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Anmol Singh
the unholy legion of darkstar DARKSTAR ARMY
290
|
Posted - 2013.08.26 03:54:00 -
[61] - Quote
castba wrote:DS 10 wrote:1) If your teammates' tanks are being blown up, don't use a tank.
2) FGs are only powerful with a height advantage.
3) Wait til 1.5 to QQ. The whole vehicle system is being reworked. Can this please automatically be pasted in every "tanks are rubbish, fg are op" thread
can you please stop making stupid posts..?? really whats the big deal with you not contributing to the argument or making a point? |
Jason Pearson
Seraphim Auxiliaries
2754
|
Posted - 2013.08.26 03:57:00 -
[62] - Quote
castba wrote:DS 10 wrote:1) If your teammates' tanks are being blown up, don't use a tank.
2) FGs are only powerful with a height advantage.
3) Wait til 1.5 to QQ. The whole vehicle system is being reworked. Can this please automatically be pasted in every "tanks are rubbish, fg are op" thread
As a Vehicle Specialist (That means, All Vehicles both Armor and Shield, as well as Swarms and Forge Guns, working on proto swarms, have Officer Forge Guns) DS 10 makes a **** post and so it shouldn't be automatically put in every "tanks are rubbish, fg are op" threads.
1) It's very easy to overlook most redlines, usually a tank is called in at the start of the match so that the pilot can participate (The idea that we should wait 5 minutes before joining a battle because there might be AV is ********, anyone without proto AV is a mong.), over the course of this participation we can be defending objectives and we pick up blue dots. All of a sudden Forge Gun, we can't run away because they're above us forging into our redline, we can't hide and recall because a ******* ****** is sitting in the Tanks humming away and saying "look mom, I'm helping the tank!"
2) False again, the Forge is at its best with a Height Advantage, it's only powerful against Infantry with a height advantage. Anywhere else it's a force to be reckoned with, if anything if they're far below a tank they're even better.
3) lol 1.5, I can't wait for another group of players to get hit by the nerfhammer so hard that they've gotta wait 5 ******* patches before they're useful again ('cept scouts, <3 Scouts, poor bastards.)
King of the Forums // Seraphim <3 Comment and like this thread about PvE, Here! Also, check out the Indirect Fire ability, Here!
gbghg wrote:CCP Rejavik CCP Shanghia
Same company different studios, one has near perfected the player feedback process, the other is still rolling on the floor after it fell over its first baby step. |
Anmol Singh
the unholy legion of darkstar DARKSTAR ARMY
290
|
Posted - 2013.08.26 03:57:00 -
[63] - Quote
KING CHECKMATE wrote:Jason Pearson wrote:[quote=Congressman Rex]Cry much? You want to beat a FG? get more than 8 mill sp, first of all, second, try better equip. The ONLY tanks i have not been able to beat is an enforcer tank (when they are properly fit).
Stop crying about being killed with PROTO gear if you cant use proto yourself. See now I know you're either lying or stupid. Enforcers are **** and we don't have ******* proto gear. Broke game has Standard Tanks and then offers Prototype counters, what the **** is that?
And even if they are standard it still takes a Lot to take them down. There by, we need MORE POWERFUL AV for when Proto tanks come.
Dude i totally agree about the second part, if we get proto tanks the FG is good but for now its OP against out normal tanks. it takes SD FG about 8-9 shots to kill me thats about 20 seconds, it takes proto Fg about 4 shots , 8 seconds to kill me. Now here we have a 2x improvement from basic to proto. A proto AR does 37.5 dmg and basic does 34. here we have a very small improvement. The improvement from basic to proto in FG is far to great.
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KING CHECKMATE
Bragian Order Amarr Empire
650
|
Posted - 2013.08.26 04:03:00 -
[64] - Quote
Anmol Singh wrote:KING CHECKMATE wrote:Jason Pearson wrote:[quote=Congressman Rex]Cry much? You want to beat a FG? get more than 8 mill sp, first of all, second, try better equip. The ONLY tanks i have not been able to beat is an enforcer tank (when they are properly fit).
Stop crying about being killed with PROTO gear if you cant use proto yourself. See now I know you're either lying or stupid. Enforcers are **** and we don't have ******* proto gear. Broke game has Standard Tanks and then offers Prototype counters, what the **** is that?
