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301. [Suggestion] Make Race and Bloodline matter in character creation - in Feedback/Requests [original thread]
remove wall of text-replace with brief 1 paragraph explanation of race then 1 paragraph on bloodline (maybe less) your starter fits are determined by bloodline you are pre-skilled by bloodline
- by deepfried salad gilliam - at 2014.01.30 05:02:00
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302. Can we have grenades that affect armor? - in Feedback/Requests [original thread]
Maciej Szambelan wrote: Bit unfair beeing caldari with all shield bonuses when the flux granades take it all down in a second. Armor racies have so much advantage over shield ones. Can you look into bringing in armor grenades? all other gren...
- by deepfried salad gilliam - at 2014.01.30 04:57:00
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303. changing slots for modules - in Feedback/Requests [original thread]
would you be in favor of making armor reps high slots and dmg mods low slots?
- by deepfried salad gilliam - at 2014.01.30 04:54:00
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304. speeders - in Feedback/Requests [original thread]
Squagga wrote: Can't decide weather I'd rather have this or an MTAC ... just kidding I'd rather have an MTAC!!! i just want to run a squad of speeders to drive around harrasing infantry and tanks alike
- by deepfried salad gilliam - at 2014.01.30 04:50:00
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305. speeders - in Feedback/Requests [original thread]
already planed but give it a single small turret thats fixed straight forward
- by deepfried salad gilliam - at 2014.01.30 02:45:00
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306. Make starter Fits Reflect their race in 1.8 - in Feedback/Requests [original thread]
Lazy Scumbag wrote: They haven't made any militia grade versions of any of the new weapons yet either. it would be easy, they dont have to change anything except name item id cpu/pg mag size
- by deepfried salad gilliam - at 2014.01.30 02:42:00
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307. insurgent class - in Feedback/Requests [original thread]
Lazy Scumbag wrote: deepfried salad gilliam wrote: Roger Cordill wrote: message from Godin: This seems pointless tbh. The Scouts already have high regens, andgiving them 2 eq. slots would make them the same as the Scouts. This should just...
- by deepfried salad gilliam - at 2014.01.30 02:39:00
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308. insurgent class - in Feedback/Requests [original thread]
Banjo Robertson wrote: + 5% or + 0.4 clip size per level. 25%/ +2 clip size at level 5. so you get +25% or +2 whichever is greater?
- by deepfried salad gilliam - at 2014.01.29 23:04:00
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309. SP Boosters for the working man. - in Feedback/Requests [original thread]
Komodo Jones wrote: CPM has talked about boosters that just give you a certain amount of bonus SP instead of going into a certain time frame, this would go in conjunction with the idea of the SP pool where all or some of the SP you have missed ...
- by deepfried salad gilliam - at 2014.01.29 22:53:00
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310. SP Boosters for the working man. - in Feedback/Requests [original thread]
it would have to be a fraction of the time available a 1 day booster and a 1.5 hour booster should cost the same real life money call them complex (amount of time on them) boosters
- by deepfried salad gilliam - at 2014.01.29 22:51:00
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311. insurgent class - in Feedback/Requests [original thread]
Roger Cordill wrote: message from Godin: This seems pointless tbh. The Scouts already have high regens, andgiving them 2 eq. slots would make them the same as the Scouts. This should just be a T1 frame once tiercide comes. Also, it should have ...
- by deepfried salad gilliam - at 2014.01.29 22:45:00
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312. insurgent class - in Feedback/Requests [original thread]
bump
- by deepfried salad gilliam - at 2014.01.29 19:13:00
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313. the anti logi - in Feedback/Requests [original thread]
ADAM-OF-EVE wrote: any equipment fit to this logi is warped to deadly purposes. the lethal injection - opposite of the needle, this item destroys armor with a single prick. nano thief - opposite of the nanohive, this item steals ammo and gren...
- by deepfried salad gilliam - at 2014.01.29 19:00:00
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314. Heavy Sentinels Light Weapons - in Feedback/Requests [original thread]
[url]http://www.youtube.com/watch?v=n_LlH2c5dyA&list=PLul12rRxdZ18l3XIoKhKB_gtX9PN3ZI9z[/url] start watching around 1:20
- by deepfried salad gilliam - at 2014.01.29 18:56:00
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315. Heavy Sentinels Light Weapons - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: I strongly appose. Going to just copy/paste this here. KAGEHOSHI Horned Wolf wrote: People are still whining about it? GET OVER IT Light weapon slots can support sidearm slots, therefore it makes sense for that...
- by deepfried salad gilliam - at 2014.01.29 18:47:00
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316. Heavy Sentinels Light Weapons - in Feedback/Requests [original thread]
no one puts light weapons on a sentinel because they had a commando they use light weapons because 1.their better in nearly all situations 2.most likely already skilled from medium suits not commandos
- by deepfried salad gilliam - at 2014.01.29 18:45:00
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317. daily bonus - in Feedback/Requests [original thread]
Abe Foster wrote: I would think that if CCP made it so one would have to be in for 4 min. then people would just leave the PS3 on for 4 min. I think It would be better if you could get 3k(or however much you would earn that day) SP for just lo...
- by deepfried salad gilliam - at 2014.01.29 18:41:00
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318. daily bonus - in Feedback/Requests [original thread]
Secondarius Maximus wrote: deepfried salad gilliam wrote: Secondarius Maximus wrote: make it too hard and people are not logging in ever. it is just good that you get something just by starting game, so you at least remember that you hav...
- by deepfried salad gilliam - at 2014.01.28 16:12:00
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319. Reduce speed while backpeddling - in Feedback/Requests [original thread]
Asha Starwind wrote: Ulysses Knapse wrote: Asha Starwind wrote: Ulysses Knapse wrote: OverIord Ulath wrote: Should be at least a 20-30% speed penalty for backpedaling. There's only a 10% speed penalty for walking sideways, but...
- by deepfried salad gilliam - at 2014.01.28 03:13:00
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320. Reduce speed while backpeddling - in Feedback/Requests [original thread]
Asha Starwind wrote: Ulysses Knapse wrote: OverIord Ulath wrote: Should be at least a 20-30% speed penalty for backpedaling. There's only a 10% speed penalty for walking sideways, but you want up to a 30% penalty for walking backwar...
- by deepfried salad gilliam - at 2014.01.28 03:10:00
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