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Monty Mole Clone
Shiv M
99
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Posted - 2014.01.03 22:23:00 -
[31] - Quote
i miss the turrets you sat in from the old skirmish, and the fixed spawn points that looked more like bunkers |
crazy space 1
GunFall Mobilization Covert Intervention
2129
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Posted - 2014.01.03 22:38:00 -
[32] - Quote
I loved how the MCC moved across the sky, it's the reason I'm still here... knowing it'll come back... at some point...
Hey! Remember when the table showed a preview of the map we were going to fight on? |
crazy space 1
GunFall Mobilization Covert Intervention
2129
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Posted - 2014.01.03 22:39:00 -
[33] - Quote
Monty Mole Clone wrote:i miss the turrets you sat in from the old skirmish, and the fixed spawn points that looked more like bunkers yeah they looked like something you'd spawn from now they are just big dumb blocks for no reason
hey remember small turrets? those were so dope |
Forlorn Destrier
Bullet Cluster Legacy Rising
2295
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Posted - 2014.01.03 22:42:00 -
[34] - Quote
Cat Merc wrote:Dust 514: Better in Closed Beta than in actual releaseGäó
You clearly don't remember closed beta like I do. Player since May 2012 here, from when you couldn't see through the SMG sites at all (it was a white screen totally opaque), when you could stand 5 meters from a target, neither of you moving and neither could kill each other or scratch shields due to no hit detection, etc.
It was much worse, and the whippersnappers here don't know how far the game has come. The other vets, like Aeon, only remember the positive, and not the negative.
What will be your legacy? Will you rise, or will you fall?
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McFurious
TeamPlayers Negative-Feedback
397
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Posted - 2014.01.03 22:44:00 -
[35] - Quote
Chromosome Mass Drivers....
Half Irish. Often angry.
Closed Beta Masshole
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Cat Merc
Ahrendee Mercenaries EoN.
5282
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Posted - 2014.01.03 22:46:00 -
[36] - Quote
Forlorn Destrier wrote:Cat Merc wrote:Dust 514: Better in Closed Beta than in actual releaseGäó You clearly don't remember closed beta like I do. Player since May 2012 here, from when you couldn't see through the SMG sites at all (it was a white screen totally opaque), when you could stand 5 meters from a target, neither of you moving and neither could kill each other or scratch shields due to no hit detection, etc. It was much worse, and the whippersnappers here don't know how far the game has come. The other vets, like Aeon, only remember the positive, and not the negative. I DO remember that Dust, and despite the negatives, it was more enjoyable than what we have now.
There is no excuse to removing the fun parts.
Shield regeneration bonus for Gallente Assault is about as useful as Sharpshooter for Nova Knives.
Tuna > Tacos
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Johnny Guilt
Algintal Core
408
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Posted - 2014.01.03 22:54:00 -
[37] - Quote
when we had dat music at start
i swear it's like CCP took out everything that gave the game character and left a souless shell
A strange game.
The only winning move is
not to play.
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Greasepalms
Ahrendee Mercenaries EoN.
403
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Posted - 2014.01.03 22:58:00 -
[38] - Quote
Those camera sights man ... Chromosome Tac Rifles were just perfect for me, IMO.
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Aeon Amadi
Ancient Exiles. Renegade Alliance
4310
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Posted - 2014.01.03 23:00:00 -
[39] - Quote
Forlorn Destrier wrote:Cat Merc wrote:Dust 514: Better in Closed Beta than in actual releaseGäó You clearly don't remember closed beta like I do. Player since May 2012 here, from when you couldn't see through the SMG sites at all (it was a white screen totally opaque), when you could stand 5 meters from a target, neither of you moving and neither could kill each other or scratch shields due to no hit detection, etc. It was much worse, and the whippersnappers here don't know how far the game has come. The other vets, like Aeon, only remember the positive, and not the negative.
Oh, I remember the negatives full and well. Invincible Marauders, unkillable scouts, Heavies with no mass, swarm launchers that would blow the bejeezus out of everything -but- the user, that one missile turret at the top of the Biomass outpost that would wreck ass on everything because missiles had infinite range and the only way to hack it was to get a dropship up there.
I also remember dropship smashing because there was no collision damage, as well as the first instances of 'tower sniping' and dropships that had small missile turrets being the most OP thing in the game. Assault Rifles having perfect accuracy/damage up to 100m or more.
Trust me, I remember a lot of the negatives; I just prefer to remember the cool stuff that was actually better than what we currently have.
forums.dust514.com/default.aspx?g=posts&m=
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(Lag Hunt) 1570201
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Aeon Amadi
Ancient Exiles. Renegade Alliance
4310
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Posted - 2014.01.03 23:01:00 -
[40] - Quote
Greasepalms wrote:Those camera sights man ... Chromosome Tac Rifles were just perfect for me, IMO.