And even if they are standard it still takes a Lot to take them down. There by, we need MORE POWERFUL AV for when Proto tanks come. Dude i totally agree about the second part, if we get proto tanks the FG is good but for now its OP against out normal tanks. it takes SD FG about 8-9 shots to kill me thats about 20 seconds, it takes proto Fg about 4 shots , 8 seconds to kill me. Now here we have a 2x improvement from basic to proto. A proto AR does 37.5 dmg and basic does 34. here we have a very small improvement. The improvement from basic to proto in FG is far to great.
I agree,but the problem is the RPICING on the tanks not the DAMAGE. 4 RAILGUN shots to take down a tank seem good to me TBQH. I mean i use to 1shot kill Tanks with a JAvelin in BF3 and no one complained. Why? Because they had USEFUL MODS:
Smoke screens that deflected missile lockons FOR example, etcetc.... |
Anmol Singh
the unholy legion of darkstar DARKSTAR ARMY
290
|
Posted - 2013.08.26 04:05:00 -
[65] - Quote
KING CHECKMATE wrote:Anmol Singh wrote:KING CHECKMATE wrote:Jason Pearson wrote:[quote=Congressman Rex]Cry much? You want to beat a FG? get more than 8 mill sp, first of all, second, try better equip. The ONLY tanks i have not been able to beat is an enforcer tank (when they are properly fit).
Stop crying about being killed with PROTO gear if you cant use proto yourself. See now I know you're either lying or stupid. Enforcers are **** and we don't have ******* proto gear. Broke game has Standard Tanks and then offers Prototype counters, what the **** is that?
And even if they are standard it still takes a Lot to take them down. There by, we need MORE POWERFUL AV for when Proto tanks come. Dude i totally agree about the second part, if we get proto tanks the FG is good but for now its OP against out normal tanks. it takes SD FG about 8-9 shots to kill me thats about 20 seconds, it takes proto Fg about 4 shots , 8 seconds to kill me. Now here we have a 2x improvement from basic to proto. A proto AR does 37.5 dmg and basic does 34. here we have a very small improvement. The improvement from basic to proto in FG is far to great. I agree,but the problem is the RPICING on the tanks not the DAMAGE. 4 RAILGUN shots to take down a tank seem good to me TBQH. I mean i use to 1shot kill Tanks with a JAvelin in BF3 and no one complained. Why? Because they had USEFUL MODS: Smoke screens that deflected missile lockons FOR example, etcetc....
The pricing on the enforcer is about 1million off, the price of turrets should be reduced by half. Also were in the future.. we made cool armor and shields but then we made a nuclear tiny forgegun called the Ishyukone that can destroy anything in the game. |
Jason Pearson
Seraphim Auxiliaries
2755
|
Posted - 2013.08.26 04:05:00 -
[66] - Quote
AV & Vehicles are ****** when it comes to tiers.
Need to scrap it and go with a single level of Vehicles and AV, but add numerous variations to them. Such as Forges with the capability of Semi Auto fire but extremely weak, you know? Super fast traveling swarms but not very strong. Many specialized types of HAV.
That's the only way it can work, if we get Proto Tanks, anything less than Proto will never stand a chance, and if they're not powerful enough, nobody will bother paying the price for Proto in the first place.
King of the Forums // Seraphim <3 Comment and like this thread about PvE, Here! Also, check out the Indirect Fire ability, Here!
gbghg wrote:CCP Rejavik CCP Shanghia
Same company different studios, one has near perfected the player feedback process, the other is still rolling on the floor after it fell over its first baby step. |
Turtle Hermit Roshi
Famous.OTF Only The Famous
15
|
Posted - 2013.08.26 04:10:00 -
[67] - Quote
FEED ME YOUR TANKS LIKE THE BITCHES YOU ARE MWAHAHAHAHA - heavys everywhere |
Spkr4theDead
International-Fleet
475
|
Posted - 2013.08.26 04:29:00 -
[68] - Quote
Anmol Singh wrote::( dude on opposite team took out 3 tanks today... me and my brilliantly fit gunnlogi, and 2 madrugars... This dude also along with that got 21 killes and 0 death. He was Ishyukone Assault Forge gunner. Damn that thing is OP, i tried to get revenge but he took me out easily. he took me out in 4 shots and my slow ass shield tank was to slow to get away. please people and stop using the OP. At least use the ADV Assault version which is less OP but still OP. Man i hate people like this going 21 n 0 using a fking FG!!! Brilliantly fit Gunnlogi, eh? What's it fit like? |
Spkr4theDead
International-Fleet
475
|
Posted - 2013.08.26 04:38:00 -
[69] - Quote
calvin b wrote:I skilled into FG and SL because I got tired of tankers redlining a team. They beat the team back to the red line and instead of backing off they keep pounding away. To stop a bully is to beat the bully into a bloody pulp and rub his nose into his own stink. Tankers brought this on to themselves, I have no remorse for them at all. LOL If you say so. We've suffered nerfs through consecutive builds, and AV has been buffed. Why do you think that is? Because people continue to complain that it's too hard to solo a tank. All the "OP tank" threads I see are of people that try to solo them, and can't because they're doing it wrong.
