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601. hit ditection - in Technical Support/Bugs [original thread]
DILLIGAD wrote: POnY CO wrote: for this game to be successful, it really need to fix some of the basic things for it.... for example the hit detection is so bad. (i was 2 metres away from a guy and i shot 5 bullets with a shotgun and failed ...
- by fenrir storm - at 2012.08.29 15:53:00
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602. I've never seen a community with this much hostility before, and I came from... - in General Discussions [original thread]
All it would take is a weekly feed back post by ccp on these very forums about our concerns and what they plan to do next and a wave of calm may wash over everyone but we are like mushrooms left in the dark. For all the staff they have they could...
- by fenrir storm - at 2012.08.29 15:39:00
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603. Crosshair's / Reticle Gunplay Mechanics For Analog Controller - in Feedback/Requests [original thread]
Don't want a bigger dot Tony just want a proper sight not the pop up tv screen we get
- by fenrir storm - at 2012.08.29 13:44:00
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604. Crosshair's / Reticle Gunplay Mechanics For Analog Controller - in Feedback/Requests [original thread]
ADS is a joke so far you get better results hip fireing and as for the sights themselves on the whole I think they need to go back to the drawing board E g . Assault rifle push to ads and you get a tv screen pop up with the smallest red dot in th...
- by fenrir storm - at 2012.08.29 09:58:00
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605. to explain BETA- version to all those whiners and crybabies - in Feedback/Requests [original thread]
Brock Motsu wrote: Amazigh Stormrage wrote: The Game is FAR from ready! What we are doing right now, is assisting CCP and there development team in solving problems, balancing the game, giving notifications of what could be better, what sho...
- by fenrir storm - at 2012.08.28 22:04:00
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606. to explain BETA- version to all those whiners and crybabies - in Feedback/Requests [original thread]
Amazigh Stormrage wrote: The Game is FAR from ready! What we are doing right now, is assisting CCP and there development team in solving problems, balancing the game, giving notifications of what could be better, what should be down graded etc...
- by fenrir storm - at 2012.08.28 21:02:00
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607. Whats your favorite class to kill? - in General Discussions [original thread]
I wouldn't mind being able to kill any one after this update
- by fenrir storm - at 2012.08.28 20:51:00
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608. can dust be a AAA game? - in General Discussions [original thread]
Templar Two wrote: If Dust 514 had the quality of BF 3 I doubt you would call it substandard. Hell I am pretty sure CCP would love to have Frostbite 2.0 as a proprietary engine and sell million of copies. Don't you mean frosthype2 Bf3 is on...
- by fenrir storm - at 2012.08.28 18:17:00
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609. Enviromental Entrapments - in Technical Support/Bugs [original thread]
CCP please in game ticket system to help with these issues and others
- by fenrir storm - at 2012.08.28 16:52:00
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610. Stop forcing us into Ambush - in General Discussions [original thread]
Lazarus Solo wrote: fenrir storm wrote: tribal wyvern wrote: Lazarus Solo wrote: I think they should scrap it altogether. The people that play this game aren't interested in Ambush or they would be playing COD. The spawns can be impro...
- by fenrir storm - at 2012.08.28 16:20:00
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611. I don't see Dust making it honestly. - in Feedback/Requests [original thread]
The DDF are out in force again when they see a negative post, after so many builds you think the basic principal of the game would now be spot on, but it still is not as good as it should be you know the shooting bit.
- by fenrir storm - at 2012.08.28 16:00:00
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612. to all the hate mail i got from being a dropship pilot - in General Discussions [original thread]
Wish I was good enough to get hate mail :)
- by fenrir storm - at 2012.08.28 15:49:00
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613. Stop forcing us into Ambush - in General Discussions [original thread]
tribal wyvern wrote: Lazarus Solo wrote: I think they should scrap it altogether. The people that play this game aren't interested in Ambush or they would be playing COD. The spawns can be improved so you don't spawn in the crosshairs of an...
- by fenrir storm - at 2012.08.28 15:47:00
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614. can dust be a AAA game? - in General Discussions [original thread]
May be if they focus on what is wrong and sort it out mainly the shooting part,after all it's supposed to be an fps. Even after all these builds it's still hit and miss, no pun intended
- by fenrir storm - at 2012.08.28 11:50:00
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615. Your suggestions to improve DUST 514 - in Feedback/Requests [original thread]
Tony Calif wrote: As Fenrir said, but give me lasers. Please give me lasers. Light lasers first. Then heavy, then the T. J. Laser pistol from robocop. Ye been wondering about that myself, surley they should get the weapons in as early as pos...
- by fenrir storm - at 2012.08.27 15:14:00
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616. Your suggestions to improve DUST 514 - in Feedback/Requests [original thread]
I would just like the shooting part of the game to get some serious work done on it before they implement any other things . Once thats up and running well they could have a poll to see what goodies players think are important
- by fenrir storm - at 2012.08.26 21:57:00
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617. Hit Detection testing - in General Discussions [original thread]
- by fenrir storm - at 2012.08.26 19:08:00
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618. Hit Detection testing - in General Discussions [original thread]
In game ticket would make it a lot easier cant be hard to implement
- by fenrir storm - at 2012.08.26 18:54:00
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619. seriouslly, is this it? - in General Discussions [original thread]
getting to the point where if you post any negative feed back here you know the forum is going to erupt , yes there are ways of doing it but isn,t that what this place is for to voice our concerns and also praise when it's due
- by fenrir storm - at 2012.08.26 18:51:00
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620. -This is important- - in General Discussions [original thread]
Be careful the Dust Defence Force will hound you down if you say anything negative
- by fenrir storm - at 2012.08.26 18:28:00
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