Remember when the Breach Assault Rifle was OP as ****?
forums.dust514.com/default.aspx?g=posts&m=
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(Lag Hunt) 1570201
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sabre prime
The Unholy Legion Of DarkStar DARKSTAR ARMY
9
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Posted - 2014.01.03 23:19:00 -
[41] - Quote
Cat Merc wrote:Dust 514: Better in Closed Beta than in actual releaseGäó
There have been a few threads the last couple of days showing older gameplay videos, on the carbon engine. And you know what, you are correct. This game looked better before it's actual release! It looks shinier, and more fun. It looks like happy Dust.
Desperate attempt to get BPOs
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crazy space 1
GunFall Mobilization Covert Intervention
2132
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Posted - 2014.01.03 23:30:00 -
[42] - Quote
Johnny Guilt wrote:when we had dat music at start i swear it's like CCP took out everything that gave the game character and left a souless shell I get why they took out the bad, but they took out all the good :/ Also the whole direction and love this game had seems to just be dead :/ |
Orenji Jiji
326
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Posted - 2014.01.03 23:35:00 -
[43] - Quote
sabre prime wrote:Cat Merc wrote:Dust 514: Better in Closed Beta than in actual releaseGäó There have been a few threads the last couple of days showing older gameplay videos, on the carbon engine. And you know what, you are correct. This game looked better before it's actual release! It looks shinier, and more fun. It looks like happy Dust. Carbon version was never given to the public. Also I'm not sure if we're looking at the same footage, because the only thing I'd like from that other version would be fighter jets. Also if CCP messed up something so close to industry standard as UE, think what mess would we see with their "original" baby. In words of George Takei: "Oh my!"
Also current build is better than closed beta IMHO. I've been here for over 18 months and this is my opinion. Also I'm not going anywhere, unlike all the doomers & gloomers.
SL dumbfire, DS bumpercars, Scout beast-mode. All those moments will be lost in time, like tears in rain. Time.. to die.
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Scheneighnay McBob
Bojo's School of the Trades
3387
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Posted - 2014.01.03 23:40:00 -
[44] - Quote
I remember people complaining that beta was ****, and it'll never be as good as the alpha looked.
I remember swarms being sniper shotguns I remember HAVs being worse than they are now I remember dropships being untouchable while their gunners OHKed everyone they looked at. I remember mass drivers having 4 shot clips, half of which didn't actually explode I remember firing an entire MD clip into the back of a red heavy- they took no damage, but I died. I remember when active scanners did absolutely nothing
We used to have a time machine
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Bojo The Mighty
Bojo's Grand Bazaar
2540
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Posted - 2014.01.03 23:50:00 -
[45] - Quote
Scheneighnay McBob wrote: I remember when active scanners did absolutely nothing
Me too, I literally scanned someone I saw go behind a hill and nothing
Do Not Feed The Imperfects. Feeding them may disrupt the natural setting.
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Altina McAlterson
Pure Innocence. EoN.
724
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Posted - 2014.01.04 00:09:00 -
[46] - Quote
Forlorn Destrier wrote:Cat Merc wrote:Dust 514: Better in Closed Beta than in actual releaseGäó You clearly don't remember closed beta like I do. Player since May 2012 here, from when you couldn't see through the SMG sites at all (it was a white screen totally opaque), when you could stand 5 meters from a target, neither of you moving and neither could kill each other or scratch shields due to no hit detection, etc. It was much worse, and the whippersnappers here don't know how far the game has come. The other vets, like Aeon, only remember the positive, and not the negative. I agree with you in a way. I do remember all the insane bugs and crappy hit detection, the overall lack of polish and whatnot and while I agree it was in no way superior in gameplay and mass appeal (what little there is) of what it is now it had a certain quirky charm to it. There were long periods of time waiting for an update and dealing with almost unbearable bullshit but I honestly had fun back then...problems and all. Perhaps it is because I've never been a huge fan of the standard FPS games like COD or whatever and so I enjoyed all the insanity.
I'm glad they fixed it because the game would be even more of a disaster if they had released it as it was but I'm just saying that I, personally, had a lot more fun back then than I do now. Or did as I haven't played in months because once it started getting more "polished" it lost that charm for me. I keep hanging around waiting to see what happens but I'm not feeling very encouraged.
"STFU I'm awesome, all your points are invalid as I kill proto's all the time nubs." - Infinite Diversity IDIC
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I-Shayz-I
I-----I
1789
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Posted - 2014.01.04 00:18:00 -
[47] - Quote
The old Repair Tool beam :/
I will say that the new one is nice for not lagging the game up or glitching, but the old one just looked so pretty, especially when you had it connected to two people at once.
The burst rifle having 5-7 round bursts (I always thougt it was 5, most people say 7) The amazing HMG range in chromosome (I know it's back, but for a while it was absolute crap) Manus peak ambush (other game modes on it sucked though) LAV boosting (drive a LAV off a jump then exit your vehicle and you go flying) When there were so many free LAVs running around that AV grenades were actually worth it
Links:
List of Most Important Threads
I make logistics videos!
