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221. About snipers - in General Discussions [original thread]
Fivetimes Infinity wrote: R ainbow wrote: Funny thing about snipers (this is coming from someone who primarily plays a logi), If they're stationary (which most snipers are) or kinda stay in the same area (which most snipers do) they will onl...
- by crazy space 2100046106 - at 2013.01.16 11:49:00
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222. About snipers - in General Discussions [original thread]
Best sniper counter. ME Speed mods, remote mines
- by crazy space 2100046106 - at 2013.01.16 11:46:00
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223. Open Beta without Dust514/EVE interconnectivity being tested - in General Discussions [original thread]
I've been killed by an eve player. my name popped up on his screen in eve with damage dealt. That's impressive for now. Give them time. I swear to god this isn't the game we will be playing in 6 months.
- by crazy space 2100046106 - at 2013.01.16 11:43:00
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224. Important Plead! Help DUST succeed this upcoming OPEN BETA EVENT! CCP we need yo... - in General Discussions [original thread]
xprotoman23 wrote: grenades don't need a dedicated button. They should have to be swapped to like any other piece of equipment, and thrown using R1. Ok, you have to wake up. Grenades were already ok in beta before, your solution is obviously...
- by crazy space 2100046106 - at 2013.01.16 11:29:00
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225. Important Plead! Help DUST succeed this upcoming OPEN BETA EVENT! CCP we need yo... - in General Discussions [original thread]
YES YES YES YES YES The double MCC thing is an ok game type but meh, it should not be the core of eve. Taking over a district is boring and dumb. Make something like the 1st build, but better. Design it better. the MOBILE command center is mo...
- by crazy space 2100046106 - at 2013.01.16 11:27:00
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226. Anyone all of a sudden getting reduced skill points after battle? - in General Discussions [original thread]
ChribbaX wrote: crazy space 2100046106 wrote: Chribba DXIV wrote: So I'm only getting 50sp per game... right. Either way, do we know what the daily cap is, in terms of sp? /c You'd think that'd be something the game would tell you yea...
- by crazy space 2100046106 - at 2013.01.16 11:15:00
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227. Where's the advertising? the marketing?? - in General Discussions [original thread]
And the open beta will still be NDA. I mean they won't enforce it much. But the point is like when sc2 did it, they will still send take downs on any listed reviews. They will not allow for reviews in the media untill the game is what they adverti...
- by crazy space 2100046106 - at 2013.01.16 11:13:00
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228. It's annoying. Open beta is open beta - in General Discussions [original thread]
Free Beers wrote: offiicial go live isn't going to be much more then this. So don't get your hopes up No, listen. By release we will have commander mode. We will have the ability to buy installations and place them on the battle field. They w...
- by crazy space 2100046106 - at 2013.01.16 11:08:00
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229. ccp can we test vita app soon? - in Feedback/Requests [original thread]
They almost released it 4 months ago, but I guess they wanted more time to polish the real build of dust 514. What we have now isn't even comparable to the final game. I'm guessing they needed more time for polish while keeping out something to ...
- by crazy space 2100046106 - at 2013.01.16 10:34:00
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230. Anyone all of a sudden getting reduced skill points after battle? - in General Discussions [original thread]
Chribba DXIV wrote: So I'm only getting 50sp per game... right. Either way, do we know what the daily cap is, in terms of sp? /c You'd think that'd be something the game would tell you yeah?
- by crazy space 2100046106 - at 2013.01.16 10:29:00
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231. [Feedback] Dev communication is lacking, a perfect example - in Feedback/Requests [original thread]
Keep faith, your forum posters not professional game devs
- by crazy space 2100046106 - at 2013.01.16 09:18:00
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232. So I tried the laser for the first time... - in General Discussions [original thread]
YES, more range for the laser, but damage fall off. So if you hit 40-60m you deal full damage, but longer or shorter it's like 30% 15%. With more aggressive overheating option and officer gear version I think the laser can be a powerful but bala...
- by crazy space 2100046106 - at 2013.01.15 20:09:00
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233. DUST feels like a job now - in General Discussions [original thread]
protogear will become useful once we can get our pay from eve players.
- by crazy space 2100046106 - at 2013.01.15 20:01:00
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234. Why CCP Uses a Nerf Sledge Hammer Instead of a Rubber Mallet - in General Discussions [original thread]
Sha Kharn Clone wrote: steadyhand amarr wrote: They main complaint is hitting everything at once rather than one thing and see how it affects things Nail on the head. Its not hard CCP one small tweak at a time dont just mess with every v...
- by crazy space 2100046106 - at 2013.01.15 20:00:00
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235. Why CCP Uses a Nerf Sledge Hammer Instead of a Rubber Mallet - in General Discussions [original thread]
steadyhand amarr wrote: They main complaint is hitting everything at once rather than one thing and see how it affects things yes they should change one thing at a time to go for balance.
- by crazy space 2100046106 - at 2013.01.15 19:57:00
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236. CCP can we please get official confirmation of whether open beta will be a new b... - in General Discussions [original thread]
I have no idea why ccp is being so quiet days away from open beta launch...
- by crazy space 2100046106 - at 2013.01.15 19:53:00
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237. DUST feels like a job now - in General Discussions [original thread]
Konohamaru Sarutobi wrote: DEADPOOL5241 wrote: Its feeling less and less like a FPS and more and more like a MMO. Oh wait.. Its a FPS/MMO.. hence the daily grind. Better get used to it, this is just the start of it. Just wait for the next ...
- by crazy space 2100046106 - at 2013.01.15 19:45:00
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238. DUST feels like a job now - in General Discussions [original thread]
Green Living wrote: I agree. For the first time since June I feel less and less inclined to play this game each day. Even the meta game is growing stale with the daily sp cap in place. The weekly cap was fun becuase you got a HUGE amount of ...
- by crazy space 2100046106 - at 2013.01.15 19:43:00
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239. Planetside 2 - in The Locker Room [original thread]
Smaller maps are needed. 128v128 is a really good number for what feels like a large battle. With long range dropship runs and muliple bases to fight over, Fun LAV runs where after burns are useful. 60 minute matches. But 1000v1000 just isn't .......
- by crazy space 2100046106 - at 2013.01.15 19:38:00
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240. Planetside 2 - in The Locker Room [original thread]
OrangeSauce wrote: Planetside 2 is far better than Dust, sorry guys. Player count, graphically, it plays in real time with a day/night cycle just to name a few. It's an ongoing battle that never ends unlike dust where you jump into a twenty min...
- by crazy space 2100046106 - at 2013.01.15 19:32:00
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