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781. Fall off damage for projectile weapons? or bullet drop - in Feedback/Requests [original thread]
won't the minmatar AR be the falloff gun? : (
- by crazy space 1 - at 2013.10.24 08:38:00
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782. Multi stage Factional Warfare battles - Dust players seeing the big picture - in General Discussions [original thread]
DoomLead wrote: Best post I have seen in 2 months 70 plus likes hopefully something real close to this gets implemented remember it used to be implemented in the past
- by crazy space 1 - at 2013.10.24 07:45:00
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783. [Request]Tweak Squad Order Lock-on - in Feedback/Requests [original thread]
my suggestion would be to include keyboard shortcuts but also improve the usability of the ingame controller UI. When moving orders around I'd love it if they stuck to the last thing I went over. Maybe hold L2 to mark something. then as I move th...
- by crazy space 1 - at 2013.10.24 01:55:00
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784. New Assault Rifles coming, and NO Heavy Weapon... GG! - in General Discussions [original thread]
Slag Emberforge wrote: Good lord walls of text. Here's my two cents on the survivability improvement. - I don't think even heavies should survive more than one direct hit, but even if I did a massive speed nerf would make lining up the shot pa...
- by crazy space 1 - at 2013.10.24 01:52:00
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785. New Assault Rifles coming, and NO Heavy Weapon... GG! - in General Discussions [original thread]
lithkul devant wrote: crazy space 1 wrote: Lance 2ballzStrong wrote: lithkul devant wrote: Alright, a 10-15% eHP buff would be effective, the main reason behind the Hit point buff I suggested is so that heavies can survive 1 Forge gu...
- by crazy space 1 - at 2013.10.23 22:50:00
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786. New Assault Rifles coming, and NO Heavy Weapon... GG! - in General Discussions [original thread]
CCP Rattati wrote: Himiko Kuronaga wrote: CCP Rattati wrote: I have been practicing my heavy in anticipation of my Gallente heavy soontm. I love the idea of an armored beast with an HMG so I began skilling slowly into it but it was going...
- by crazy space 1 - at 2013.10.23 22:48:00
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787. Multi stage Factional Warfare battles - Dust players seeing the big picture - in General Discussions [original thread]
Phazoid wrote: also i could give the chance after each battle for the defenders to deploy instalations, but this is just a wild idea why not? if you lose you get pushed back to the next battle zone, I mean it might sound wierd but, why not m...
- by crazy space 1 - at 2013.10.23 21:33:00
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788. New Assault Rifles coming, and NO Heavy Weapon... GG! - in General Discussions [original thread]
Lance 2ballzStrong wrote: lithkul devant wrote: Alright, a 10-15% eHP buff would be effective, the main reason behind the Hit point buff I suggested is so that heavies can survive 1 Forge gun blast, 2nd forge gun blast is death. While list...
- by crazy space 1 - at 2013.10.23 21:29:00
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789. New Assault Rifles coming, and NO Heavy Weapon... GG! - in General Discussions [original thread]
XxGhazbaranxX wrote: SO MUCH TEXT listen here's my suggestion, as a game designer myself... Just add ramp up time before the gun starts firing and you can justify making it stronger. Also you can have the brust HMG play a more important and...
- by crazy space 1 - at 2013.10.23 21:08:00
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790. CCP Rattati - in General Discussions [original thread]
CCP Rattati wrote: Hey OP, I just answered in another thread, but will repeat this once, only once. https://forums.dust514.com/default.aspx?g=posts&m=1417751#post1417751 I am the global head of FP&A at CCP, currently based in Icela...
- by crazy space 1 - at 2013.10.23 21:01:00
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791. Multi stage Factional Warfare battles - Dust players seeing the big picture - in General Discussions [original thread]
also I'd like to add that I like the idea of the warbarges in FW being owned by the NPC faction. However I think the fight over the Orbital artillery should play a larger role and help teach players how PC battles work. Since they will be more com...
- by crazy space 1 - at 2013.10.23 20:56:00
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792. Multi stage Factional Warfare battles - Dust players seeing the big picture - in General Discussions [original thread]
why not make PC battles mulestage? It already requires two battles to win a PC match. Make those two matches different game modes within the same match You know... like skirmish 1.0 pulled off successfully. Multiple game modes per round was reall...
- by crazy space 1 - at 2013.10.23 14:57:00
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793. Warning do not buy the W.A.R. Kit - in General Discussions [original thread]
OH and just to be clear in my suggestion. I'm talking about revamping the screen that shows you the little model of the suit you can spin. Adding the fitting circle around it to show prefits. Adding all of the stats to the right of the model previ...
- by crazy space 1 - at 2013.10.23 14:52:00
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794. New Assault Rifles coming, and NO Heavy Weapon... GG! - in General Discussions [original thread]
Lance 2ballzStrong wrote: CCP Rattati wrote: Absolutely, you have to almost double tab the crouch button but it makes at least playing the heavy viable in many games. There are many ways to fix some of the issues you mention, heavy being ...
- by crazy space 1 - at 2013.10.23 06:14:00
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795. Warning do not buy the W.A.R. Kit - in General Discussions [original thread]
Heinrich Jagerblitzen wrote: CCP Frame wrote: Hello guys. The hotfix is scheduled to go live tonight to address this issues. We apologize for any inconvenience this may have caused. Can we also please get some pictures of the camo and a...
- by crazy space 1 - at 2013.10.23 06:09:00
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796. [Petition] Get DUST on the PC - in General Discussions [original thread]
I disagree in a lot of ways but being on PC would do us two things 1.More players online at a time. PC just has a larger market for F2P games, Dust is maybe the least played f2p mmo ever created at the moment. I love this game but it's obvious may...
- by crazy space 1 - at 2013.10.22 18:40:00
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797. Gallente SI set known issues. - in Outposts [original thread]
Another question for feedback. Right now we call them in but don't really know where they will land to be honest. We have zero control over it. Would it be possible to throw a flare and have the RDV drop off at that exact location? Or at least clo...
- by crazy space 1 - at 2013.10.22 06:30:00
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798. FW Getting Love - in General Discussions [original thread]
I wonder why have isk needed for LP purchases at all... I get isk sink for when npc stuff is gone? I know eve does it but why not just LP for FW? then you won't need isk for your fits.
- by crazy space 1 - at 2013.10.22 01:31:00
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799. Unofficial Public Vote - BPOs: To Lock or Not To Lock [Vote In Progress] - in General Discussions [original thread]
My vote is for the weekly sp rollover system Wait what were we voting for?
- by crazy space 1 - at 2013.10.21 22:18:00
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800. Announcement:Statement on BPO Removal - in General Discussions [original thread]
CCP Logibro wrote: The reason why BPOs aren't working as intended is they are having a large negative impact on the ingame economy. For the economy to function properly, items need to be consumed in battle. With BPOs, no items are consumed, whi...
- by crazy space 1 - at 2013.10.21 17:00:00
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