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darkiller240
WarRavens League of Infamy
394
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Posted - 2014.02.16 08:34:00 -
[1] - Quote
Found something interesting soooo... https://wiki.eveonline.com/en/wiki/Shields
And the fixing
LAVs with shield cant sub-stain terrain damage or get killed bya tank raming Nether can Dropships Dropships cant have knockback effect with a shield
Enything i got wrong?
"Insanity: doing the same thing over and over again and expecting different results." - Albert Einstein
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Spkr4theDead
Red Star. EoN.
1836
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Posted - 2014.02.16 08:36:00 -
[2] - Quote
darkiller240 wrote:
Enything i got wrong?
Yeah, your grammar and spelling.
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
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darkiller240
WarRavens League of Infamy
394
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Posted - 2014.02.16 08:38:00 -
[3] - Quote
Spkr4theDead wrote:darkiller240 wrote:
Enything i got wrong?
Yeah, your grammar and spelling. Stay on topic
"Insanity: doing the same thing over and over again and expecting different results." - Albert Einstein
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Xocoyol Zaraoul
Superior Genetics
1852
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Posted - 2014.02.16 08:46:00 -
[4] - Quote
The puny little shields on our vehicles likely have much lower "thresholds" as described in the article, hence sustaining damage.
The EVE ships would not take any damage either from a Combat Rifle, yet our vehicles will register it briefly, so this already clues us in that there are much lower kinetic thresholds.
As for the derpships recoiling, likely an automated countermeasure to keep you from completely collapsing the shields, as in space you can just "bounce away" but on the ground, well... The planet wins, every time, so you have to bounce or die.
"You see those red dots over there?
Go and shoot them until you see a +50 on the screen" - Arkena Wyrnspire
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darkiller240
WarRavens League of Infamy
394
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Posted - 2014.02.16 08:48:00 -
[5] - Quote
Xocoyol Zaraoul wrote:The puny little shields on our vehicles likely have much lower "thresholds" as described in the article, hence sustaining damage.
The EVE ships would not take any damage either from a Combat Rifle, yet our vehicles will register it briefly, so this already clues us in that there are much lower kinetic thresholds.
As for the derpships recoiling, likely an automated countermeasure to keep you from completely collapsing the shields, as in space you can just "bounce away" but on the ground, well... The planet wins, every time, so you have to bounce or die. well umm yea sure what ever you win * Walks away quietly *
"Insanity: doing the same thing over and over again and expecting different results." - Albert Einstein
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Joseph Ridgeson
WarRavens League of Infamy
554
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Posted - 2014.02.16 08:49:00 -
[6] - Quote
I don't see anything that would immediately make me think that shields on vehicles or dropsuits would react the same way. It is the ship that is self-correcting their propulsion in order avoid damage to the structure itself, so LAV into Tank or Dropship into ground would still be devastating. I forget the exact scenario but I know that one of the reasons (like they need one to kill each other) for the recent Gallente-Caldari war was because a station by X side was rammed into by a capital ship by Y side, killing everyone aboard. This means that impact death is still possible via EVE lore. Something moving fast and/or being very heavy is still packing a lot of kinetic energy, which does damage shields.
From that article, yes, it seems that Dropships shouldn't alter and swing violently when hit with a weapon. |
darkiller240
WarRavens League of Infamy
395
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Posted - 2014.02.16 08:51:00 -
[7] - Quote
Joseph Ridgeson wrote:I don't see anything that would immediately make me think that shields on vehicles or dropsuits would react the same way. It is the ship that is self-correcting their propulsion in order avoid damage to the structure itself, so LAV into Tank or Dropship into ground would still be devastating. I forget the exact scenario but I know that one of the reasons (like they need one to kill each other) for the recent Gallente-Caldari war was because a station by X side was rammed into by a capital ship by Y side, killing everyone aboard. This means that impact death is still possible via EVE lore. Something moving fast and/or being very heavy is still packing a lot of kinetic energy, which does damage shields.
From that article, yes, it seems that Dropships shouldn't alter and swing violently when hit with a weapon. :)
"Insanity: doing the same thing over and over again and expecting different results." - Albert Einstein
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Godin Thekiller
OSG Planetary Operations Covert Intervention
1707
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Posted - 2014.02.16 08:52:00 -
[8] - Quote
Didn't you already do this?
'lights cigar' fuck with me, and I'll melt your face off. Gallente forever!
Blup Blub Bloop. Translation: Die -_-
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darkiller240
WarRavens League of Infamy
395
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Posted - 2014.02.16 08:53:00 -
[9] - Quote
Godin Thekiller wrote:Didn't you already do this? Yea in suggest part of the forums but no one goes there...........
"Insanity: doing the same thing over and over again and expecting different results." - Albert Einstein
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Godin Thekiller
OSG Planetary Operations Covert Intervention
1707
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Posted - 2014.02.16 08:55:00 -
[10] - Quote
darkiller240 wrote:Godin Thekiller wrote:Didn't you already do this? Yea in suggest part of the forums but no one goes there...........
That's why I post everything here; you get more (and technically less) of a chance to get a dev to see your stuff here.
'lights cigar' fuck with me, and I'll melt your face off. Gallente forever!
Blup Blub Bloop. Translation: Die -_-
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