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1621. MORE MAPS! (4 is ok...for starters) - in Feedback/Requests [original thread]
it used to be one map for 3 months!
- by crazy space 1 - at 2013.05.20 08:28:00
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1622. Increase scout speed, remove ability to fit turret. - in Feedback/Requests [original thread]
What part of "scout LAV" makes you think faster turret speed? The mind boggles
- by crazy space 1 - at 2013.05.20 08:27:00
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1623. Is this the actual game? - in General Discussions [original thread]
Tom Spooner wrote: The issue here is that on any other FPS game a noobie with a pistol can kill a 500000 day old veteran if he pops in a good half a clip without being instaibbed first. Not in Dust. If you're LUCKY you'll be able to break their...
- by crazy space 1 - at 2013.05.20 08:24:00
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1624. Is this the actual game? - in General Discussions [original thread]
Yeah this sin't the game at all yet. The trailer shows PvE, where is it. There is only one heavy only 2 tanks Only half of the races get environment art and maps..... it's just... sigh so close
- by crazy space 1 - at 2013.05.20 08:04:00
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1625. Sticky terrain needs to be smoothed out - in Technical Support/Bugs [original thread]
You can't get past the top step on stairs while you have the laser AR charged up yoy have to fire to get past the top step ...
- by crazy space 1 - at 2013.05.20 03:52:00
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1626. AFK. SP FARMING. WHAT THE F... - in Feedback/Requests [original thread]
PADDEHATPIGEN wrote: I always got pissed at the merc's who where doing NOTHING in the battle but stand in the MCC. or at the ground base, and i alays wondered why the hell they did this, i was thinking they dont make SP or ISK so why play at al...
- by crazy space 1 - at 2013.05.19 21:13:00
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1627. What exactly is the purpose/point of the HMG? - in General Discussions [original thread]
There are lots of areas on maps where a heavy is useful. YES you'll die if you run into open field in a heavy, welcome to war. Defend the points in the buildings. Also when spawning in on a contested point in a heavy is your best bet for kills/su...
- by crazy space 1 - at 2013.05.19 19:51:00
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1628. The MCC is just sitting there... - in General Discussions [original thread]
The original game mode for dust had the MCC moving, and hacking buildings
- by crazy space 1 - at 2013.05.19 19:49:00
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1629. this game blows - in General Discussions [original thread]
UK-Shots wrote: crazy space 1 wrote: UK-Shots wrote: you either join a squad and spawn kill nooblets. or dont squad and be the nooblet thats getting spawn killed. its like playing demolition on COD the end. join factional warfare in...
- by crazy space 1 - at 2013.05.19 19:47:00
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1630. this game blows - in General Discussions [original thread]
bolsh lee wrote: Iron Wolf Saber wrote: Go lone wolf take on an entire squad. With very lil variations in solo game play, especially for newcomers, random hidden objects to get stuck on, input lag that may or may not land the grenade Ram...
- by crazy space 1 - at 2013.05.19 19:45:00
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1631. this game blows - in General Discussions [original thread]
UK-Shots wrote: you either join a squad and spawn kill nooblets. or dont squad and be the nooblet thats getting spawn killed. its like playing demolition on COD the end. join factional warfare in a squad, get ready for the next level The...
- by crazy space 1 - at 2013.05.19 19:44:00
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1632. This game sadly will never have good hit detection. - in General Discussions [original thread]
Bling Blaine wrote: ALMIGHTY STATIUS wrote: Whenever a game is released with broken hit detection the dev's ignore it and add more shiny stuff. CCP IRL http://www.youtube.com/watch?v=Tl7ca_QL5kY That sir is Exactly what Dice did with ...
- by crazy space 1 - at 2013.05.19 18:42:00
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1633. This game sadly will never have good hit detection. - in General Discussions [original thread]
Um you do know that dust has had GREAT hit detection twice before right? IT's CCP, you have no idea. Aiming is going to be awesome and then suck and then be awesome and then get broken again, even in 4 years time. STRAP IN BOYS! : D
- by crazy space 1 - at 2013.05.19 18:40:00
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1634. When are 3x, 2x Active Boosters Coming? - in General Discussions [original thread]
Thank god for CPM
- by crazy space 1 - at 2013.05.19 18:39:00
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1635. The reason why AV is OP... - in General Discussions [original thread]
ZDub 303 wrote: Green Living wrote: And yet my advanced AV grenades take two to destroy a free murder taxi. so true lol... Starter LAV? 3 Hacked EX-0 nades Decked out HAV? 4... maybe 5 with hardeners on no, it takes 2. TWO, do I nee...
- by crazy space 1 - at 2013.05.19 18:29:00
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1636. The reason why AV is OP... - in General Discussions [original thread]
Get a friend, spider tank each other
- by crazy space 1 - at 2013.05.19 18:28:00
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1637. Iron Sights in a Futuristic Game Like Dust?... Really?... - in General Discussions [original thread]
DeadlyAztec11 wrote: Well, we might as well get rid of all Minmatar weapons. They all use modern technology (I.E gun powder). We can't go overly futuristic or the game gets too boring, not to mention easy. Funny thing, the minmatar SMG and I ...
- by crazy space 1 - at 2013.05.19 18:27:00
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1638. Iron Sights in a Futuristic Game Like Dust?... Really?... - in General Discussions [original thread]
Jaron Pollard wrote: Nordac Striker wrote: Thanks for the name calling... great conversational encouragement... or did I use too big of words here for you to understand? ...and what makes you think iron sights will not go away eventually? S...
- by crazy space 1 - at 2013.05.19 18:19:00
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1639. Iron Sights in a Futuristic Game Like Dust?... Really?... - in General Discussions [original thread]
How about iron sights with a pop up hologram display? Not as good as a scope, same as now but , it'll LOOK more fancy and maybe help a bit with aiming just by having more thing s pointing at the middle of the screen I guess. I really don't thi...
- by crazy space 1 - at 2013.05.19 18:15:00
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1640. [DEMAND!!!!] PFBHz Demands that CCP immediately implement... - in Feedback/Requests [original thread]
Yes
- by crazy space 1 - at 2013.05.19 08:10:00
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