You wanna know what CCP looked at to determine to themselves that tanks were OP? They looked at statistics from ambush. They saw a ton of people taking tanks into ambush and getting boatloads of kills. So what did CCP do? They nerfed tanks, because a bunch of tryhard tankers bring enforcers into a worthless game mode that doesn't have any bearing on the grand scheme of things that is Dust 514, tryhard tankers that lose to tankers that go into skirmish and have to deal with prominent AV, turret installations, and other tanks - rail, missile and blaster. I can take out a tank with any of those turrets if conditions are right. |
Spkr4theDead
International-Fleet
475
|
Posted - 2013.08.26 04:40:00 -
[70] - Quote
Anmol Singh wrote:8213 wrote:Think of it as an expensive learning experience. When you have a PRO Forge Gunner on the other team, stay away from him, and STOP bringing tanks onto the field so he can get fed. I just dont get why the hell every tanker has to run from this god dam beech, he likes fking insta kills our tanks... yes its a very very very ******* expensive tank.. 800k isk, 8mil hard earned sp and i get killed by a guy who spent 1mil sp into his FG and 50k isk on his proto FG takes me down in 8 seconds. we dont even stand a chance, i want to atleast have a chance to get away. That's what you have total into vehicles? I have more than that in vehicle upgrades alone. Sounds like you have a weak tank. So did the other guys that got popped. |
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Arcturis Vanguard
Pure Innocence. EoN.
74
|
Posted - 2013.08.26 05:01:00 -
[71] - Quote
Spkr4thedead knows his ****. Another pilot who is on the better end of the scale. One match I failed miserably trying to take him out solo. Lol to rub it in he called me a scrub. God did I ever feel like one. Lol well played sir, well played. XD |
Viktor Zokas
High-Damage
281
|
Posted - 2013.08.26 05:07:00 -
[72] - Quote
Goric Rumis wrote:I'm just happy someone was protecting his team from getting decimated by three tanks.
^ Tanks decimate teams. FG's keep them in check. |
castba
Penguin's March
89
|
Posted - 2013.08.26 05:44:00 -
[73] - Quote
Anmol Singh wrote:castba wrote:DS 10 wrote:1) If your teammates' tanks are being blown up, don't use a tank.
2) FGs are only powerful with a height advantage.
3) Wait til 1.5 to QQ. The whole vehicle system is being reworked. Can this please automatically be pasted in every "tanks are rubbish, fg are op" thread can you please stop making stupid posts..?? really whats the big deal with you not contributing to the argument or making a point? I only post to the level of the thread maker.
That said, what do you actually want from your tanks? Should it be god mode that takes half a team to destroy? Should it be fair so that 2-3 infantry have to focus on a 2-3 man tank? Do you want the massive HP that tanks had in Chromosome and earlier? Do you want more powerful guns? Do you want a price reduction? Seriously, what do you want that would make tanks a) fun for both infantry and those that man them b) balanced so scrubs don't end up going 20+/0 c) viable financially without the game turning into "tank514" d) rewarding for skilled tankers but not inaccessible to new tankers
I can't help but imagine your tears when the updated swarm launchers start mincing tanks.
instead of crying that "fg are op" and offering very little to nothing further other than "one killed my tank", perhaps you could offer a way of making tanks more imposing without them being OP, yes? |
Xender17
Ahrendee Mercenaries EoN.
488
|
Posted - 2013.08.26 06:41:00 -
[74] - Quote
Even the AV reply's support how easy it is to shut down a map against vehicles. |
Jade Hasegawa
Intrepidus XI EoN.
62
|
Posted - 2013.08.26 06:49:00 -
[75] - Quote
jingle wingle wrote:Anmol Singh wrote:jingle wingle wrote:Do you have a quota of dumb threads per week? Or is it a monthly quota? Why you asking me? ask your self.... You seem to be the primary expert around here on making dumb threads. All day every day. Want a tissue? Use his tears to polish your dropsuit |
Congressman Rex
Hellstorm Inc League of Infamy
3
|
Posted - 2013.08.26 07:17:00 -
[76] - Quote
Anmol Singh wrote:Congressman Rex wrote:Cry much? You want to beat a FG? get more than 8 mill sp, first of all, second, try better equip. The ONLY tanks i have not been able to beat is an enforcer tank (when they are properly fit).
