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61. dual wielding - in Feedback/Requests [original thread]
tander09 wrote: deepfried salad gilliam wrote: Godin Thekiller wrote: no yes F**K NO! Every sidearm should be dual wielded! but if it came down to no dual wielding or pistol dual wielding which would you prefer?
- by deepfried salad gilliam - at 2014.04.07 22:46:00
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62. The Logi and The Equipment Nerf - in Feedback/Requests [original thread]
Thor Odinson42 wrote: I'm going to keep this short and hopefully expand on my thoughts throughout the discussion. First, I believe the logi bonuses and the equipment nerf went too far. I think that is pretty apparent by the lack of logi that y...
- by deepfried salad gilliam - at 2014.04.07 22:44:00
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63. dual wielding - in Feedback/Requests [original thread]
Godin Thekiller wrote: no yes
- by deepfried salad gilliam - at 2014.04.07 22:33:00
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64. The amarr grenade. - in Feedback/Requests [original thread]
it should have an animation where you drop a disc on the ground while throwing that way it seems like your stepping on on end of a worm hole generator edit a delayed(6-9 seconds) variant would be great to
- by deepfried salad gilliam - at 2014.04.07 22:31:00
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65. dual wielding - in Feedback/Requests [original thread]
Pokey Dravon wrote: Hecarim Van Hohen wrote: I couldn't resist it anymore, sorry Link http://25.media.tumblr.com/tumblr_m6l6o8EiMJ1r0bbrto1_1280.png On a more serious note, as cool as Dual Wielding would be, I feel that currently it...
- by deepfried salad gilliam - at 2014.04.07 22:21:00
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66. Dropship 'autohover' - in Feedback/Requests [original thread]
yes, id be able to park my ds and shoot for once lol also crus only work if someone is inside of it and vehicle locks would be near mandatory for this or it woulfd be like im sitting their defending an objective lotty daughty dahh "wait why am ...
- by deepfried salad gilliam - at 2014.04.07 20:32:00
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67. dual wielding - in Feedback/Requests [original thread]
Chief-Shotty wrote: Dual Freedom Mass Drivers.........commando reload bonus too... *Laughs Maniacally while loading a mass driver * mass drivers are not side arms
- by deepfried salad gilliam - at 2014.04.07 20:27:00
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68. mimnatar scout bonus? - in Feedback/Requests [original thread]
instead of a bonus to nova knife damage(caldari tech?) can it be changed to flaylock damage or explosion radius or clip size? please? ill be honest i just want to play with my flays and the mimnatar scout nk bonus bugs me.
- by deepfried salad gilliam - at 2014.04.07 02:24:00
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69. A change to comms: Removing the clutter. - in Feedback/Requests [original thread]
i feel the pudh to talk button could be used for something like a toggle between commanders and squads
- by deepfried salad gilliam - at 2014.04.07 02:09:00
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70. dual wielding - in Feedback/Requests [original thread]
Talos Vagheitan wrote: deepfried salad gilliam wrote: allow dual wielding within the light weapon slot if i add a side arm into the light weapon slot, another sidearm slot will pop up labeled left hand weapon upside dual weapons downside sl...
- by deepfried salad gilliam - at 2014.04.07 01:55:00
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71. dual wielding - in Feedback/Requests [original thread]
X7 lion wrote: BL4CKST4R wrote: deepfried salad gilliam wrote: allow dual wielding within the light weapon slot if i add a side arm into the light weapon slot, another sidearm slot will pop up labeled left hand weapon upside dual weapons...
- by deepfried salad gilliam - at 2014.04.07 01:53:00
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72. dual wielding - in Feedback/Requests [original thread]
allow dual wielding within the light weapon slot if i add a side arm into the light weapon slot, another sidearm slot will pop up labeled left hand weapon upside dual weapons downside slower reload times, less accurate hip fire, no ads why? beca...
- by deepfried salad gilliam - at 2014.04.07 00:11:00
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73. Proposed solution to Suit Balance - in Feedback/Requests [original thread]
click the link in my signature, you my enjoy the idea.
- by deepfried salad gilliam - at 2014.04.06 21:16:00
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74. (idea) new vehicle: motorcycles - in Feedback/Requests [original thread]
or these lol, i really want one. This howevor seems like if it was rusty it would be a mimnatar one to me.
- by deepfried salad gilliam - at 2014.04.06 21:12:00
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75. Sniper Rifle -> Magnet Rifle - in Feedback/Requests [original thread]
no its caldari tech, its meant to have insane range
- by deepfried salad gilliam - at 2014.04.06 21:06:00
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76. Remove overall KD stats - in Feedback/Requests [original thread]
Talos Vagheitan wrote: For several reasons. - The varying game types are too different for an overall KD to mean anything. - People who continually run Ambush in full proto squads shouldn't get any more credit than they deserve. Believe it...
- by deepfried salad gilliam - at 2014.04.06 20:58:00
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77. capacitors - in Feedback/Requests [original thread]
sidenote:this would actually make the amaar scout bonus useful the bonus would apply to capacitor allowing them to run and cloak longer than other suits
- by deepfried salad gilliam - at 2014.04.06 20:55:00
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78. capacitors - in Feedback/Requests [original thread]
Voidghoul wrote: How would they replace stamina...? - -V rename it capacitor, running means the servo motors in you're suit are working harder and drawing more power than your suit can produce, so it drains your capacitor. other equipment u...
- by deepfried salad gilliam - at 2014.04.06 02:10:00
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79. Proposed Ideas to Improve Planetary Conquest - in Feedback/Requests [original thread]
Kain Spero wrote: Increase Clone Pack Size to 200 Clones at 80 million ISK a piece. id prefer to just buy each clone individually, 400 k each
- by deepfried salad gilliam - at 2014.04.06 01:41:00
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80. Caldari Missiles [rifle] and Gallente drones [equipment] - in Feedback/Requests [original thread]
BL4CKST4R wrote: deepfried salad gilliam wrote: BL4CKST4R wrote: Caldari Missile Launcher (Needs a name) It is a light AI tactical rifle, that fires in single shot, low rof high damage rounds. Holding the fire button fires 3 rounds at on...
- by deepfried salad gilliam - at 2014.04.06 01:30:00
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