Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 |
1961. IT HAS BEGUN!! - in General Discussions [original thread]
Mad Syringe wrote: I don't like this proposal, for two reasons. First, one of the biggest assets of this game is the skilltree, and new players want to skill into shiny stuff. If these things become irrelevant for the only gamemode they can pl...
- by el OPERATOR - at 2014.09.25 18:53:00
|
1962. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
Basmurick wrote: Personally (and I haven't seen this anywhere else yet) I'd like to be able to turn slightly faster. Mind you, when someone comes up behind me and I start getting shot in the back, I agree that I deserve to die before I can turn...
- by el OPERATOR - at 2014.09.25 18:42:00
|
1963. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
Breakin Stuff wrote: Cross' OP specifically called out ALL support roles. Not just logis. Therefore HAVs are relevant to topic. Just because ya want it to be only about the logistics suit does not make it so. Agreed. (vomits KickStart a...
- by el OPERATOR - at 2014.09.25 18:40:00
|
1964. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
Basmurick wrote: There seems to be some general grumbling about our base stat values and I'll never turn down more survivability, but I think the issue is how to buff logi where they need it in terms of fitting ability and tank without making...
- by el OPERATOR - at 2014.09.25 18:39:00
|
1965. Why still no Logi love, after all those patches, additions. - in Feedback/Requests [original thread]
Cross Atu has a thread in here (Feedback) where we've been discussing the merits/downsides of logistics and support play since Bravo(?). Join, bring your input.
- by el OPERATOR - at 2014.09.25 18:23:00
|
1966. Delta Feedback: Plasma Cannon - in Feedback/Requests [original thread]
FML, you deployed delta a week too early, Rattati. RL issues have me NOT able to try and test your new rendition of my bff, the PLC, until next week most likely >.< CommanderBolt wrote: Oh yea seriously the only problem the weapon h...
- by el OPERATOR - at 2014.09.25 18:21:00
|
1967. my lag switch isnt working anymore - in General Discussions [original thread]
Probably a bad flux capacitor. Or its your blinker fluid. Its always the blinker fluid.
- by el OPERATOR - at 2014.09.25 18:06:00
|
1968. Feedback from Forum Warriors - in General Discussions [original thread]
IDK, is the map on the table going to work?
- by el OPERATOR - at 2014.09.25 18:04:00
|
1969. IT HAS BEGUN!! - in General Discussions [original thread]
Leadfoot10 wrote: Would someone point me to the gamemode that has no redline snipers or double dampened cal/gal scouts with cloaks? Fat Princess is thataway -----\ / | \_____/\_~-->
- by el OPERATOR - at 2014.09.25 18:01:00
|
1970. IT HAS BEGUN!! - in General Discussions [original thread]
I really like the idea of a limited/restricted outfitting game mode, not just for the positive impact on the NPE it would provide but also for the additional variety in the challenge oit would create in learning to be successful without compulsory...
- by el OPERATOR - at 2014.09.25 17:56:00
|
1971. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
Basmurick wrote: This may be a disastrous idea but I wouldn't even be opposed to some sort of combat penalty on the suit so it could have the fitting and equip/module bonuses it needs without enabling the 'slayer' build to overlap assaults. Eve...
- by el OPERATOR - at 2014.09.24 23:10:00
|
1972. Looking For A Corp - in Corporation Recruitment [original thread]
EMPEROR KillEm wrote: Looking for a good corporation with over 40 members and that is currently in, or has been in Planetary Conquest and at one point owned a district. I have 2 characters. 1 for infantry and 1 for vehicles. On my infantry ...
- by el OPERATOR - at 2014.09.24 22:59:00
|
1973. Looking For A Corp - in Corporation Recruitment [original thread]
Killar-12 wrote: If you give me 10 Million ISK as a sign of trust... LOL, literally
- by el OPERATOR - at 2014.09.24 22:56:00
|
1974. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
Cross Atu wrote: I have a couple specific questions I would like a re-focus on. 1. Current status of fittings resources (CPU/PG) per race from each player who runs them. In other words where do you see shortfalls and why? Does any aspect seem ...
- by el OPERATOR - at 2014.09.24 21:52:00
|
1975. Melee proficiency - in Feedback/Requests [original thread]
edit: erased double post
- by el OPERATOR - at 2014.09.24 21:12:00
|
1976. Melee proficiency - in Feedback/Requests [original thread]
Supernus Gigas wrote: I think the most significant issue with Melee is the agonizingly inconsistent hit detection. Few things in this game are more frustrating than punching an enemy three times with them taking no damage and then they just tu...
- by el OPERATOR - at 2014.09.24 21:09:00
|
1977. eureka!! - in Feedback/Requests [original thread]
Where is Atiim? He floated the same idea out months ago, makes as much sense now as it did then. Which is to say a LOT of sense.
- by el OPERATOR - at 2014.09.24 20:59:00
|
1978. Announcement:Regarding Recent Connection Issues - in General Discussions [original thread]
Might be a good thing then that we're playing through Sony's network too, they may have resources available to address this. I shudder to think how bad this could be were we just using open internet to connect through, since that would probably ac...
- by el OPERATOR - at 2014.09.24 20:48:00
|
1979. New Logibro with Questions - in General Discussions [original thread]
Max those cores, DS Electronics+Engineering especially, being able to fit and survive = being able to support your squad and team.
- by el OPERATOR - at 2014.09.24 19:49:00
|
1980. The isk issue - in General Discussions [original thread]
Personally, I think CCP has been very clear about suit use and isk. We are all, at our fundamental core, Mercenaries. For-Profit Combatants. A major element of the game, though its one rarely considered until bankruptcy, is the notion that as ...
- by el OPERATOR - at 2014.09.24 19:28:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 |
First page | Previous page | Next page | Last page |