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1161. I don't get the commando... - in General Discussions [original thread]
^^ stop listening to to the devs who have no idea what they are doing the commando isn't even close to useful. It's bonuses literally are useless. *if you use math which CCP doesn't apparently* The only thing it has going for it is the 2 light arm...
- by crazy space 1 - at 2013.08.17 09:08:00
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1162. Announcement:Updates to the DUST 514 Prime League Tournament - in Announcement and Events [original thread]
if a 2-1 win is the same as a 3-0 win, then why don't you stop the matches when a team wins twice... you guys suck at this
- by crazy space 1 - at 2013.08.17 09:03:00
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1163. DUST NEEDS "ROLLOVER" SP POINTS - in General Discussions [original thread]
allready promised by the devs before release
- by crazy space 1 - at 2013.08.16 21:20:00
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1164. non biased observation of the skill trees and how its not acceptable, my apolog... - in General Discussions [original thread]
no it's is messed up to have skills that do nothing in a game that's been"released"
- by crazy space 1 - at 2013.08.16 21:07:00
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1165. CCP; Pics or it didn't happen, please respond. - in General Discussions [original thread]
nothing you wrote made sense, have a friend read it then try writing it down again, from scratch.
- by crazy space 1 - at 2013.08.16 21:06:00
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1166. So when is dust going to get a lead dev again? it's been months.... - in General Discussions [original thread]
steadyhand amarr wrote: Move the job out of shanghai and they might get more intrest. -_- hmmmmm....
- by crazy space 1 - at 2013.08.16 21:03:00
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1167. Besieging Out posts, Fortified Outposts - in Outposts [original thread]
CCP LogicLoop wrote: steadyhand amarr wrote: Smooth true :-P. Just to chip in. Has it ever been considered to have objectives that can be destroyed. Like in skim 1.0 some of the maps are quite well suited to last stand at the objective momen...
- by crazy space 1 - at 2013.08.16 18:51:00
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1168. Increase draw distance to 1000 meters - in General Discussions [original thread]
https://forums.dust514.com/default.aspx?g=posts&m=240635#post240635 "Update: the draw distance for infantry and vehicles have been increased, should now see up to 3 times as far"
- by crazy space 1 - at 2013.08.16 18:34:00
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1169. So, the active scanner... - in General Discussions [original thread]
CCP Wolfman wrote: This seems like a good opportunity to tell you about some of the scanning related things weGÇÖre currently testing internally. What are we testing? Shared vision for squads disabled.
Team member chevrons only vis...
- by crazy space 1 - at 2013.08.16 18:30:00
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1170. Coming in 1.4 from a reliable source - in General Discussions [original thread]
Brush Master wrote: You can expect 1.4 to deploy on or close to September 3, 2013. Updates below The following is information that has come from a reliable source *cough* *ir..cough* *c..cough* and strongly hints at features that are being ...
- by crazy space 1 - at 2013.08.16 18:25:00
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1171. Increase draw distance to 1000 meters - in General Discussions [original thread]
you know, there was a time *beta* when reline snipers weren't a problem before CCP made it a problem
- by crazy space 1 - at 2013.08.16 18:23:00
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1172. So when is dust going to get a lead dev again? it's been months.... - in General Discussions [original thread]
Buddha Brown wrote: Karazantor wrote: can they get one? or do they already have one? If they do they should take down the opening on the CCP jobs site
- by crazy space 1 - at 2013.08.16 18:22:00
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1173. If we come back after a year to Dust 514 will our clone still be here?? - in General Discussions [original thread]
only if the game is still here
- by crazy space 1 - at 2013.08.16 18:21:00
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1174. So when is dust going to get a lead dev again? it's been months.... - in General Discussions [original thread]
Soooo no one cares? wow Dust doesn't even need leadership anymore, devs? ppsft who needs them we got artists and programers
- by crazy space 1 - at 2013.08.15 20:22:00
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1175. So when is dust going to get a lead dev again? it's been months.... - in General Discussions [original thread]
So as most of you SHOULD know the person in charge of dust left the company 2-3 months back. The job opening is still posted so who is temporarily controlling the direction of the game? When are you going to hire someone new to replace the most ...
- by crazy space 1 - at 2013.08.15 20:01:00
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1176. What if Dust would get a strategic component? - in General Discussions [original thread]
Orion Vahid wrote: It's like the Commander Mode in BF4. I like that idea. Yeah and that feature has been advertised as one of the most basic core elements of dust 514 since 2 years ago The commander is suppose to place turrets and such while...
- by crazy space 1 - at 2013.08.15 19:59:00
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1177. What if Dust would get a strategic component? - in General Discussions [original thread]
Dust is a hybrid RTS/FPS MMO sandbox shooter oh wait , no it's not, we were suppose to have RTS mode over a year ago so **** it
- by crazy space 1 - at 2013.08.15 19:57:00
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1178. The Pilot Suit GÇô Capabilities, Advantages, Disadvantages? - in General Discussions [original thread]
"Based on CCP Wolfmans comments we know that vehicles are set for a balance pass in version 1.5. In my opinion you cannot truly balance any item without having all variables know" you obviously don't know the devs on Dust 514... I fully expect t...
- by crazy space 1 - at 2013.08.13 18:15:00
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1179. Been gone for a few months... - in General Discussions [original thread]
nothing new yet
- by crazy space 1 - at 2013.08.13 06:28:00
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1180. CPM Has released a public statement, Check it out. - in General Discussions [original thread]
Nova Knife wrote: Since most of you probably don't read the council chambers, here's a courtesy head's up with the current state of things. https://forums.dust514.com/default.aspx?g=posts&m=1167515#post1167515 It makes me slightly sa...
- by crazy space 1 - at 2013.08.12 04:49:00
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