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341. [request] limit number of HAV's per team! - in Feedback/Requests [original thread]
okay but yall can only have 4 av weapons, (including that guy whos forge sniping infantry) no more than 3 uplinks or 5 nanaohives only 4 guys can have a logi suit and only 8 can have an assault btw im not a tanker
- by deepfried salad gilliam - at 2014.01.20 02:45:00
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342. cal sentinel - in Feedback/Requests [original thread]
depleted recharge delay is 1 second the regular is 4 im pretty sure with 1 complex regulator and some rechargers it will will be regening to in a firefight to good
- by deepfried salad gilliam - at 2014.01.20 02:41:00
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343. insurgent class - in Feedback/Requests [original thread]
TheEnd762 wrote: 5% bonus to mag cap? Even with an 80 round SMG mag, that would only be 4 rounds. With a flaylock, you wouldn't even get one more round. the most i think it should be is 7, although seemingly weak enough we must consider it wh...
- by deepfried salad gilliam - at 2014.01.20 02:26:00
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344. Request: bonus for same race weapon and suite - in Feedback/Requests [original thread]
Pokey Dravon wrote: Bonuses should always encourage that race's tank and weapon type. for the base items yes, but i would like their to be some diffrent types that sorta crossbreed into diffrent styles after core stuff is added
- by deepfried salad gilliam - at 2014.01.20 02:23:00
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345. insurgent class - in Feedback/Requests [original thread]
i still think this should be a thing
- by deepfried salad gilliam - at 2014.01.20 02:20:00
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346. The things i hate about dust 514 - in Feedback/Requests [original thread]
plantary conquest is an isk farm plasma rifle has the wrong name i dont have an actual internet connection and can play it right now other then that i'm good:)
- by deepfried salad gilliam - at 2014.01.19 06:49:00
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347. [Suggestion] - Take Prototype Out of Pub Matches - in Feedback/Requests [original thread]
As a person who has never used anything above std I must say no
- by deepfried salad gilliam - at 2014.01.17 21:48:00
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348. Ferroscale plates and the Gallente Scout - in Feedback/Requests [original thread]
Stop trying to use your scout as a brick
- by deepfried salad gilliam - at 2014.01.17 12:51:00
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349. [Request: Heavy AV Weapon] Flak Cannon - in Feedback/Requests [original thread]
what will be the damage per missile for direct and splash what will the reload time be lock on time should be at least .7 and launched dumb fires can not track after shot whats to stop it from being dumb fired at infantry ? or atleast limit capab...
- by deepfried salad gilliam - at 2014.01.16 22:17:00
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350. [Feedback] so your changing the dropsuit bonuses - in Feedback/Requests [original thread]
honestly, its a judgement call on ccp if they do do a massive overhaul if the devs are still making the suits perform intended roles adequately id prefer no re-spec but if it changes the combat philosophy of the suit a re-spec is warrented ex. r...
- by deepfried salad gilliam - at 2014.01.15 04:47:00
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351. Things We NEED Before CLOAKS - in Feedback/Requests [original thread]
they have several diffrent teams if team a is doing project 1 and b doing 2 project 1 may be more important but team be is already done just add content when its finished order is irrelevant if it means delay on content
- by deepfried salad gilliam - at 2014.01.15 04:41:00
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352. Strategic Dropsuits? - in Feedback/Requests [original thread]
lvl 5 basic frames unlock this only 1 for each races light heavy and medium doesnt replace current proto basic frame just adds a second option now people actually try for proto basic
- by deepfried salad gilliam - at 2014.01.15 04:36:00
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353. [FEEDBACK] The smartest fix for the redline yet. - in Feedback/Requests [original thread]
how about a d.s. dock on the mcc, if you are getting redlined drop an entire squad behind from over head
- by deepfried salad gilliam - at 2014.01.15 04:29:00
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354. [Request] Futuristic Lazer targeting designation device - in Feedback/Requests [original thread]
Akdhar Saif wrote: In EVE they have Target Painters so they will possibly be named that. I like the idea and have thought of using them with mortar, missile teams. any painted target is auto locked for vehicle missiles,swarms and any other l...
- by deepfried salad gilliam - at 2014.01.15 00:13:00
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355. Before Removing Slots From Logistics.... - in Feedback/Requests [original thread]
Meee One wrote: Joel II X wrote: Logi suits ate supposed to be for support. It says so in the description. Yet, they are better assaults than actual assaults. The removal of slots is great, in my opinion. Says someone who has never played...
- by deepfried salad gilliam - at 2014.01.15 00:00:00
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356. insurgent class - in Feedback/Requests [original thread]
so i heard their changing the mimnatar assault bonus but i really wanted to make a suit based on it so i was thinking their should be a class like that it just seems fun role bonus 5% mag capacity and total ammo of sidearms mimnatar 2% larger rad...
- by deepfried salad gilliam - at 2014.01.14 23:51:00
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357. before you change logi suits...can we get 2 variants - in Feedback/Requests [original thread]
you can do that just adjust your fitting to perform either role
- by deepfried salad gilliam - at 2014.01.14 04:38:00
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358. my idea for matchmaking - in Feedback/Requests [original thread]
basically our greed and fears fix our match making
- by deepfried salad gilliam - at 2014.01.14 04:35:00
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359. my idea for matchmaking - in Feedback/Requests [original thread]
have high low null sec battles (applies to pubs only) the only diffrence in the battles is pay null pays best high pays worst how does this work simple i want better rewards i go to high sec ,but lots of good people want good rewards so the goo...
- by deepfried salad gilliam - at 2014.01.14 04:34:00
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360. I guess I will try it here - in Feedback/Requests [original thread]
no, you put to much faith in the community. alot of people would max out core skills to go kd/r padding in 1.0 to many divisions for small player base i dont agree on gear limitations anyway
- by deepfried salad gilliam - at 2014.01.14 04:25:00
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