Stop crying about being killed with PROTO gear if you cant use proto yourself. ok, lemme tell you something... 1.Enforcer tanks are SHlT 2. I have 10 million SP in which 8 of i have spent into mastering my shield tank skills. 3. Proto Assault FG shoots in under 2 seconds dealing well over 1800 damage pershot 4. Tanks are slow 5. Ishyukone Assault FG > and tank and any tanker in this game because of Its OPness, not even the best tanker can survive a round where thier is a Assault proto forge gunner 6. Im pretty sure your new to this game, you have 2 likes on these forums.... Edit: 7. Their are no proto tanks are mods for vehicle you dumbfuck Feel better now, Princess?
Ish FG shoots in 2.5 secs, not my fault you decided to be a shield tank and cant last on the field either.
I've been playing for 4 months now, i have better things to do (like play the game) then cry on the forums about how which suit killed who. You dont want your tank blown up, dont call it in, its that simple.
Suck it up buttercup, or spec into armour tanking like a real tanker. |
calvin b
Molon Labe. League of Infamy
379
|
Posted - 2013.08.26 08:45:00 -
[77] - Quote
Spkr4theDead wrote:calvin b wrote:I skilled into FG and SL because I got tired of tankers redlining a team. They beat the team back to the red line and instead of backing off they keep pounding away. To stop a bully is to beat the bully into a bloody pulp and rub his nose into his own stink. Tankers brought this on to themselves, I have no remorse for them at all. LOL If you say so. We've suffered nerfs through consecutive builds, and AV has been buffed. Why do you think that is? Because people continue to complain that it's too hard to solo a tank. All the "OP tank" threads I see are of people that try to solo them, and can't because they're doing it wrong. You wanna know what CCP looked at to determine to themselves that tanks were OP? They looked at statistics from ambush. They saw a ton of people taking tanks into ambush and getting boatloads of kills. So what did CCP do? They nerfed tanks, because a bunch of tryhard tankers bring enforcers into a worthless game mode that doesn't have any bearing on the grand scheme of things that is Dust 514, tryhard tankers that lose to tankers that go into skirmish and have to deal with prominent AV, turret installations, and other tanks - rail, missile and blaster. I can take out a tank with any of those turrets if conditions are right.
Not to argue but have you been a skirmish match where you were red lined. On your side most players were newberries straight out of the academy and the other side was a squad or two of proto. Now they have obliterated your side and you as a vet have done all you could to save the day, but you must retreat or suffer a lot of deaths and a lot isk lose. Now they have clearly won, but they cant stop there, no they have to beat there chest and go all steroid rage on you. Now they bring out the tanks, 4 to be exact and sit them on your red line. Then they drive LLAV's into your red line to run over anyone they can. At the end of the match we lose the MCC but not before they kill over 100 of us. We had less than 20 clones left they still had 136 clones and they still wanted more. What are we supposed to do, hide in the MCC. F*** no I am going to still fight. So F*** all the tankers and LLAV drivers that do this, I hope I cost you so much ISK and make you rage quit you never come back. |
Needless Sacermendor
Red Fox Brigade
355
|
Posted - 2013.08.26 09:27:00 -
[78] - Quote
Interesting thread ... I especially like the part where you state you know how to fit a HAV ... yet your shield tanked vehicle has over 5000 armor and a heavy shield repair ! Something fundamentally wrong with that right there ! |
Breakin Stuff
Goonfeet Top Men.
1248
|
Posted - 2013.08.26 10:02:00 -
[79] - Quote
I suppose the OP doesn't want to hear that forge gunners who have been tank hunting for over a year have done this kind of thing routinely.
Personal best was 5 tanks, 4 dropships and a metric fuckton of LAVs in a single match.
two of the tanks were marauders.
One of them took 20 seconds to kill from first chargeup to last shot.
I lost about twenty proto fits (chromosome cost)
current best in uprising is three tanks, two logi LAVs, one Saga 2 and two dropships.
