Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 |
1061. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
Adipem Nothi wrote: el OPERATOR wrote: You keep dropping buzzwords like "permascanned" but theres nothing "perma" about scans 1 GalLogi running multiple Creodon Flux scanners can illuminate an entire city socket at 21dB. Scans are up far m...
- by el OPERATOR - at 2015.03.04 22:13:00
|
1062. Sticky:[Data Insights] Simple Planetary Conquest Kill Analysis plus Raw... - in Feedback/Requests [original thread]
@ OP Not suprised to see the HMG at the top, those who've expressed already that PC is essentially skirmish mode, so Point Defense and PD focused fits are pivotal to success are accurate. Not suprised either that Scout and Scout tools are also...
- by el OPERATOR - at 2015.03.04 21:53:00
|
1063. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
Adipem Nothi wrote: el OPERATOR wrote: lolpubstar protostomp Stomps or stomping are Dust at its worst in my book. I run solo far more often than not, and I was solo at the time, field-testing proto assault suits (recently respec'd into t...
- by el OPERATOR - at 2015.03.04 21:46:00
|
1064. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
Adipem Nothi wrote: Meee One wrote: Adipem Nothi wrote: el OPERATOR wrote: Which is why where we are currently and what we have makes for tentative balance. Scans can scan, and fully invested stealth can stealth. What we have now a...
- by el OPERATOR - at 2015.03.04 21:44:00
|
1065. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
Adipem Nothi wrote: el OPERATOR wrote: Which is why where we are currently and what we have makes for tentative balance. Scans can scan, and fully invested stealth can stealth. What we have now are competitive battlefields permascanned a...
- by el OPERATOR - at 2015.03.04 21:41:00
|
1066. Sticky:[Data Insights] Simple Planetary Conquest Kill Analysis plus Raw... - in Feedback/Requests [original thread]
Adipem Nothi wrote: The-Errorist wrote: Adipem Nothi wrote: Zaria Min Deir wrote: Adipem Nothi wrote: EWAR Scouts were put out to pasture with Falloff. The GalLogi is the only competitive Recon & Counter-Infiltration unit. W...
- by el OPERATOR - at 2015.03.04 21:33:00
|
1067. Sticky:[Data Insights] Simple Planetary Conquest Kill Analysis plus Raw... - in Feedback/Requests [original thread]
Adipem Nothi wrote: The-Errorist wrote: Adipem Nothi wrote: Zaria Min Deir wrote: Adipem Nothi wrote: EWAR Scouts were put out to pasture with Falloff. The GalLogi is the only competitive Recon & Counter-Infiltration unit. W...
- by el OPERATOR - at 2015.03.04 21:22:00
|
1068. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
Adipem Nothi wrote: el OPERATOR wrote: Adipem Nothi wrote: Appendix to Post 1491 Having given this further thought, I'm hesitant to ascribe one-way cause and effect when a confluence of factors may be at play. If PC Scout usage incli...
- by el OPERATOR - at 2015.03.04 21:08:00
|
1069. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
Adipem Nothi wrote: Gyn Wallace wrote: Adipem Nothi wrote: If so, would it not stand to reason that battlefields permascanned at 21dB might be to blame? If people running assault suits start shifting to scout suits to avoid scans, tha...
- by el OPERATOR - at 2015.03.04 21:03:00
|
1070. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
Adipem Nothi wrote: Appendix to Post 1491 Having given this further thought, I'm hesitant to ascribe one-way cause and effect when a confluence of factors may be at play. If PC Scout usage inclines as Heavy usage declines, the GalLogi may ...
- by el OPERATOR - at 2015.03.04 19:56:00
|
1071. Sticky:[Feedback] Transporters - in Feedback/Requests [original thread]
Heimdallr69 wrote: I think if you've been redlined for 3 minutes the enemy team automatically uses a doomsday that ends the match.. Though sky portals would be nice, they should constantly move so they can't be camped like cru's SkyPortals...
- by el OPERATOR - at 2015.03.04 19:44:00
|
1072. Sticky:[Feedback] Transporters - in Feedback/Requests [original thread]
I like the idea of JumpPortals, adding them will definitley add a nice layer of depth to overall gameplay. That being said I think that if the idea is they are to be utilized for escape from a camped redline then the exit points should actually be...
- by el OPERATOR - at 2015.03.04 19:43:00
|
1073. Sticky:[Feedback] Transporters - in Feedback/Requests [original thread]
Breakin Stuff wrote: Incorporate into raid mechanics. Clones must get the loot to a specific spot. Gate if can be controlled provides escape access that can be cut off preventing looting a raided district from being as fast as it could be. And...
- by el OPERATOR - at 2015.03.04 19:31:00
|
1074. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
RedBleach LeSanglant wrote: Meee One wrote: Mister Goo wrote: Meee One wrote: The main problem with costs of equipment is that there's such a huge gap in tier performance. BDR-8:75 on a single target Six Kin:88 on two targets. Tha...
- by el OPERATOR - at 2015.03.04 19:23:00
|
1075. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
Adipem Nothi wrote: In light of upcoming HMG nerf, I'd like to formally suspend efforts (my own included) to "nerf GalLogi scans". I'd expect a decrease in PC Heavy usage to trigger a decrease in PC Scout usage. Assaults seem to be the superio...
- by el OPERATOR - at 2015.03.04 19:09:00
|
1076. To Rattati: Help the logis PLEASE - in Feedback/Requests [original thread]
Adipem Nothi wrote: Meee One wrote: Adipem Nothi wrote: el OPERATOR wrote: Especially with a GalLogi who is quite likely detectable itself. And very likely underpowered for any sort of direct confrontation against a combat-superior fra...
- by el OPERATOR - at 2015.03.04 19:01:00
|
1077. CPM Input : Pilot Suits - in Feedback/Requests [original thread]
Godin Thekiller wrote: Soul Cairn wrote: I strongly believe that pilot suits should have one eq slot. I believe that pilots should be placing uplinks in places difficult or impossible to reach for infantry. This is something I find beneficia...
- by el OPERATOR - at 2015.03.03 22:22:00
|
1078. To Rattati: Help the logis PLEASE - in Feedback/Requests [original thread]
Adipem Nothi wrote: el OPERATOR wrote: Adipem Nothi wrote: el OPERATOR wrote: The whole point of the GalLogi bonus is as a Counter-Recon capacity. Counter-Recon, it's worth noting, that can still be defeated by Recon-Specialized frames...
- by el OPERATOR - at 2015.03.03 04:32:00
|
1079. To Rattati: Help the logis PLEASE - in Feedback/Requests [original thread]
Adipem Nothi wrote: el OPERATOR wrote: The whole point of the GalLogi bonus is as a Counter-Recon capacity. Counter-Recon, it's worth noting, that can still be defeated by Recon-Specialized frames. There are no competitive Recon or Coun...
- by el OPERATOR - at 2015.03.03 03:41:00
|
1080. CPM Input : Pilot Suits - in Feedback/Requests [original thread]
Pokey Dravon wrote: el OPERATOR wrote: Pokey Dravon wrote: Brush Master wrote: I am one that believes that the pilot suit should be like a key that unlocks features on xx vehicles that other suits do not have access to in the form of v...
- by el OPERATOR - at 2015.03.03 02:37:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 |
First page | Previous page | Next page | Last page |