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781. Disgruntled Players Registry - in General Discussions [original thread]
Going on temporary leave here, may be permanent but that depends in what CCP has at fanfest next month. Things sort of seem to be going well but I just am not willing to play through all the balancing and boring modes we've had for far too long. U...
- by da GAND - at 2014.04.02 18:06:00
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782. So Dust is getting boring again..... - in General Discussions [original thread]
Clone D wrote: Skihids wrote: I just quit. Don't forget to sign the disgruntled players registry on the way out. Most likely ain't quiting forever, most of us that are tired of this game will probably come back if this game ever become...
- by da GAND - at 2014.04.02 17:44:00
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783. So Dust is getting boring again..... - in General Discussions [original thread]
DUST Fiend wrote: da GAND wrote: DUST Fiend wrote: I'm basically done till we get PvE or some feeling of persistence with EVE 2 years of the same lobby games has finally worn on me, and lots of cool games are out now. You to? Damn, I...
- by da GAND - at 2014.04.02 17:38:00
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784. So Dust is getting boring again..... - in General Discussions [original thread]
DUST Fiend wrote: I'm basically done till we get PvE or some feeling of persistence with EVE 2 years of the same lobby games has finally worn on me, and lots of cool games are out now. You to? Damn, I think I'm gonna give dust a break till...
- by da GAND - at 2014.04.02 17:22:00
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785. So Dust is getting boring again..... - in General Discussions [original thread]
Well 1.8 was worth a week it seems for me just like I though it would be, I had fun with my Minmatar Commando and Sentinel. Played ambush, domination and skirmish many many many times with those two suits and now I'm back with nothing new to do.
- by da GAND - at 2014.04.02 16:17:00
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786. Putting the MMO in MMOFPS - A look at what 2014 might bring - in General Discussions [original thread]
pseudosnipre wrote: Hopefully: Reliance on Eve for clone transport, MCC , and RDV piloting. Elimination of NPC-seeded items and pub winnings. Battle location (hi/lo-sec) actually having an impact on March restrictions. But probably: New aiming...
- by da GAND - at 2014.04.02 15:25:00
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787. To CCP: I suggest adding an arena mode - in General Discussions [original thread]
CCP Saberwing wrote: jenza aranda wrote: Has been suggested for a while, SoonGäó. Meanwhile you can beg CCP logibro to set you up a match. Yes. It's something we're discussing and looking at somewhat frequently. Wait...... all you've b...
- by da GAND - at 2014.04.02 15:18:00
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788. Putting the MMO in MMOFPS - A look at what 2014 might bring - in General Discussions [original thread]
Akdhar Saif wrote: Player Market and/or PVE. The two are linked as salvage/minerals from PVE will be sold on the market. We could possibly see some industry added as well. Wait this is CCP. It'll end up being a basic PVE tutorial that is never...
- by da GAND - at 2014.04.02 14:58:00
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789. Putting the MMO in MMOFPS - A look at what 2014 might bring - in General Discussions [original thread]
deezy dabest wrote: Skihids wrote: Player count bumped up to 17 vs 17. Nailed it. Probably the best CCP could do at this point Mwahahaha!!!!!!
- by da GAND - at 2014.04.02 12:55:00
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790. Putting the MMO in MMOFPS - A look at what 2014 might bring - in General Discussions [original thread]
Zaaeed Massani wrote: Necandi Brasil wrote: PvE and P2Pmarket... Pretty much what we mostly want but you know plenty of things like fixes for the bugs and being able to walk around in the space station I'm stuck in would be nice.
- by da GAND - at 2014.04.02 12:08:00
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791. CCP why you no fix red line by making the battlezone bigger ? - in General Discussions [original thread]
They should've put a shield covering the red zone like many people have said. Stops people from shooting from the red zone with long range weapons ( rail gun turrets and snipers) and stops the other team from trying to shoot at those in the red zone.
- by da GAND - at 2014.04.02 11:59:00
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792. Putting the MMO in MMOFPS - A look at what 2014 might bring - in General Discussions [original thread]
Kn1qht wrote: Custom gun's Attachment's ah ah ahhhh Hmmm different types of ammo
- by da GAND - at 2014.04.02 01:28:00
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793. What if assaults had an extra sidearm? - in General Discussions [original thread]
Ummmm I would expect the Commando to be able to have a extra slot for side arms only
- by da GAND - at 2014.04.02 01:23:00
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794. Putting the MMO in MMOFPS - A look at what 2014 might bring - in General Discussions [original thread]
Player market, PVE, Crafting, better connection to EVE, a bit of open world?
- by da GAND - at 2014.04.02 01:19:00
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795. Fun way to destroy a tank - in General Discussions [original thread]
Vordred Knight wrote: what do you suppose we call this tactic? Allah jeepbar!!!!
- by da GAND - at 2014.04.02 00:51:00
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796. PVE Gamemodes - in General Discussions [original thread]
Waiyu Ren wrote: I'm looking forward to PvE, but it did take them a very long time to just add a few suits. It was what, a year? To add content equal to a monthly/quarterly patch that you might find from a more seasoned developer.... Bare bone...
- by da GAND - at 2014.04.02 00:11:00
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797. PVE Gamemodes - in General Discussions [original thread]
Rusty Shallows wrote: Draxus Prime wrote: bump If the big surprise for Fanfest 2014 ends up being Planetary Conquest 2.0 you will have single handily inflicted more disappointment than any game patch to date. I'd be good with ANY PvE at...
- by da GAND - at 2014.04.01 23:09:00
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798. Cloak sort-of buff - in General Discussions [original thread]
The cloak right now should neither be buffed or nerfed. Leave it as it is right now.
- by da GAND - at 2014.04.01 21:40:00
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799. Why are all minmatar suits losing their base armor rep rate in 1.8? - in General Discussions [original thread]
Poonmunch wrote: Rather than fiddling with slots too much, this problem might be best addressed by helping each race in a slightly different way. This avoids claims of favouritism and racism. Give each suit a small fitting bonus (CPU/PG) when ...
- by da GAND - at 2014.04.01 19:39:00
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800. Heavies need HP reduced.. - in General Discussions [original thread]
Rusty Shallows wrote: Chief-Shotty wrote: Heavies are supposed to be tough. The only thing that needs to be nerf'd is the HMG. Its time to kill is the same as before. I think what hasn't beef factored is that most weapons TTK has been increa...
- by da GAND - at 2014.04.01 17:00:00
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