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161. next triple SP week - in General Discussions [original thread]
Personally I'd like if CCP either did a 3x SP once a month or every time they released an Update.
- by dday3six - at 2013.07.14 21:16:00
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162. >5000 Players - in General Discussions [original thread]
Basically I look at it like this. With Dust you're banking on potential, but right now their are several distractions layered over that potential. Obstructions such as Harsh New Player Experience, Buggy Gameplay, Numerous Balance Issues, A Tedious...
- by dday3six - at 2013.07.14 21:10:00
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163. [Suggestion] Infinite Ammunition For Amarr Weapons - in Feedback/Requests [original thread]
Lt Royal wrote: RuckingFetard wrote: By the title, I mean that all Amarr weapons use batteries instead of magazines/clips/whatever, which are destroyed when you overheat your weapon. So, if you carry Amarr weapons, you will also have a few s...
- by dday3six - at 2013.07.14 19:59:00
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164. Yes its a fps but its also an mmo - in General Discussions [original thread]
I have trouble digesting how 16 vs 16 is massive. The hinging factor would have to be the cross platform chat I suppose, but really at the moment it Dust is just a lobby shooter with a very long grind. Might it be MMO at some point sure, but right...
- by dday3six - at 2013.07.14 03:54:00
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165. Should Nanohives Be Replaced With Indestructible Supply Depots??? - in General Discussions [original thread]
I think the biggest issue would be how this could center combat around Depots. However it might be interesting to alongside the normal depots have a depot which needs to be repaired, then perhaps hacked before use and can be repaired again after b...
- by dday3six - at 2013.07.14 03:47:00
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166. Two Things I Noticed About Those Supporting Respecs - in General Discussions [original thread]
RKKR wrote: Or in other words: they should have taken their time to test a good SP-system (and the rest of the basics) before "releasing" the game. If I had to hazard a guess I'd say Dust's development reached a point that it needed to be "r...
- by dday3six - at 2013.07.13 20:08:00
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167. Two Things I Noticed About Those Supporting Respecs - in General Discussions [original thread]
Maken Tosch wrote: No you don't. Not unless I'm running for the CPM or the CSM which I can't imagine myself doing... ever. I was just being nice enough to tell you my stake in this. Overall, I look at it from an economic and data-gathering sta...
- by dday3six - at 2013.07.13 20:05:00
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168. Two Things I Noticed About Those Supporting Respecs - in General Discussions [original thread]
Maken Tosch wrote: dday3six wrote: Maken Tosch, I can't take much you say about respecs seriously considering you're dog in the hunt is you quitting both Dust and Eve Online and/or you trying to organize more Jita Riots. I'm not in the mo...
- by dday3six - at 2013.07.13 19:24:00
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169. No offense - in General Discussions [original thread]
Yeah welcome to Dust. Here the hills have hands.
- by dday3six - at 2013.07.13 19:20:00
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170. Two Things I Noticed About Those Supporting Respecs - in General Discussions [original thread]
Jastad wrote: I think we need 1 respec/year I was once in the no-respecc side, till the commando come out. I like the new suit, but after CCP drop it to the game i found that the suit need a particular set up, different from other suit. So n...
- by dday3six - at 2013.07.13 19:18:00
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171. Two Things I Noticed About Those Supporting Respecs - in General Discussions [original thread]
Maken Tosch, I can't take much you say about respecs seriously considering you're dog in the hunt is you quitting both Dust and Eve Online and/or you trying to organize more Jita Riots.
- by dday3six - at 2013.07.13 19:06:00
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172. [Suggestion] Infinite Ammunition For Amarr Weapons - in Feedback/Requests [original thread]
I wish Scrambler and Laser weaponry worked similarly to Plasma weapons in Space Marine. Basically you have an "ammo" store but instead of reloading you hold the reload button to vent heat.
- by dday3six - at 2013.07.13 06:21:00
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173. CCP - Allow Respecs Every 90 Days for AUR - in Feedback/Requests [original thread]
Meeko Fent wrote: RA Drahcir wrote: not reading all of this thread because it is just about 16mil sp mercs that already had their respecs arguing for no more respecs while people with 7mil or less wanting to fix their mistakes/experimenting/...
- by dday3six - at 2013.07.13 05:20:00
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174. CCP - Allow Respecs Every 90 Days for AUR - in Feedback/Requests [original thread]
Malkai Inos wrote: dday3six wrote: Malkai Inos wrote: Maken Tosch wrote: [...]Economic impact is one reason I am against it. We don't have an economy now, but when it does come along the respecs will hurt market speculators and traders...
- by dday3six - at 2013.07.13 05:18:00
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175. Being shot around corners? - in Feedback/Requests [original thread]
It's possible that latency is the issue. Basically they shot you before you got around the corner and lag make it appear as if shots are coming through solid objects. It could also be that it only looks as if you're around the corner because of ...
- by dday3six - at 2013.07.13 02:14:00
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176. CCP - Allow Respecs Every 90 Days for AUR - in Feedback/Requests [original thread]
Maken Tosch wrote: LongLostLust wrote: "Near future" meaning what exactly? Knowing CCP, I would say six months to a year from now. And that's just me being overly optimistic. But that is a full grown industry we are talking here. It would...
- by dday3six - at 2013.07.13 02:08:00
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177. CCP - Allow Respecs Every 90 Days for AUR - in Feedback/Requests [original thread]
Maken Tosch wrote: dday3six wrote: Malkai Inos wrote: Maken Tosch wrote: [...]Economic impact is one reason I am against it. We don't have an economy now, but when it does come along the respecs will hurt market speculators and traders...
- by dday3six - at 2013.07.13 01:55:00
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178. CCP - Allow Respecs Every 90 Days for AUR - in Feedback/Requests [original thread]
Malkai Inos wrote: Maken Tosch wrote: [...]Economic impact is one reason I am against it. We don't have an economy now, but when it does come along the respecs will hurt market speculators and traders who devoted months or a whole year doing...
- by dday3six - at 2013.07.13 01:44:00
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179. How one respec per update helps balance - in General Discussions [original thread]
CharCharOdell wrote: Maken Tosch wrote: Just because other games have respec features, that doesn't mean Dust 514 is obligated to have it. CCP has already made clear, whether directly or implied, that there will be no more respecs. I don'...
- by dday3six - at 2013.07.12 08:37:00
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180. How one respec per update helps balance - in General Discussions [original thread]
We are 138 wrote: You must have made mistakes in your current build. You must also have the inability to save back a mil or so of SP. These are your problems. NO MORE RESPECS. Stop spending all your SP on the flavor of the week. We know about a...
- by dday3six - at 2013.07.12 05:31:00
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