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41. [Suggestion]Better music - in Feedback/Requests [original thread]
umm what music? that racket at the end of match screen? other than that I have heard no music. Been that way since Jan of last year. Then again maybe I'm just so used to it I don't even notice it...
- by dullrust - at 2014.02.10 04:58:00
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42. Myofibril Stimulants - An overhaul is needed - in General Discussions [original thread]
I think it would be good with those lower bonuses. And +1 from me. given the way they added those negatives to shields. And left things in that at least help relieve those. I wondered why the negatives to armor were only addressed in one way. ki...
- by dullrust - at 2014.02.10 04:43:00
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43. [Question] What happened to our procedurally generated planets? - in Feedback/Requests [original thread]
yep need some random maps already. I been saying this on the forums for a while. I mean really everyone knows the lay of the land and the interior of the buildings before they even spawn in. Besides the FACT that it's boring. This also hands vets ...
- by dullrust - at 2014.02.10 03:53:00
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44. A vision with more EPICNESS (and fixes) - in General Discussions [original thread]
I have always thought the red line was a bit dull. it's easy to exploit for both sides and just seems a bit foolish. So as I sat thinking today about epic crap this game needs. I mentally stumbled into this whole idea. Enjoy! How about the game ...
- by dullrust - at 2014.02.09 05:37:00
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45. A modest solution to the redline issue: mobile redlines. - in Feedback/Requests [original thread]
lol, it was ignored the last time I suggested this. Also just like then people are in discussion/***** mode about other things. Like drop suit bonuses and equipment. Anything to do with maps is completely ignored right now. But yes this would be ...
- by dullrust - at 2014.02.08 18:35:00
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46. Why would a Tank ever vanish from my minimap? - in General Discussions [original thread]
Yep highly it is illogical. No vehicle should be able to "sneak" anywhere. Unless at least two of these factors are in place. 1) vehicle makes no more noise than that of a running dropsuit. 2) it has some kind of cloak and/or damp field. 3) the...
- by dullrust - at 2014.02.07 16:32:00
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47. [Request] Fix Shield Modules - in Feedback/Requests [original thread]
given the fact shields got those penalties. I am sure sooner or later they will get a HP increase. But at the same time shields regen without any other influence. Armor does not do this. Yes there are some suit bonuses which add up to a whopping 5...
- by dullrust - at 2014.02.07 05:49:00
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48. Assault and Logi stats in 1.8? - in Feedback/Requests [original thread]
+1 How about all those missing assault weapon variants too. But I'm not going to get my hopes up. I know the dropsuits stats and especially the dam mods stats will be held till damn near release. It's simple they know a s*** storm will happen. P...
- by dullrust - at 2014.02.07 05:33:00
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49. We need a name!? - in General Discussions [original thread]
meh okay I'll bite. How about nobody for a single merc and nobodies for the plural. Seems we are considered lesser by all new Eden. And we technicaly have no body.
- by dullrust - at 2014.02.06 20:02:00
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50. Punching above your weight - in Rookie Training Grounds [original thread]
Good stuff sir. Damn near what I suggest to players who ask. It does need one thing. Map knowledge is both silent and deadly. This is actually (imo) one of most imbalanced parts. Every time a new map comes out fights tend to be more even. That g...
- by dullrust - at 2014.02.06 18:06:00
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51. rail rifle is defently in need of a nerf. - in Feedback/Requests [original thread]
yes it needs a slight nerf. Perhaps take 5 to 8 off damage. increase the spool up time to .45 or .50. and NO assault version. If you have to have an assault version match it's damage to the ar.
- by dullrust - at 2014.01.27 00:14:00
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52. Just a simple thought - in General Discussions [original thread]
I have been playing dust for over a year now. I have noticed something cropping up over and over. Whenever a new map is released the game suddenly seems to get fair. Good fights happen and it makes little difference if one side is stacked or not. ...
- by dullrust - at 2014.01.26 19:53:00
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53. No proto week - Jan. 22-29 - in General Discussions [original thread]
I doubt that my corp will. still most of us usually don't run proto. There are times we are left with no choice though. What I do love about this is how low the payouts will be for the stompers. 200k suit? here have 120k payout. May your kdr rise ...
- by dullrust - at 2014.01.22 14:35:00
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54. Uh oh (SocksFour has a surprise for us) - in General Discussions [original thread]
no soxfour is going to be using a mtac in those Dev events. lol, proto that b****s!!!! but that's just a guess. would be...Intresting.
- by dullrust - at 2013.12.09 23:21:00
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55. [Feedback] A Message From A True Logi - in Feedback/Requests [original thread]
I agree with the op. Logis are good at being many things often at one time. The issue is that ALL other suits are pretty restricted to one role at a time. if they try to step out they lose A LOT. Then gain a small fraction to the role they are goi...
- by dullrust - at 2013.11.30 21:24:00
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56. make scanners a sidearm - in Feedback/Requests [original thread]
Shinobi MumyoSakanagare ZaShigurui wrote: dullrust wrote: Absolute Idiom II wrote: What problem is this trying to solve? Hmm good question. Nothing in particular I think. Then perhaps there are a few things. Heavies are currently res...
- by dullrust - at 2013.11.30 21:02:00
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57. make scanners a sidearm - in Feedback/Requests [original thread]
darn phone!
- by dullrust - at 2013.11.30 20:58:00
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58. make scanners a sidearm - in Feedback/Requests [original thread]
abarkrishna wrote: Um you do know that you already can see who is scanning you right. Tip Look for the bright blue flashlight. The logis are fine. The real problem is that many actions that reward WP are specific to equipment use. What should ...
- by dullrust - at 2013.11.30 04:05:00
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59. make scanners a sidearm - in Feedback/Requests [original thread]
TheD1CK wrote: +1 Logi's won't be happy, but you did raise a really good point, Fat-ass Heavy's will get some use out of it and would be quite a useful tool for a HMG user, also come to think of it.... this would allow scouts to use uplinks/sca...
- by dullrust - at 2013.11.29 20:31:00
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60. [Request] drosuit skills missleading - in Feedback/Requests [original thread]
Timothy Reaper wrote: To me, "Assault Dropsuit Bonus" sounds like a bonus to Assault Dropsuits, not every dropsuit. I think you need to improve your reading comprehension. troll ;-) but I'm sure the op means the actual suit type I.e. logist...
- by dullrust - at 2013.11.29 10:14:00
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