of the same range to buy. Not great.
You will find everytime you go sniping you get sniped by a thales user that you wouldn't even be able to see, you migjt have them now but god forbid you run out of them mate.
Why not to be honest ,you earned the right to use the Thales if the other guy has enough guts to come find you so be it , and I think CCP should do away with the red line or reduce its size by a lot say 1/2 or 3/4 its current size and another thing the different ranges should be applied to ALL projectile weapons not only sniper rifles.
war always profit in war
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Symbioticforks
Ancient Exiles. General Tso's Alliance
268
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Posted - 2014.07.28 00:15:00 -
[58] - Quote
bump
^^CCP IGNORES ALL SNIPER RELATED ISSUES^^
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Echo 1991
WarRavens Final Resolution.
362
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Posted - 2014.07.28 00:21:00 -
[59] - Quote
Quote: Increased Headshot Multiplier Rendering & Hit Detection Improvements. All that is needed |
Zindorak
1.U.P
188
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Posted - 2014.07.28 02:24:00 -
[60] - Quote
Done thanks Wth is wrong with the hit detection its the lowest voted? Iam like r u guys drunk or something . When i get the crosshairs lined up and shoot nothing happens to the enemy. Just before you ask my aim is good
Master of the Scrambler Pistol. Carthum Assault ScP <3
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