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1121. Aimbot? Or Bitter Vets & KBM Users Mad over an Even Playing Field? - in General Discussions [original thread]
I can only give you a +1 unfortunately Sir. Excellent post. The problem with developers listening to the community is that the community as a whole does not actually know what it wants and 1.4 is a good example of this it would seem. As with ot...
- by castba - at 2013.09.04 22:46:00
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1122. Love or Hate 1.4? - in General Discussions [original thread]
Love it with the following exceptions 1. Squad members left in merc quarters. 2. Hit detection (not aim assist). Getting hit around a corner by an automatic weapon is a pain, especially with how quickly hit points are ripped away.
- by castba - at 2013.09.04 22:34:00
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1123. Kat's thoughts...as if it were anything else - in General Discussions [original thread]
Monkey MAC wrote: Good to see a positive post, The game in general looks more pretty, and the lighting effect on md is bad ass, period! Indeed, the blue light disco that is a charging forge in a corridor is very cool too.
- by castba - at 2013.09.04 10:29:00
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1124. Someone message me when Aimbot is gone - in General Discussions [original thread]
Don't think it is due to aim assist. Something is going on with ARs (surprised me how quickly the GEK chewed through my heavy tank suit. Don't even get me started on the Duvolle)
- by castba - at 2013.09.03 17:29:00
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1125. Unofficial "What's Wrong with 1.4" Thread - in General Discussions [original thread]
Agree regarding the shotgun. Quit odd. Other than that, everything I have found to be good although ARs shred 1300+ hp quicker than before. Or so it seems.
- by castba - at 2013.09.03 17:21:00
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1126. 1.4 so umm how is it? - in General Discussions [original thread]
Quite an improvement. Noticeably more fun and a bit quicker. Those damn ARs absolutely wreck everything though... Moreso than before for some reason.
- by castba - at 2013.09.03 17:09:00
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1127. Blueberrys vs Cherries? - in General Discussions [original thread]
Strawberries.
- by castba - at 2013.09.03 08:42:00
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1128. dual wield? - in General Discussions [original thread]
Interesting though - heavy dual wielding AR and aSCR... Or dual MD's.
- by castba - at 2013.09.02 04:06:00
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1129. All rotation speeds are the same? - in General Discussions [original thread]
Let me guess, heavies are OP?
- by castba - at 2013.09.01 23:04:00
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1130. Militia Gear - in Feedback/Requests [original thread]
Overly simple option would be to remove all militia items. Doing so would force the use if SP to skill into basic variants of weapons to try OR use AUR to purchase a couple of the basic weapons to try out (no skill requirement). I like that there...
- by castba - at 2013.08.31 04:04:00
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1131. OP weapons - in General Discussions [original thread]
Pilot suit when it makes vehicles OP... or vehicles when they make the pilot suit OP.
- by castba - at 2013.08.30 03:36:00
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1132. Armor Heavies vs. Mobile Heavies - in Rookie Training Grounds [original thread]
Correct on all three accounts
- by castba - at 2013.08.29 15:27:00
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1133. Armor Heavies vs. Mobile Heavies - in Rookie Training Grounds [original thread]
Megaman Trigger wrote: Nothing makes you smile like getting a direct hit on an Assault charging you down. I would agree, but as of last week I can name two things that satisfy more; 1. Clearing out 3 reds on a hack point then immediately mov...
- by castba - at 2013.08.29 05:33:00
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1134. Should I skill into sentinel suit? - in General Discussions [original thread]
Everyone does it differently. I am a forger and run sentinel suits (basic/Dren or adv) and use the high for a sidearm damage mod. Forges don't really need extra damage unless there is a serious tanker on the field... Then I like to roll out the b...
- by castba - at 2013.08.27 08:56:00
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1135. HMG - in General Discussions [original thread]
Mobius Kaethis wrote: The HMG will be gaining accuracy in 1.4 as well since the operations skill will reduce dispersion by 5% rather than reducing heat buildup. You'll have to worry a bit about overheating but you'll be doing a lot more damage....
- by castba - at 2013.08.26 05:57:00
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1136. The OP strikes again... - in General Discussions [original thread]
Anmol Singh wrote: castba wrote: DS 10 wrote: 1) If your teammates' tanks are being blown up, don't use a tank. 2) FGs are only powerful with a height advantage. 3) Wait til 1.5 to QQ. The whole vehicle system is being reworked. Can ...
- by castba - at 2013.08.26 05:44:00
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1137. The OP strikes again... - in General Discussions [original thread]
DS 10 wrote: 1) If your teammates' tanks are being blown up, don't use a tank. 2) FGs are only powerful with a height advantage. 3) Wait til 1.5 to QQ. The whole vehicle system is being reworked. Can this please automatically be pasted in ...
- by castba - at 2013.08.26 03:51:00
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1138. Most underpowered duel ever! - in General Discussions [original thread]
Anmol Singh wrote: Knight Soiaire wrote: Me; Scout suit + Plasma Cannon Vs Blueberry; Commando + Laser in CQC Most intense **** ever, eventually he took out an AR and tried to gun me down, I then meleed him and we both died together. I w...
- by castba - at 2013.08.26 03:27:00
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1139. Who Else is Dirt Poor? - in General Discussions [original thread]
MarasdF Loron wrote: I can understand how you would be so poor judging by the way you play. castba wrote: Confused. Weren't you here during Chromosome? Nobody that was here during Chrome should be having ISK problems. You forgot tanks an...
- by castba - at 2013.08.26 02:53:00
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1140. what type of suits do you run? - in General Discussions [original thread]
Dren heavy, adv heavy ans sentinel, dragonfly scout or mlt min light.
- by castba - at 2013.08.26 02:50:00
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