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1881. Should new players earn a higher percentage of SP? - in General Discussions [original thread]
Talos Vagheitan wrote: You are right that there are multiple factors contributing to the poor NPE. But an average 50M SP gap (give or take) between noobs and vets is one of those factors. Allowing noobs to put together one competitive fit a...
- by deezy dabest - at 2015.07.05 21:11:00
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1882. 4 man squads in Pubs? Then give us Team Deploy in FW!!!! - in General Discussions [original thread]
To be clear: There has been zero evidence presented that team deploy already exists. The fact that people can queue sync is simply squad priority which is actually something that causes an issue with having more than 50% of players in one squad.
- by deezy dabest - at 2015.07.05 21:03:00
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1883. 4 man squads in Pubs? Then give us Team Deploy in FW!!!! - in General Discussions [original thread]
Aeon Amadi wrote: Bro, I'mma cut you off right there and just say this. It isn't Kain's sole responsibility to show evidence as to validate -your- fears or to endlessly show you reasons why you shouldn't be afraid. Likewise, you are under no o...
- by deezy dabest - at 2015.07.05 20:59:00
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1884. Should new players earn a higher percentage of SP? - in General Discussions [original thread]
They already get more SP by being on a different payout system than "vets" They already get a free booster which is just advertising for CCP but hey it is still a freebie. They are able to get boosters from missions which is a huge improvement ...
- by deezy dabest - at 2015.07.05 20:26:00
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1885. 4 man squads in Pubs? Then give us Team Deploy in FW!!!! - in General Discussions [original thread]
Kain Spero wrote: Again, I was present when CCP set up team deploy as it stands in FW. I know for a fact that it was intentional. This has been stated publicly by CCP on a few occasions including fanfest round tables etc. so it isn't some gotch...
- by deezy dabest - at 2015.07.05 20:12:00
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1886. 4 man squads in Pubs? Then give us Team Deploy in FW!!!! - in General Discussions [original thread]
Kain Spero wrote: What baffles me is the flawed logic behind the anti-team deploy position. It's like people took pills to make them forget that we already have a team deploy system in place. It's really starting to seem like the folks that do...
- by deezy dabest - at 2015.07.05 20:02:00
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1887. 4 man squads in Pubs? Then give us Team Deploy in FW!!!! - in General Discussions [original thread]
The argument for "as long as there is a rolling population" is terribly flawed. We know this simply from the fact that FW has to be jump started every morning and the fact that players outside of the US have major issues joining FW unless of cours...
- by deezy dabest - at 2015.07.05 16:57:00
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1888. 4 man squads in Pubs? Then give us Team Deploy in FW!!!! - in General Discussions [original thread]
Kain Spero wrote: Deezy, again with this whole locked door thing. As long as their is a rolling popluation in FW matches keep spawning. Also on the matter of Lego pieces not fitting and that whole pick a number nonsense. Leither was kind enoug...
- by deezy dabest - at 2015.07.05 16:54:00
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1889. 4 man squads in Pubs? Then give us Team Deploy in FW!!!! - in General Discussions [original thread]
Adipem Nothi wrote: If autosquad paired noobs to vets, then yes, the noobs would benefit. Right up until those mixed squads get tired of getting wrecked by proper squads. We end up with more of the same; stomp or be stomped with a touch of "wel...
- by deezy dabest - at 2015.07.05 16:42:00
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1890. Should new players earn a higher percentage of SP? - in General Discussions [original thread]
Daily missions for SP Free boosters from missions (on occasion anyway) Free booster when they start the game (unless that has been changed) I would say that new players issue is not so much SP but in getting fed to the wolves, graduating the...
- by deezy dabest - at 2015.07.05 16:29:00
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1891. as I play on my alt I realize the problem - in General Discussions [original thread]
CCP Rattati wrote: 2) what's the alternative to both teams having protosquads and one of them losing? This is a competitive shooter. The alternative is having a payout system that actually rewards activity instead of having one of those ...
- by deezy dabest - at 2015.07.05 15:56:00
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1892. 4 man squads in Pubs? Then give us Team Deploy in FW!!!! - in General Discussions [original thread]
Aeon Amadi wrote: Actually... It does... Because newer players learn about the team-play mechanics that are available, such as squad orders and orbital bombardment. There are a lot of new players who learned about this game from when we were a...
- by deezy dabest - at 2015.07.05 15:50:00
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1893. 4 man squads in Pubs? Then give us Team Deploy in FW!!!! - in General Discussions [original thread]
thor424 wrote: Bright Cloud wrote: thor424 wrote: Why would playing together as a team, generating CP for a shot at PC be a bad thing? These are the necessary ingredients to make it all work. If farming means to play the game and try to ...
- by deezy dabest - at 2015.07.05 15:19:00
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1894. 4 man squads in Pubs? Then give us Team Deploy in FW!!!! - in General Discussions [original thread]
Bright Cloud wrote: deezy dabest wrote: Bright Cloud wrote: Forget about him hes probs jealous that he missed out of the free ISK and now hes seeking for revenge with stupid arguments that have no substance to them. No substance when ...
- by deezy dabest - at 2015.07.04 08:52:00
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1895. CCP You really need to address this problem before you lose VETERANS - in General Discussions [original thread]
BARAGAMOS wrote: Krixus Flux wrote: Dude, there has been plenty of threads that claim CCP will lose vets if they remove/nerf/buff X. While some have left, many have returned. CCP is not worrying about the extortion tactic. Every dev knows th...
- by deezy dabest - at 2015.07.04 08:22:00
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1896. 4 man squads in Pubs? Then give us Team Deploy in FW!!!! - in General Discussions [original thread]
Bright Cloud wrote: Forget about him hes probs jealous that he missed out of the free ISK and now hes seeking for revenge with stupid arguments that have no substance to them. No substance when I have very clearly shown out to not only farm...
- by deezy dabest - at 2015.07.04 08:08:00
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1897. Done. - in General Discussions [original thread]
I just wish we could have an event that was not completely destructive to normal game play. We have blueberries fighting over installation kills to start the match. Mid level players are not giving a damn about taking anything they are just far...
- by deezy dabest - at 2015.07.04 07:57:00
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1898. 4 man squads in Pubs? Then give us Team Deploy in FW!!!! - in General Discussions [original thread]
Aeon Amadi wrote: deezy dabest wrote: Aeon Amadi wrote: deezy dabest wrote: Aeon Amadi wrote: It isn't unreasonable to ask sixty days of any idea. Sixty days is a reasonable amount of time to see if something works, or doesn't, and...
- by deezy dabest - at 2015.07.03 22:40:00
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1899. 4 man squads in Pubs? Then give us Team Deploy in FW!!!! - in General Discussions [original thread]
Aeon Amadi wrote: deezy dabest wrote: Aeon Amadi wrote: It isn't unreasonable to ask sixty days of any idea. Sixty days is a reasonable amount of time to see if something works, or doesn't, and if you aren't willing to give a concept or ...
- by deezy dabest - at 2015.07.03 22:14:00
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1900. Would anyone support this? (CCP Ratatti) - in General Discussions [original thread]
I don't think there is any room left on the controller for activating active modules on your suit. Even without that I am not a fan even tho I would like to be able to adjust resistances in fittings.
- by deezy dabest - at 2015.07.03 20:06:00
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