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Scheneighnay McBob
Bojo's School of the Trades
3387
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Posted - 2014.01.04 00:29:00 -
[48] - Quote
Ooh almost forgot-
I remember the constant crashes that seemed to wait until either I was doing really well, or until i took out an expensive vehicle
We used to have a time machine
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darkiller240
K-A-O-S theory
234
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Posted - 2014.01.04 00:29:00 -
[49] - Quote
i dont get why they took so many features off???
"Insanity: doing the same thing over and over again and expecting different results." - Albert Einstein
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Scheneighnay McBob
Bojo's School of the Trades
3387
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Posted - 2014.01.04 00:30:00 -
[50] - Quote
darkiller240 wrote:i dont get why they took so many features off??? Probably because they were broken.
Skirmish 1.0 was also considered to be too imbalanced for pubs. They should bring it back for PC and FW
We used to have a time machine
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Eris Ernaga
State Patriots
906
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Posted - 2014.01.04 01:53:00 -
[51] - Quote
DeadlyAztec11 wrote:I'm just from Open Beta, but where did CCP go wrong? Where is all this cool stuff? Ex closed beta vet. Actually Dust was probably at ig's best around open beta besides a few cool rdmoved features.
Closed Beta Vet
State Patriots public - State Patriots - join for Caldari and Amarr factional warfare.
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BLACK MASK D
The Exemplars Top Men.
24
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Posted - 2014.01.04 01:58:00 -
[52] - Quote
the last thong this game needs is getting rid of content |
I-Shayz-I
I-----I
1792
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Posted - 2014.01.04 03:12:00 -
[53] - Quote
Oh, I almost forgot! The 4 minute login time...and the constant crashes making you restart the game. You'd spend more time trying to play the game than you would actually playing it.
Do you remember at fanfest when they announced that they reduced it to 30 seconds? AND THE CROWD GOES WILD!
Links:
List of Most Important Threads
I make logistics videos!
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Jacques Cayton II
Providence Guard Templis CALSF
436
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Posted - 2014.01.04 03:26:00 -
[54] - Quote
I miss the epic heavy on scout battles
We fight for the future of the State not our
personal goals
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Bojo The Mighty
L.O.T.I.S. D.E.F.I.A.N.C.E
2549
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Posted - 2014.01.04 03:54:00 -
[55] - Quote
BLACK MASK D wrote:the last thong this game needs is getting rid of content Thongs don't get rid of content Merely display it
Do Not Feed The Imperfects. Feeding them may disrupt the natural setting.
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Draxus Prime
BurgezzE.T.F Public Disorder.
2330
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Posted - 2014.01.04 03:56:00 -
[56] - Quote
RAIN
"Imagine a world where hypothetical thoughts didn't exist" -Draxus Prime
Closed Beta Vet
Scout/Logi/Dropship//Sniper
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Rasatsu
Much Crying Old Experts
974
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Posted - 2014.01.04 04:47:00 -
[57] - Quote
The two tall mountains of Mount LAV and Mount HAV. |
Needless Sacermendor
Red Fox Brigade
638
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Posted - 2014.01.04 11:47:00 -
[58] - Quote
Scheneighnay McBob wrote:I remember dropships being untouchable while their gunners OHKed everyone they looked at. and
Aeon Amadi wrote:dropships that had small missile turrets being the most OP thing in the game.
I never had a problem with those ... could be cos I was the ONLY person using proto swarms, damage mods AND tactics. |
Orenji Jiji
326
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Posted - 2014.01.04 12:50:00 -
[59] - Quote
Needless Sacermendor wrote:Scheneighnay McBob wrote:I remember dropships being untouchable while their gunners OHKed everyone they looked at. and Aeon Amadi wrote:dropships that had small missile turrets being the most OP thing in the game. I never had a problem with those ... could be cos I was the ONLY person using proto swarms, damage mods AND tactics. I've been doing dropships and proto AV then and I concur -- if you had any clue you'd be able to make the entire map a no-fly zone solo. And when there was no AV my dedicated gunner would go something like 38/0 and get a bunch of hatemail afterwards. Yet with another AVer you were guaranteed to have no derpers above. Also proto forges still OHK those flying coffins like mad.
I-Shayz-I wrote:LAV boosting (drive a LAV off a jump then exit your vehicle and you go flying) Yes, I remember this! You could have paratrooped enemy nest with heavy/shotty squads from LAVs! That was one of the funniest things in the game, especially on first Manus Peak version, objectives A & C. In current build even jumping out of flying dropship can get you killed and now I'm sad.
SL dumbfire, DS bumpercars, Scout beast-mode. All those moments will be lost in time, like tears in rain. Time.. to die.
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BLACK MASK D
The Exemplars Top Men.
24
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Posted - 2014.01.09 22:17:00 -
[60] - Quote
Bojo The Mighty wrote:BLACK MASK D wrote:the last thong this game needs is getting rid of content Thongs don't get rid of content Merely display it
o haha i mean "the least thing this game needs is to get rid of content" i think things like the enforcer tanks just needed to be looked at or moves around |
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