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481. This game still has a red line. - in General Discussions [original thread]
Joseph Ridgeson wrote: darkiller240 wrote: Replace it with a shield that blocks eny kind of shots BAM Fixed next problem You are an ADS pilot, yes? How would you feel if you were 1 shot from killing a Militia tank but he slips into the R...
- by darkiller240 - at 2014.02.16 09:29:00
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482. Assault dropship costs are insane - in General Discussions [original thread]
Pvt Numnutz wrote: darkiller240 wrote: What do you mean backward? I mean opposite of the normal ideology of dust. Pythons fit proto to survive rather than slay, spam is actually worse than just 3 ADS and is only effective with skilled pilo...
- by darkiller240 - at 2014.02.16 09:22:00
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483. This game still has a red line. - in General Discussions [original thread]
Replace it with a shield that blocks eny kind of shots BAM Fixed next problem
- by darkiller240 - at 2014.02.16 09:16:00
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484. Assault dropship costs are insane - in General Discussions [original thread]
Pvt Numnutz wrote: straya fox wrote: Fair enough guys you have convinced me, make them cheaper, but there has to be a counter besides a rail tank. If AV is not buffed then things are going to be in a terrible state. I have knocked off a few...
- by darkiller240 - at 2014.02.16 09:09:00
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485. Assault dropship costs are insane - in General Discussions [original thread]
Godin Thekiller wrote: KAGEHOSHI Horned Wolf wrote: A freshly bought unmodified assault dropship costs about as much as a decently fitted tank (certainly more than a very effective 70k tank). There is no reason why it should be so costly. ...
- by darkiller240 - at 2014.02.16 09:00:00
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486. A look at your average "no show" battle in Dust 514 - in General Discussions [original thread]
Top gear is for pussies
- by darkiller240 - at 2014.02.16 08:57:00
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487. Vehicle Shield Physics are wrong - in General Discussions [original thread]
Godin Thekiller wrote: Didn't you already do this? Yea in suggest part of the forums but no one goes there...........
- by darkiller240 - at 2014.02.16 08:53:00
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488. Vehicle Shield Physics are wrong - in General Discussions [original thread]
Joseph Ridgeson wrote: I don't see anything that would immediately make me think that shields on vehicles or dropsuits would react the same way. It is the ship that is self-correcting their propulsion in order avoid damage to the structure itse...
- by darkiller240 - at 2014.02.16 08:51:00
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489. Assault dropship costs are insane - in General Discussions [original thread]
Auris Lionesse wrote: Insanely high cost goes hand and hand with being insanely overpowered. ......................................__................................................ .............................,-~*`-»lllllll`*~,...............
- by darkiller240 - at 2014.02.16 08:50:00
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490. Vehicle Shield Physics are wrong - in General Discussions [original thread]
Xocoyol Zaraoul wrote: The puny little shields on our vehicles likely have much lower "thresholds" as described in the article, hence sustaining damage. The EVE ships would not take any damage either from a Combat Rifle, yet our vehicles will ...
- by darkiller240 - at 2014.02.16 08:48:00
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491. DERPSHIPS! An inquiry - in General Discussions [original thread]
Rails great for AV-- nothing else Blasters--don't even try
- by darkiller240 - at 2014.02.16 08:42:00
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492. Assault dropship costs are insane - in General Discussions [original thread]
straya fox wrote: Fair enough guys you have convinced me, make them cheaper, but there has to be a counter besides a rail tank. If AV is not buffed then things are going to be in a terrible state. I have knocked off a few with my forge gun but...
- by darkiller240 - at 2014.02.16 08:41:00
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493. Vehicle Shield Physics are wrong - in General Discussions [original thread]
Spkr4theDead wrote: darkiller240 wrote: Enything i got wrong? Yeah, your grammar and spelling. Stay on topic
- by darkiller240 - at 2014.02.16 08:38:00
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494. CCP, Please Nerf Dust 514 - in General Discussions [original thread]
Dust Got nerfed From the start If we had the carbon engine this would be a much better game
- by darkiller240 - at 2014.02.16 08:36:00
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495. Vehicle Shield Physics are wrong - in General Discussions [original thread]
Found something interesting soooo... https://wiki.eveonline.com/en/wiki/Shields And the fixing LAVs with shield cant sub-stain terrain damage or get killed bya tank raming Nether can Dropships Dropships cant have knockback effect with a shiel...
- by darkiller240 - at 2014.02.16 08:34:00
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496. CCP: Get rid of Vehicle Recall - in General Discussions [original thread]
Aero Yassavi wrote: Getting rid of vehicle recall all together is not the solution. Vehicles are not needed for an entire match all the time. This was especially painful for dropship pilots in Chromosome who either had to fly a dropship for the...
- by darkiller240 - at 2014.02.16 08:29:00
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497. Assault dropship costs are insane - in General Discussions [original thread]
straya fox wrote: NK Scout wrote: straya fox wrote: Look champ 'proto' when used in relation to vehicles means modules and weapons. If you want the power then f*cking pay for it, or get on the ground and risk your KDR like everyone else...
- by darkiller240 - at 2014.02.16 08:20:00
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498. Assault dropship costs are insane - in General Discussions [original thread]
Cody Sietz wrote: They need to stay expensive in order to prevent spam. Case and point, tanks. Becuase good Assult dropship pilots are really common Its the biggest SP/Skill ( And Isk wich is a problem) sink in the game of course its gotto b...
- by darkiller240 - at 2014.02.16 08:10:00
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499. Fanfest 2014! - in General Discussions [original thread]
were and when?
- by darkiller240 - at 2014.02.15 21:05:00
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500. Curious - in General Discussions [original thread]
Onesimus Tarsus wrote: Aziagarth Haus wrote: If CCP were to add a function in the Progression tab in the post-battle result screen that told you how much you lost in battle via ISK or AUR, would people find it useful? I mean this by giving y...
- by darkiller240 - at 2014.02.15 20:50:00
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