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21. [request] right order of development of dust514 special for CCP. - in Feedback/Requests [original thread]
up i want play game, now we have slide show with delay :( we need 30+ FPS and no inputlag. Now we have 24 FPS as i can guess according to pirates.
- by dalt ud - at 2013.06.09 21:06:00
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22. [feedback] assault dropships - just joke? Total useless. - in Feedback/Requests [original thread]
minimum pilots is no reason to forget about this thread!!!
- by dalt ud - at 2013.06.07 12:35:00
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23. [request] right order of development of dust514 special for CCP. - in Feedback/Requests [original thread]
Arkena Wyrnspire wrote: Agreed partially. Balance is also important - and an easier fix. balance is tweakable, stable engine is necessary at start
- by dalt ud - at 2013.06.07 10:50:00
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24. [request] right order of development of dust514 special for CCP. - in Feedback/Requests [original thread]
I know you work for money, but if players not satisfied by game.... its easy to lost them. I like this game but you already lost me, i will wait for item 1 in future updates. 1. stable engine with stable 30+ FPS and no inputlag 2. private matches...
- by dalt ud - at 2013.06.07 10:05:00
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25. PC dictated by good players alone due to 16vs16 - in Feedback/Requests [original thread]
Jathniel wrote: The rest of their knowledge can come from actual matches, with squad mates in pub matches, etc. They cant. If anyone can - we need no training ground, and we have not bad players.
- by dalt ud - at 2013.06.07 07:34:00
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26. PC dictated by good players alone due to 16vs16 - in Feedback/Requests [original thread]
trollsroyce wrote: There is no room for bad or even average players in it. Same for ANY multiplayer shooter. 10% players have skill, 90% have no skill. Sad but true. On most important clan/corp battles - no room for bad and average players...
- by dalt ud - at 2013.06.06 20:49:00
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27. [request/feedback] LAV is underpowered now - in Feedback/Requests [original thread]
Text Grant wrote: +1 also the turrets in the game shoot at lavs too much. they need their AI nerfed No, just let us hack it from a little bigger distance in automode, i think 100-150 meters will enough. Of course we dont need to leave LAV ...
- by dalt ud - at 2013.06.01 12:06:00
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28. [request/feedback] LAV is underpowered now - in Feedback/Requests [original thread]
1. Let us dont leave LAV for capture object, when we leave it enemy can kill us, its unfair. 2. LAV can survive vs 8 prototype Lai Dai grenades only, its stupid, we must survive after 20 grenades. 3. LAV is so slow, enemy have time to throw 1 gren...
- by dalt ud - at 2013.06.01 11:39:00
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29. [feedback] assault dropships - just joke? Total useless. - in Feedback/Requests [original thread]
Klivve Cussler wrote: You have to hit-and-fade though. first minute of battle: ADS seek-and-hit - got 1-2 frags second minute of battle: ADS seek-and-hit - got 1-2 frags third minute of battle: some enemies got AV weapons.... all next m...
- by dalt ud - at 2013.05.31 06:33:00
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30. [feedback] assault dropships - just joke? Total useless. - in Feedback/Requests [original thread]
Yeah, redzone is most stupid thing. And easiest to fix it :( Balance of aicraft is very important. I understand it. If overbuff ADS - it will OP and will kill everything. What meam ADS is OP? When ADS or DS can survive long time and kill peopl...
- by dalt ud - at 2013.05.30 14:58:00
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31. [feedback] assault dropships - just joke? Total useless. - in Feedback/Requests [original thread]
Up thread tanks have alarm signal for mines And dropship must have alarm when swarm launcher begin try to lock me. And frequent beep-beep-beep when rockets follow me.
- by dalt ud - at 2013.05.30 12:29:00
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32. [feedback] flaylock proficiency skills for reducing PG - i think its joke - in Feedback/Requests [original thread]
this pistols have 45/2 CPU/PG usage and tree of skil have skill for reducing PG for 3%.... 2-(2*15)/100=1.7 and in dust514 its still 2. Very usefull skilll
- by dalt ud - at 2013.05.27 13:48:00
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33. [feedback] DS3 users - have no chances for competition vs top kbm users, no reas... - in Feedback/Requests [original thread]
Rei Shepard wrote: Godin Thekiller wrote: I hate kb/m for dropsuit gameplay. I can't aim for **** with it. But, I do like it for my tanks. I can still kill people quite well with my freefit scout suit and shotgun, even if I know that person ...
- by dalt ud - at 2013.05.27 13:17:00
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34. [feedback] DS3 users - have no chances for competition vs top kbm users, no reas... - in Feedback/Requests [original thread]
KBM users and DS3 users must push to CCP to make FINE controls for ds3. Why both? Coz if ds3 controls will fine - maybe no one will ask about nerf kbm. p.s. for now, i dont play dust514 since yesterday, coz too many problems. Invictible LAVs, un...
- by dalt ud - at 2013.05.27 10:55:00
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35. [feedback] DS3 users - have no chances for competition vs top kbm users, no reas... - in Feedback/Requests [original thread]
Jathniel wrote: It's not that bad, dalt ud. I'm a kbm guy, and I see you ds3 guys circle strafing all the time. kbm gives us faster target acquisition speed, but you guys can aim almost as fast, and you have better and smoother movements, wit...
- by dalt ud - at 2013.05.27 10:50:00
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36. [feedback] DS3 users - have no chances for competition vs top kbm users, no reas... - in Feedback/Requests [original thread]
Laurent Cazaderon wrote: dalt ud wrote: Laurent Cazaderon wrote: My team is full DS3 and i'm the only KBM user. Yet we do pretty fine in PC or anywhere else. Also, know that at the moment, aiming with mouse is difficult due to latest cha...
- by dalt ud - at 2013.05.27 08:13:00
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37. [feedback] DS3 users - have no chances for competition vs top kbm users, no reas... - in Feedback/Requests [original thread]
Otoky wrote: dalt ud wrote: Otoky wrote: I think you have to accept the fact that some players are simply better than you and this whole threat is just a comfortable excuse. It sooo strange, but better players are kbm users (90%). So ...
- by dalt ud - at 2013.05.27 08:02:00
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38. [feedback] DS3 users - have no chances for competition vs top kbm users, no reas... - in Feedback/Requests [original thread]
Otoky wrote: Thats not 10%, its about 2-3% top and you ask CCP to disable kbm because of that 2-3%. I want better controls for gamepad at first. CCP do nothing, so i created the thread. When mouse was broken at 6th may - here was unstopab...
- by dalt ud - at 2013.05.27 07:42:00
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39. [feedback] DS3 users - have no chances for competition vs top kbm users, no reas... - in Feedback/Requests [original thread]
Otoky wrote: I think you have to accept the fact that some players are simply better than you and this whole threat is just a comfortable excuse. It sooo strange, but better players are kbm users (90%). So we returned to start of discussion.
- by dalt ud - at 2013.05.27 07:40:00
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40. [feedback] DS3 users - have no chances for competition vs top kbm users, no reas... - in Feedback/Requests [original thread]
XiBravo wrote: The only cheat I see is a guy with nearly 700 shields that start regenerating in seconds...ck.o bullsht here is macros on kbm or modded controller. Too fast shooting with tac AR.
- by dalt ud - at 2013.05.27 07:24:00
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