Pages: [1] |
1. Why Good Players donGÇÖt necessarily make Good Instructors. - in General Discussions [original thread]
Zaaeed Massani wrote: dogman dave wrote: anyone can become a good instructor with proper training This is very untrue. in your opinion? Zaaeed Massani wrote: This coming from an individual who has very extensive experience...
- by dogman dave - at 2014.04.30 01:33:00
|
2. Why Good Players donGÇÖt necessarily make Good Instructors. - in General Discussions [original thread]
[/quote] If someone wants to teach they can certainly learn to teach. But they must first realize that there are things that can be taught, and then they must have a desire to teach. I run into so many people, often skilled players, both in game...
- by dogman dave - at 2014.04.30 00:52:00
|
3. Why Good Players donGÇÖt necessarily make Good Instructors. - in General Discussions [original thread]
Fox Gaden wrote: A good FPS player will make almost all combat decisions using their subconscious mind. This is because decisions that would take several seconds to make using their conscious mind can be made in small fractions of a second by t...
- by dogman dave - at 2014.04.29 22:52:00
|
4. Red Line Incursion Deaths With 8 Secs Left - in Technical Support/Bugs [original thread]
This appears consistent at the enemy endzone but side redline timing seems OK.
- by dogman dave - at 2014.04.26 17:33:00
|
5. Abuse of cloaking device. - in Technical Support/Bugs [original thread]
Retarn Dominus wrote: Ooooooo er emmm so how do you do it. watch gene wilder in blazing saddles, thats it
- by dogman dave - at 2014.04.17 14:29:00
|
6. my new assault => the gallente scout - in General Discussions [original thread]
Jack McReady wrote: my to go assault before 1.8 was minmatar because I like its speed but I converted to my new toy, the gallente scout. I just got it to lvl 5 and this suit is facking amazing. here is my gk.0 fit: Hi & Low Slots: 2 Comple...
- by dogman dave - at 2014.04.16 10:34:00
|
7. Issues/Bug - Entering Matches @ End - in Technical Support/Bugs [original thread]
Kn1qht wrote: TrueXer0z wrote: When entering a match during the load screen it says that the MCC is Destroyed. Which then leave me stuck on the loading screen. I let it run for 10 minutes to see if it would kick me back to the merc quarters,...
- by dogman dave - at 2014.03.31 00:03:00
|
8. keyboard damage-reduction cheat - in Technical Support/Bugs [original thread]
Havaru Fox wrote: well.. maybe keyboard players see this as a way to even out the DS3 autoaim, but we have that to make up for what a mouse can do. over all i also see this dancing as unfair play and a way to abuse the system, but since eve r...
- by dogman dave - at 2014.03.21 00:48:00
|
9. The Cloak, Psychological Warfare and Positive Changes it will Bring - in General Discussions [original thread]
Christiphoros von Poe wrote: dogman dave wrote: Skihids wrote: I'm calling it now: There will be many complaints when folks start getting blown up by REs that they can't get away from. Scouts will wait until the enemy has their collecti...
- by dogman dave - at 2014.03.19 22:00:00
|
10. The Cloak, Psychological Warfare and Positive Changes it will Bring - in General Discussions [original thread]
Skihids wrote: I'm calling it now: There will be many complaints when folks start getting blown up by REs that they can't get away from. Scouts will wait until the enemy has their collective backs to him, then de-cloak, toss, and BOOM! Rinse ...
- by dogman dave - at 2014.03.19 21:31:00
|
11. Things We NEED Before CLOAKS - in Feedback/Requests [original thread]
Cooper Eudaemon wrote: There is so much more, between what needs to be fixed, and what has been promised, that I'd much, much rather see you deliver on. Cloaks would be nice and so would all the things on the soon list, but I would like t...
- by dogman dave - at 2014.01.10 11:08:00
|
12. The Logi Code. Guide to Logi Success. Updated for Uprising - in Rookie Training Grounds [original thread]
RedBleach LeSanglant wrote: STAGE 2: Weapon Choice cont. RR - the Rail Rifle has a small charge up time before going full auto. It hits hard, but most importantly it outdistances all other weapons in the rifle class which has lead to many di...
- by dogman dave - at 2014.01.01 14:30:00
|
13. Max scan range? - in Rookie Training Grounds [original thread]
Sana Rayya wrote: Range Amplification bonus is 10% per level. Precision enhancement and profile dampening is 2% per level. Thanks for pointing that out.
- by dogman dave - at 2013.12.30 02:54:00
|
14. Max scan range? - in Rookie Training Grounds [original thread]
shaman oga wrote: When i will finish my lv 5 pg, i'm considering several options. I found that gal scout have this interesting bonus on scan range. Can someone help me with numbers? I can get +50% from gallente scout skill, +50% from range e...
- by dogman dave - at 2013.12.29 23:56:00
|
15. What mods got stacking penalty? - in Rookie Training Grounds [original thread]
Smooth Assassin wrote: Some have the stacking penalty notes but some don't and a CPM said all mods do even range amplifiers or dampener even though they don't have a stacking penalty note. Here's a definitive answer from CCP. I sent a ticke...
- by dogman dave - at 2013.12.26 04:17:00
|
16. LAV insta-kill HAV through ramming - in Technical Support/Bugs [original thread]
Leonid Tybalt wrote: This has happened to me twice now and I can hardly believe this effect is supposed to be deliberate. I sit in my madrugar gunning away, shield and armor are at full points and not forge guns, rail guns or anything of the li...
- by dogman dave - at 2013.12.23 03:05:00
|
17. A Fatal Error Occured. The Game cannot continue. Please Quit the game and restar... - in Technical Support/Bugs [original thread]
Twice, same mode, same map, sad loss of data.
- by dogman dave - at 2013.12.19 21:37:00
|
18. Noobish questions - PRofile DAmpeners - in General Discussions [original thread]
KING CHECKMATE wrote: Maken Tosch and Sgt kirk say they dont have stacking penalties. Which i have tested and confirmed. It seems that they dont suffer from stacking penalties and the passive bonus is fully added too... Im using a basic p...
- by dogman dave - at 2013.10.30 10:41:00
|
Pages: [1] |
First page | Previous page | Next page | Last page |