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401. Why a low average TTK bad. - in General Discussions [original thread]
crazy space 1 wrote: Rowdy Railgunner wrote: crazy space 1 wrote: I've got 12 million skill points and I can get just as many kills using militia gear , this isn't right :/ why did I level up? So that your militia gear is better. That i...
- by crazy space 1 - at 2014.01.20 01:54:00
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402. How to bring back BPO's: Limited BPO's - in General Discussions [original thread]
Bethhy wrote: The Salvage system and BPO system in DUST needs overhauling in mirror of EVE/ You should get multiple pieces of equipment and weapons that you can assemble with BPO's and create a crafting system even around officer weapons. A...
- by crazy space 1 - at 2014.01.20 01:51:00
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403. How to bring back BPO's: Limited BPO's - in General Discussions [original thread]
YES YES YES! I'm glad to see this idea finally getting some support. I don't want to lose my skinweave logi with 2 equipment slots :/ Or my dragonfly suit. The weekly reset could easily be tied to the sp cap reset.
- by crazy space 1 - at 2014.01.20 01:49:00
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404. Character backgrounds actually having meaning. - in General Discussions [original thread]
CCP Logibro wrote: We specifically have the different races and bloodlines not have any major gameplay effect so that people are not inclined to pick one because it's the "OP" race. It is for the most part a purely aesthetic and lore based choi...
- by crazy space 1 - at 2014.01.05 18:13:00
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405. So the last reward for 12 days of D is *Spoilers* - in General Discussions [original thread]
Auris Lionesse wrote: THEAMAZING POTHEAD wrote: Broonfondle Majikthies wrote: I-Shayz-I wrote: It's also straight black...might be a cool "favorite" fitting or whatever, like a black eagle colored assault suit. I wouldn't go by the c...
- by crazy space 1 - at 2014.01.05 15:52:00
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406. Hey Devs- Basic movement doesn't work in your game. Can't sprint when I ... - in General Discussions [original thread]
the devs that post on the forum are producers only they don't code anything in the game
- by crazy space 1 - at 2014.01.05 09:55:00
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407. Closed Beta Nostalgia Thread - in General Discussions [original thread]
Johnny Guilt wrote: when we had dat music at start i swear it's like CCP took out everything that gave the game character and left a souless shell I get why they took out the bad, but they took out all the good :/ Also the whole directio...
- by crazy space 1 - at 2014.01.03 23:30:00
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408. CPM1 Election is Coming (subject to change) - in General Discussions [original thread]
I'm running I have too, this game needs it
- by crazy space 1 - at 2014.01.03 22:47:00
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409. CCP your matchmaking and Tiering is Garbage - in General Discussions [original thread]
also since 1.6 ambush has HUGE MAPS or tiny maps. why can't it be consistent?
- by crazy space 1 - at 2014.01.03 22:46:00
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410. Closed Beta Nostalgia Thread - in General Discussions [original thread]
Monty Mole Clone wrote: i miss the turrets you sat in from the old skirmish, and the fixed spawn points that looked more like bunkers yeah they looked like something you'd spawn from now they are just big dumb blocks for no reason hey rememb...
- by crazy space 1 - at 2014.01.03 22:39:00
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411. Closed Beta Nostalgia Thread - in General Discussions [original thread]
I loved how the MCC moved across the sky, it's the reason I'm still here... knowing it'll come back... at some point... Hey! Remember when the table showed a preview of the map we were going to fight on?
- by crazy space 1 - at 2014.01.03 22:38:00
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412. 1.8? - in General Discussions [original thread]
THE GREY CARDINAL wrote: RKKR wrote: I have some inside info aswell I want to share with you guys: 1.9 SoonGäó 2.0 SoonGäó 2.1 SoonGäó 2.2 SoonGäó ... Fixed. why did you make it wrong?
- by crazy space 1 - at 2014.01.03 19:17:00
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413. "placeholder racial suits are a priotiry"- CPM, 8 months ago - in General Discussions [original thread]
Not to mention the 70 page thread...
- by crazy space 1 - at 2014.01.03 19:14:00
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414. dev blogs, and patch notes - in General Discussions [original thread]
CCP Saberwing wrote: crazy space 1 wrote: CCP Saberwing wrote: Son-Of A-Gun wrote: Im bettin' middle o Feb or early March. We don't have the date nailed down just yet, but will let you guys know when we do. We've openly said a few ...
- by crazy space 1 - at 2014.01.03 18:44:00
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415. DUST being migrated to Steam Box and not PS4 - in General Discussions [original thread]
I WOULD BUY A STEAM BOX ASAP btw where is the VITA APP! I bought a vita like... almost 2 years ago when I saw it WORKING at E3... 2 years ago... Shod PS3 it's awful and holding us back : (
- by crazy space 1 - at 2014.01.03 18:41:00
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416. dev blogs, and patch notes - in General Discussions [original thread]
CCP Saberwing wrote: Son-Of A-Gun wrote: Im bettin' middle o Feb or early March. We don't have the date nailed down just yet, but will let you guys know when we do. We've openly said a few times that overall racial parity is something we...
- by crazy space 1 - at 2014.01.03 11:26:00
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417. dev blogs, and patch notes - in General Discussions [original thread]
CCP Saberwing wrote: Dimitri Rascolovitch wrote: i really get the feeling that we should be seeing them sometime soon, not SOON(TM) if memory serves right, the patch is usually on the first or second tuesday of the month, and its usually o...
- by crazy space 1 - at 2014.01.03 08:37:00
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418. Playing The Standings Mechanic - in General Discussions [original thread]
bumping this
- by crazy space 1 - at 2014.01.03 03:50:00
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419. TitanFall has mechs - in General Discussions [original thread]
https://forums.dust514.com/default.aspx?g=posts&m=450978 http://www.ign.com/articles/2012/03/24/ccp-reveals-future-plans-for-dust-514 Mechs are coming out in 2013 don't worry we'll have them soon! :D
- by crazy space 1 - at 2014.01.03 03:35:00
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420. Why not just make passive scanning as strong as active? - in General Discussions [original thread]
Why not nerf active scans so they are equal to dropsuit scan strength... Then have have short range high strenght scanners and long range low strength scanners...
- by crazy space 1 - at 2013.12.24 00:00:00
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