I do this **** on the ground, often at or near point blank. Every tankhunter does it different.
tanks with an infantry screen protecting the tank are virtually untouchable in pubs, as AV gunners cannot rely on calling the secondary AV gunner to swap fits to Two-gun the situation. |
Acturus Galaxy
Horizons' Edge Orion Empire
99
|
Posted - 2013.08.26 10:14:00 -
[80] - Quote
KING CHECKMATE wrote:''Dude you just dont get it... you dont get the pain... if you were a tanker and i was the AV guy you would be in my position right now... And i would be in yours. I atleast want to stand a chance but i dont... The reason tanks are hated because people dont spec into Av to put up a fight but when they do they go to a point where they get proto FG and when they get that, its like the FG is the tank with blaster and the tank is just a scout who had beed spotted. In the fight of AV and tanks... The Av is the one harming the tank-the tank doesnt harm AV.''
YOU DONT GET THE PAIN. You dont kno what playing Infantry with NO AV's or MLT avs is when the enemy decides to drop 3 tanks on us and there is NOTHING to do vs those 8000+ EHP Behemoths.They just kill indiscriminately with nothing to stop them. Even while being an AV, if you are not in a GREAT position the tank will pretty much still obliterate you. Yeah even with1200 EHP.
AND NO, maybe i dont ''feel'' your pain,because when im tanking im always behind cover or at bigger distances to actually feel threatened by AV weaponry. The only way i was REALLY scared of using a second tank was when another tanker with Missiles came ll the way to me and i didnt see him and shoot the crap out of me with 4 missile barrages.
I agree, this is the core of the problem with AV vs tanks. I can go through 5-6 ambush matches in a row versus the same two tankers again and again (duna2002 and blackheart) with them both going 20+/0. Then a match where we finally have proto AV to counter them. The tanks are either OP or they are getting destroyed too fast, give them more eHP and less DPS. Make them survive longer but with less offensive power to not utterly destroy the other team if they have no AV. All infantry from militia to proto can be countered by everyone else in the game. A tank can only be countered by AV, which is not always present on the team.
I have little AV skills and some tank and dropship skills. I will only call in my vehicles when the game is half way over if I have not seen any proto swarms or advanced/proto forgeguns. The choice is to dominate the match with the tank or getting destroyed. There is rarely a middle road as it is balanced today. You would expect the tank to be able to survive compared to the isk price even for standard fitted tanks. |
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Anmol Singh
the unholy legion of darkstar DARKSTAR ARMY
293
|
Posted - 2013.08.26 12:40:00 -
[81] - Quote
Spkr4theDead wrote:Anmol Singh wrote::( dude on opposite team took out 3 tanks today... me and my brilliantly fit gunnlogi, and 2 madrugars... This dude also along with that got 21 killes and 0 death. He was Ishyukone Assault Forge gunner. Damn that thing is OP, i tried to get revenge but he took me out easily. he took me out in 4 shots and my slow ass shield tank was to slow to get away. please people and stop using the OP. At least use the ADV Assault version which is less OP but still OP. Man i hate people like this going 21 n 0 using a fking FG!!! Brilliantly fit Gunnlogi, eh? What's it fit like?
40% passive resistance, 5535 shield, clarity ward heavy shield booster with 26 shield recharge er sec due to skills. and scattered neutron blaster |
Anmol Singh
the unholy legion of darkstar DARKSTAR ARMY
293
|
Posted - 2013.08.26 12:44:00 -
[82] - Quote
Needless Sacermendor wrote:Interesting thread ... I especially like the part where you state you know how to fit a HAV ... yet your shield tanked vehicle has over 5000 armor and a heavy shield repair ! Something fundamentally wrong with that right there !
Can you please point out where it says that? |
Goric Rumis
Dead Six Initiative Lokun Listamenn
211
|
Posted - 2013.08.26 15:53:00 -
[83] - Quote
Anmol Singh wrote:You are like a CoD player, you want everything to go your way and you want to be the most powerful,- what i want is balance between the forgegun and the Tank, in most cases the forgegunner always wins... Should be in EVERY case the forge wins. After all, tank vs. infantry seems to work that way. Or do you think an HMG should have a chance to fight off a tank?
I don't know, I guess if people COULD fight tanks with their AR's, then it might be balanced for tanks to stand an even chance against forge gunners. |
Vespasian Andendare
Subsonic Synthesis Alpha Wolf Pack
163
|
Posted - 2013.08.26 15:56:00 -
[84] - Quote
Anmol Singh wrote:8213 wrote:Think of it as an expensive learning experience. When you have a PRO Forge Gunner on the other team, stay away from him, and STOP bringing tanks onto the field so he can get fed. I just dont get why the hell every tanker has to run from this god dam beech, he likes fking insta kills our tanks... yes its a very very very ******* expensive tank.. 800k isk, 8mil hard earned sp and i get killed by a guy who spent 1mil sp into his FG and 50k isk on his proto FG takes me down in 8 seconds. we dont even stand a chance, i want to atleast have a chance to get away. You could maybe use tactics in the future and have your support mercs kill him before you go near? Surprising, I know, but I'm leaning toward thinking that CCP wants tanks to crumble without proper support.
