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801. Is this game starting to feel...right? - in General Discussions [original thread]
Johnny Guilt wrote: When it comes to maps and modes no. I was really hoping for some new modes in 1.8
- by da GAND - at 2014.04.01 15:00:00
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802. Is this game starting to feel...right? - in General Discussions [original thread]
Correct it's just starting to feel right, after nearly a whole year of nearly a waste of downloaded updates for this game 1.8 is "STARTING" to actually make the game feel right.
- by da GAND - at 2014.04.01 04:32:00
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803. Time to come back? - in General Discussions [original thread]
maybe just wait till the ps4 version if you already got rid of your ps3?
- by da GAND - at 2014.04.01 04:28:00
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804. PVE Gamemodes - in General Discussions [original thread]
Ripley Riley wrote: da GAND wrote: Hmmm fix the game or put PVE in the game? Why not both CCP? I think 'fixing the game' and PvE are two ways of saying the same thing. A large segment of my corporation wants to be able to plan co-op PvE ...
- by da GAND - at 2014.04.01 04:25:00
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805. Any Good War Stories Since the New Update? - in General Discussions [original thread]
been plenty of times where a foolish enemy scout or logi thought they were gonna get away cloaked
- by da GAND - at 2014.04.01 03:56:00
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806. So sniping is still fine since 1.8 - in General Discussions [original thread]
Disturbingly Bored wrote: At the very least, Thale's is still annoyingly effective. All the sniper rifles are still effective for sure, I wonder how much people are gonna be selling thales if CCP gets the player market up and running.
- by da GAND - at 2014.04.01 02:32:00
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807. So sniping is still fine since 1.8 - in General Discussions [original thread]
Sir Dukey wrote: da GAND wrote: There was a thread made after the dev blog about the increased time to kill and reduction to amount of nades you can hold and the op was talking about how he thought sniping was gonna suck. But after trying ou...
- by da GAND - at 2014.04.01 02:22:00
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808. So sniping is still fine since 1.8 - in General Discussions [original thread]
There was a thread made after the dev blog about the increased time to kill and reduction to amount of nades you can hold and the op was talking about how he thought sniping was gonna suck. But after trying out a few ambushes sniping today it real...
- by da GAND - at 2014.04.01 01:57:00
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809. The only problem I have with scouts right now...... - in General Discussions [original thread]
21yrOld Knight wrote: Don't dodge the word filter. If you are going to curse just type it. I think it is a bannable offense. fixed it
- by da GAND - at 2014.03.31 21:37:00
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810. Heavies need HP reduced.. - in General Discussions [original thread]
Chief-Shotty wrote: Heavies are supposed to be tough. The only thing that needs to be nerf'd is the HMG. Its time to kill is the same as before. I think what hasn't beef factored is that most weapons TTK has been increased, Heavies get resistan...
- by da GAND - at 2014.03.31 21:32:00
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811. The only problem I have with scouts right now...... - in General Discussions [original thread]
bamboo x wrote: Man, everyone just really needs a Scout ck.0 or Logi gk.0 buddy close by. Then the only thing that can approach you undetected is a shield tanking scout, not armor. Edit: Except the Gallente scout. In that case you're kind of *...
- by da GAND - at 2014.03.31 21:26:00
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812. The only problem I have with scouts right now...... - in General Discussions [original thread]
Is how you could have a s*** load of health while having the cloaking module. The cloaking shotgun combo is fine but all that health and that damage plus being able to disappear but not completely grrrr cmon
- by da GAND - at 2014.03.31 21:10:00
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813. Heavies need HP reduced.. - in General Discussions [original thread]
Crimson ShieId wrote: Sir Dukey wrote: If it takes a 1.5 clips from a proto duvolle proficiency 4 to kill a ADV heavy. That is fked up. Heavies don't need a nerf, your aim needs a buff. CCP, buff this guy's aim! Put that aim assist ba...
- by da GAND - at 2014.03.31 20:43:00
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814. Heavies need HP reduced.. - in General Discussions [original thread]
ya and it takes two or three shotgun shots to kill us
- by da GAND - at 2014.03.31 20:38:00
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815. Solution To Balancing Vehicle Modules: Capacitors - in General Discussions [original thread]
I've seen this mentioned before, I also made a post about this and plenty of people agreed. +1 keep telling CCP this
- by da GAND - at 2014.03.31 00:01:00
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816. What CCP delivered on Racial Parity since last fanfest (with picture... - in General Discussions [original thread]
Auris Lionesse wrote: da GAND wrote: Forever ETC wrote: Spademan wrote: Does every faction have to have knives? Couldn't they be the Caldari answer to a shotgun? The Amarr deserve a sword. Maybe it should be a heavy only weapon?...
- by da GAND - at 2014.03.30 23:54:00
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817. Get out of ambush vehicles. No one wants you here - in General Discussions [original thread]
Not enough people are going AV to actually keep vehicles from becoming annoying in ambush.
- by da GAND - at 2014.03.30 21:47:00
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818. PVE Gamemodes - in General Discussions [original thread]
Hmmm fix the game or put PVE in the game? Why not both CCP?
- by da GAND - at 2014.03.30 19:11:00
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819. Quick question - in General Discussions [original thread]
I definitely plan to play Destiny if CCP fails, if CCP somehow manages to succeed though... not sure I'll be playing Destiny much but still will pick it up.
- by da GAND - at 2014.03.30 18:42:00
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820. What happened to the old maps - in General Discussions [original thread]
JARREL THOMAS wrote: da GAND wrote: Enki Kalgarian wrote: JARREL THOMAS wrote: Enki Kalgarian wrote: In closed beta they had a rush mode that would be nice to bring back. They had that in closed beta... Why would they take it away...
- by da GAND - at 2014.03.30 18:40:00
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