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61. iReporters! Chime in on Corporate Rankings! - in General Discussions [original thread]
Grezkev wrote: What about WP divided by Member numbers, then some way to factor in Average corp KDR? Such as adding the Average KDR, or multiplying by it...? Some corps have a good number of EVE players skewing the numbers, keep that in mind.
- by fahrenheitM - at 2013.01.24 14:16:00
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62. The real reason why any SP Cap sucks! - in General Discussions [original thread]
Protocake JR wrote: fahrenheitM wrote: Mr Zitro wrote: Protocake JR wrote: As long as there is proper matchmaking, then ideally there should be no skill cap. Hardcores will play with hardcores, casuals will play with casuals. And as f...
- by fahrenheitM - at 2013.01.23 17:22:00
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63. The real reason why any SP Cap sucks! - in General Discussions [original thread]
Mirana Cheshire wrote: you do know that having a sp cap makes new players even harder to catch up to the others SP cap in it's current form , yes.
- by fahrenheitM - at 2013.01.23 16:38:00
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64. [Updated] Full Removal of the SP Cap - in General Discussions [original thread]
Cyn Bruin wrote: Blondie Roads wrote: The no SP cap will never work. There are far too many unemployed and part time students playing this game. Without an SP cap this game would be out of balance in a few weeks. Yep. The weekly cap i...
- by fahrenheitM - at 2013.01.23 16:35:00
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65. [Updated] Full Removal of the SP Cap - in General Discussions [original thread]
xprotoman23 wrote: we're still in a beta guys, I would like CCP to try an uncapped system for a little while, and gather some data using it now that we have a larger playerbase. Translation: Just give me 48 hours to pull away. Uriniary cath...
- by fahrenheitM - at 2013.01.23 16:28:00
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66. The real reason why any SP Cap sucks! - in General Discussions [original thread]
Gunner Nightingale wrote: Mr Zitro wrote: A global cap would be the worst thing to hit this game Why? Selfish reasons that they wouldn't particularly want to admit to publicly.
- by fahrenheitM - at 2013.01.23 16:17:00
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67. The real reason why any SP Cap sucks! - in General Discussions [original thread]
Mr Zitro wrote: Protocake JR wrote: As long as there is proper matchmaking, then ideally there should be no skill cap. Hardcores will play with hardcores, casuals will play with casuals. And as for the longevity of the game being at risk du...
- by fahrenheitM - at 2013.01.23 16:14:00
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68. The real reason why any SP Cap sucks! - in General Discussions [original thread]
Kamiya Musume wrote: fahrenheitM wrote: Kamiya, read again... GLOBAL CAP that is increasing deaily. as in... EVERYONE can catch up. re-read, and while I still find your post slightly confusing, I'm willing to concede I had a blonde moment...
- by fahrenheitM - at 2013.01.23 16:01:00
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69. The real reason why any SP Cap sucks! - in General Discussions [original thread]
Kamiya, read again... GLOBAL CAP that is increasing deaily. as in... EVERYONE can catch up.
- by fahrenheitM - at 2013.01.23 15:51:00
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70. The real reason why any SP Cap sucks! - in General Discussions [original thread]
Gunner Nightingale wrote: Global SP reserve that allows new characters to progress unrestricted until they reach that number is the OBVIOUS key to any NEW PLAYERS This.
- by fahrenheitM - at 2013.01.23 15:47:00
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71. The real reason why any SP Cap sucks! - in General Discussions [original thread]
Kamiya Musume wrote: fahrenheitM wrote: Having NO SP cap will ruin the game for the vast majority of people, and make it darn near unplayable for new players down the road. O-Z you know this. You are approaching this from a 100% selfish and ...
- by fahrenheitM - at 2013.01.23 15:46:00
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72. The real reason why any SP Cap sucks! - in General Discussions [original thread]
semperfi1999 wrote: No SP cap would not make the game unplayable for new players down the road and I agree with Omni but I also dont care enough to argue this point too hard. A weekly rollover with a large cap would be fine with me so I dont fe...
- by fahrenheitM - at 2013.01.23 15:45:00
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73. The real reason why any SP Cap sucks! - in General Discussions [original thread]
Omnipotent Zitro wrote: Anybody that says we need a SP CAP is only self entitled looking out for himself! Let be honest, that's what come down to it. It like saying a 10th round draft pick saying he should be payed exactly the same as Michael ...
- by fahrenheitM - at 2013.01.23 15:42:00
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74. The real reason why any SP Cap sucks! - in General Discussions [original thread]
Having NO SP cap will ruin the game for the vast majority of people, and make it darn near unplayable for new players down the road. O-Z you know this. You are approaching this from a 100% selfish and short-term standpoint on this matter. You prob...
- by fahrenheitM - at 2013.01.23 15:39:00
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75. [VOTE IN PROGRESS] To cap or not to cap. That is the question. - in General Discussions [original thread]
#1
- by fahrenheitM - at 2013.01.22 16:15:00
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76. [Updated] Full Removal of the SP Cap - in General Discussions [original thread]
removing the skill cap altogether is one of the stupidist ideas that I've heard on here... and it's coming from the developers no less. The people that want it completely removed are the very few that can play 12+ hours a day.. unfortunately those...
- by fahrenheitM - at 2013.01.22 14:27:00
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77. Most underrated players from the closed beta - in General Discussions [original thread]
j w weingarten (SP?) from SYN.. only person i ever saw consistently repping blue dots in pub matches - before logi's were given WP's for doing so... oh and he's good too.
- by fahrenheitM - at 2013.01.22 13:34:00
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78. Radar is so unbelievably screwed up... - in General Discussions [original thread]
DJINN leukoplast wrote: Guinevere Bravo wrote: Wanna see more on the map? Upgrade your precision scanning. Where theres a will, theres a way. Try and work things out on your own rather running here and crying about it. Only noobs defend c...
- by fahrenheitM - at 2013.01.18 22:16:00
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79. so what happens when PSN is down, SP wise? - in General Discussions [original thread]
Is this really that big a deal to you guys?
- by fahrenheitM - at 2013.01.18 21:10:00
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80. How to solve the spawning into a match - in General Discussions [original thread]
Foley Jones wrote: It does sound familiar but still 1+ But how could a mechanic like this NOT be abused? Put a timer on both jumping out and jumping back in. 5 seconds before you can get back in... 10 seconds before you can get back out if y...
- by fahrenheitM - at 2013.01.18 21:04:00
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