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CommanderBolt
A.N.O.N.Y.M.O.U.S.
212
|
Posted - 2013.08.26 15:57:00 -
[85] - Quote
We are 138 wrote:As a tanker, I'll give you a tip. Every time you call in a tank you risk getting blown up. Watch the kill feed for a minute before you drop your tank and see what the enemy is using first before you make a decision on whether to call a tank or not. Proto FG's get right to work so it will easy to make up your mind. Whenever I see a nasty FG blowing crap up I couter with my 8k militia heavy with a militia FG. Fight fire with fire right?
Damn right I have done the same thing! Im even now up to the advanced level forge on one of my guys, the 9koe thingy. Assault is a powerful beast but I can hold my charge until just the right time..... boom! |
514 514 514
Namtar Elite Gallente Federation
4
|
Posted - 2013.08.26 16:02:00 -
[86] - Quote
8213 wrote:Think of it as an expensive learning experience. When you have a PRO Forge Gunner on the other team, stay away from him, and STOP bringing tanks onto the field so he can get fed. Ok, will remember to always be at least 599m away from Forgegunner. Good advice! Same with Snipers. Just stay out of their range and use the **** load of cover that is ******* everywhere! |
Vespasian Andendare
Subsonic Synthesis Alpha Wolf Pack
163
|
Posted - 2013.08.26 16:04:00 -
[87] - Quote
514 514 514 wrote:8213 wrote:Think of it as an expensive learning experience. When you have a PRO Forge Gunner on the other team, stay away from him, and STOP bringing tanks onto the field so he can get fed. Ok, will remember to always be at least 599m away from Forgegunner. Good advice! Same with Snipers. Just stay out of their range and use the **** load of cover that is ******* everywhere! If your only tactic is to stay out of range, you have failed at learning from the experience.
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Anmol Singh
the unholy legion of darkstar DARKSTAR ARMY
294
|
Posted - 2013.08.26 16:22:00 -
[88] - Quote
Vespasian Andendare wrote:Anmol Singh wrote:8213 wrote:Think of it as an expensive learning experience. When you have a PRO Forge Gunner on the other team, stay away from him, and STOP bringing tanks onto the field so he can get fed. I just dont get why the hell every tanker has to run from this god dam beech, he likes fking insta kills our tanks... yes its a very very very ******* expensive tank.. 800k isk, 8mil hard earned sp and i get killed by a guy who spent 1mil sp into his FG and 50k isk on his proto FG takes me down in 8 seconds. we dont even stand a chance, i want to atleast have a chance to get away. You could maybe use tactics in the future and have your support mercs kill him before you go near? Surprising, I know, but I'm leaning toward thinking that CCP wants tanks to crumble without proper support.
I had support, none of my squad mates knew where he was... |
Fire of Prometheus
DUST University Ivy League
189
|
Posted - 2013.08.26 16:50:00 -
[89] - Quote
castba wrote:Why would you call in a tank when you are already redlined? For the heck of it. YOLO my friend, YOLO....except that doesn't really apply to mercs sooo......ya |
Sgt Pseudo
Nexus Marines
20
|
Posted - 2013.08.26 19:18:00 -
[90] - Quote
Anmol Singh wrote:Congressman Rex wrote:Cry much? You want to beat a FG? get more than 8 mill sp, first of all, second, try better equip. The ONLY tanks i have not been able to beat is an enforcer tank (when they are properly fit).
Stop crying about being killed with PROTO gear if you cant use proto yourself. ok, lemme tell you something... 1.Enforcer tanks are SHlT 2. I have 10 million SP in which 8 of i have spent into mastering my shield tank skills. 3. Proto Assault FG shoots in under 2 seconds dealing well over 1800 damage pershot 4. Tanks are slow 5. Ishyukone Assault FG > and tank and any tanker in this game because of Its OPness, not even the best tanker can survive a round where thier is a Assault proto forge gunner 6. Im pretty sure your new to this game, you have 2 likes on these forums.... Edit: 7. Their are no proto tanks are mods for vehicle you dumbfu**
http://www.youtube.com/watch?v=5hfYJsQAhl0 |
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