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441. DUST being migrated to Steam Box and not PS4 - in General Discussions [original thread]
I WOULD BUY A STEAM BOX ASAP btw where is the VITA APP! I bought a vita like... almost 2 years ago when I saw it WORKING at E3... 2 years ago... Shod PS3 it's awful and holding us back : (
- by crazy space 1 - at 2014.01.03 18:41:00
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442. dev blogs, and patch notes - in General Discussions [original thread]
CCP Saberwing wrote: Son-Of A-Gun wrote: Im bettin' middle o Feb or early March. We don't have the date nailed down just yet, but will let you guys know when we do. We've openly said a few times that overall racial parity is something we...
- by crazy space 1 - at 2014.01.03 11:26:00
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443. dev blogs, and patch notes - in General Discussions [original thread]
CCP Saberwing wrote: Dimitri Rascolovitch wrote: i really get the feeling that we should be seeing them sometime soon, not SOON(TM) if memory serves right, the patch is usually on the first or second tuesday of the month, and its usually o...
- by crazy space 1 - at 2014.01.03 08:37:00
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444. Playing The Standings Mechanic - in General Discussions [original thread]
bumping this
- by crazy space 1 - at 2014.01.03 03:50:00
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445. Need better numbers for a Loyalty Point tool - in DUST 514 Technology Lab [original thread]
Flint Beastgood III wrote: Parson Atreides wrote: 35,000 down to 659. Level 10 needs how many hundreds of winning games to get to? And that's if you don't lose any standings by playing for the wrong faction or accidentally doing too mu...
- by crazy space 1 - at 2014.01.03 03:42:00
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446. TitanFall has mechs - in General Discussions [original thread]
https://forums.dust514.com/default.aspx?g=posts&m=450978 http://www.ign.com/articles/2012/03/24/ccp-reveals-future-plans-for-dust-514 Mechs are coming out in 2013 don't worry we'll have them soon! :D
- by crazy space 1 - at 2014.01.03 03:35:00
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447. Why not just make passive scanning as strong as active? - in General Discussions [original thread]
Why not nerf active scans so they are equal to dropsuit scan strength... Then have have short range high strenght scanners and long range low strength scanners...
- by crazy space 1 - at 2013.12.24 00:00:00
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448. Playing The Standings Mechanic - in General Discussions [original thread]
CCP Nullarbor wrote: Aeon Amadi wrote: Sgt Kirk wrote: I thought it was worthless to play FW for standings since LP payout is garbage. Sadly it's the only place for decent battles because Pub matches are crap and PC is broken. /me d...
- by crazy space 1 - at 2013.12.23 22:21:00
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449. 106m assault rifle or some full auto doin full damage - in General Discussions [original thread]
the game doesn't do a good job at letting you know if you are being hit by more than one person
- by crazy space 1 - at 2013.12.23 19:12:00
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450. Detailed quick fix patch so game can progress - in General Discussions [original thread]
DoomLead wrote: crazy space 1 wrote: Panoscape wrote: CCP makes money by selling AUR consumable goods. If one dies faster then they use up more AUR consumable goods. Thus, generating more sales for AUR consumable goods. CCP needs people ...
- by crazy space 1 - at 2013.12.23 06:56:00
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451. newberries allowed to play fw yay or nay - in General Discussions [original thread]
Full squads only for factional Warfare. Pay out LP based on squads total average WP only. make instant battle solo only. Time to make random squads before the match. Auto kicked from squad, but you can access players in your squad in past battle...
- by crazy space 1 - at 2013.12.22 21:17:00
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452. Let's be honest for a moment. That volcano looks like ass. - in General Discussions [original thread]
But it is a 3d model. They need to let us move around these maps...
- by crazy space 1 - at 2013.12.22 20:05:00
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453. Thank you team True Grit. - in General Discussions [original thread]
not just fix the curve of LP rewards, not the max rewards. Give a reason to at least want to get to level 8. So the market works and we can resell at a higher price...
- by crazy space 1 - at 2013.12.22 19:34:00
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454. if a tank should only be killed by a tank..... - in General Discussions [original thread]
Dropships If we should shoot out of thrm tanks be toast. Highspeed combat. COME ON BIG BATTLES
- by crazy space 1 - at 2013.12.22 15:56:00
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455. Solutions to Tank514? Discussion - in General Discussions [original thread]
Speed.... Controls.... less base HP , Larger bonuses on modules to make them more important... Like they said in the same dev blog that posted the numbers, Like two separate people made the dev blog, and the pictures for the dev blog. And they...
- by crazy space 1 - at 2013.12.22 14:09:00
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456. I hate to be so final but Rail Tanks are COMPLETELY BROKEN - in General Discussions [original thread]
Judge Rhadamanthus wrote: I try not to damn certain game tactics or weapons as broken unless it is desperate. But rail gun tanks are just so completely broken it has me wondering if they were properly tested. . ASAP. Nothing in this game is...
- by crazy space 1 - at 2013.12.22 08:11:00
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457. Guys, don't bother with FW - in General Discussions [original thread]
It's almost like being rewarding for how well you in battle would be better design Oh wait dust used to be like that... Getting enough isk to fit out 30 standard suits for doing nothing? Why? And no one even bothers to hack the points in domina...
- by crazy space 1 - at 2013.12.22 08:02:00
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458. Why did CCP nerf remote explosives in FW??? - in General Discussions [original thread]
I just got 21 kills with only REs in FW last night stop sucking...
- by crazy space 1 - at 2013.12.21 20:40:00
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459. Vehicle Controls - in General Discussions [original thread]
I wish it used the control where... ok I'm going to try to explain this... Each joystick controls a tread. The left stick controls the left wheels, and the right stick controls the right wheels. If you want to turn you just ress forward on one an...
- by crazy space 1 - at 2013.12.21 18:32:00
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460. laser rifle and 1.7 - in General Discussions [original thread]
My question is why do they ammo at all.... They should be strictly overheat no ammo.
- by crazy space 1 - at 2013.12.21 01:43:00
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