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1. Nova client features for testers: - in Feedback/Requests [original thread]
Vrain Matari wrote: In-client bug reporting Mesh location capture Screenshot Video clip? All built into one handy little HUD button. What did i miss? well..... i hope you missed me as much as i missed you, babycakes.
- by byte modal - at 2017.05.01 20:22:00
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2. Fix match making! - in Feedback/Requests [original thread]
lol. sorry, didn't read the thread, but +1 for the name. seriously, I can't stop laughing for some reason.
- by byte modal - at 2014.09.10 21:11:00
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3. close matches? wtf - in Feedback/Requests [original thread]
Anstis Anion wrote: Grit Breather wrote: Well, not really. You seem to have a serious misunderstanding of the Dust 514. No need to say things about the poster like this. i could insight off topic retaliation. if would be nicer to just an...
- by byte modal - at 2013.01.29 00:06:00
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4. close matches? wtf - in Feedback/Requests [original thread]
Well, as long as I have a fresh and waiting clone sitting nice and safe for me to be transferred into as soon as a red sniper tags me in the head, I'm all for charging the field. If, however, my team's clone reserves are empty, then there is nothi...
- by byte modal - at 2013.01.28 23:55:00
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5. Thanks for the Martyrdom Mechanic in Dust CCP - in Feedback/Requests [original thread]
Jumping in blind as to where the current topic is. Sorry, I'm just replying to the initial comments on tossing grenades as we're going down, and I'm at the office ATM so no real time to dig through the 3-page evolution to whatever happened at 2am....
- by byte modal - at 2013.01.14 21:29:00
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6. {Suggestion} Visual skill tree instead of menu list - in Feedback/Requests [original thread]
I've seen a few posts on this so there is clearly an issue for some players adapting to EvE/Dust skill structures. Whether that's on the complexity of the interface or assumptions on the player base migrating from other games, I do not know. Proba...
- by byte modal - at 2012.12.17 22:39:00
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7. This game is fundementally broken at the core. - in Feedback/Requests [original thread]
Yeah, I'll jump in here too. Reading the OP, I am confused. You waited 3 months to post this, but later said it has taken you 3 months to get access to play this game. At first, I assumed you had been playing for three months and waited to get a r...
- by byte modal - at 2012.12.10 04:57:00
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8. REQ;"SPOT"WP for using Scanning moduels - in Feedback/Requests [original thread]
HECATONCHIRES GYGES wrote: yes but it would be nice to get some wp out of it even if its just a +5.If a friendly takes out someone they wouldve not seen because of there drop suit command being high but you picked them up so they didnt get the...
- by byte modal - at 2012.12.04 22:36:00
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9. REQ;"SPOT"WP for using Scanning moduels - in Feedback/Requests [original thread]
Support role for your squad and team? Boost your scanning radius sensitivity, spot an enemy you would otherwise not have seen. He pings on your TACNET map, thereby allowing your squad/team to see him too. That may give them that extra few seconds ...
- by byte modal - at 2012.12.03 04:03:00
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10. [Suggestion] "Skill Tree" - in Feedback/Requests [original thread]
Crm234 wrote: "This format is established in EvE, and it works." is not applying that Eve skill system is perfect? I am not trying to say we need a strict class base limiting skill tree but something a little simpler then the scrolling effect ...
- by byte modal - at 2012.12.03 03:46:00
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11. [Suggestion] "Skill Tree" - in Feedback/Requests [original thread]
I'm not sure it's really about "opening one's mind" as it is just to recognize it's a different game? This format is established in EvE, and it works. The skills and paths available in Dust are considerably watered down in comparison. While I do u...
- by byte modal - at 2012.12.02 19:09:00
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12. [Suggestion] "Skill Tree" - in Feedback/Requests [original thread]
on the mobile, sorry for the typing. try looking at it from another angle instead of preconceived notions based on other games. instead of starting at the first skill and trying to "branch" forward, predicting where you MIGHT want to go, pick som...
- by byte modal - at 2012.12.02 16:27:00
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13. Done With Ambush - in Feedback/Requests [original thread]
Feeling your pain, but yeah. Drop Uplinks. No, I'm not trying to be smart ass here. My first spawn I always start sprinting just in case I'm in sights. Before I do anything, I do a quick look-around, checking minimap for any reds. Find a corner...
- by byte modal - at 2012.12.01 23:16:00
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14. Your experiences with Server Swarm Saturday - in Feedback/Requests [original thread]
I seem to be in the minority based on threads here and on FB. Played for a bit over an hour earlier. No lag logging in or starting runs. I did get into a battle, started the load screen, then came out back Merc Quarters. But that was it. I hope i...
- by byte modal - at 2012.12.01 23:03:00
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15. FIX THE RADAR - in Feedback/Requests [original thread]
Eh, I get where the frustration is coming from. Really, I was very confused a few weeks back when one day all the reds just didn't appear on my maps. That or they would blink in and out around me. Once, too, a tank came from seemingly nowhere. I a...
- by byte modal - at 2012.11.24 20:00:00
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16. Feedback: Skill Books within the Gear Market Listings? - in Feedback/Requests [original thread]
Maybe I didn't notice on the previous builds, but it looked like skill books were nested within equipment listings last night (assault rifles, dropsuits, etc.), instead of being restricted to just a skill book market listing. I only got to play on...
- by byte modal - at 2012.10.02 23:09:00
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17. Eve giveaways - in Feedback/Requests [original thread]
Baal Jagorin wrote: On a game thats already completely free to dl and play? thats just a revenue waster. Not that I like the idea, but the potential revenue would come from FPS players unfamiliar with EVE. Giving them a 3-month window to tes...
- by byte modal - at 2012.09.10 04:59:00
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18. smoke grenades - in Feedback/Requests [original thread]
It would be nice to drop some cover around a supply depot long enough to switch to an AV fit without being killed by the circling DS. I would give up grenades for temp cover given the right circumstance. It's not like it last very long. Too, the e...
- by byte modal - at 2012.09.09 21:25:00
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19. Feedback: Thanks for body drops when sniping DS gunners =) - in Feedback/Requests [original thread]
That's about it. Just wanted to give a nod for that guilty pleasure in watching a player fall from the sky after a solid hit. It's little things like that, that I enjoy about this game. I really don't know why that tickles me so, but it does =) B...
- by byte modal - at 2012.09.09 20:42:00
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20. maybe a future request for Corp. created dropsuits - in Feedback/Requests [original thread]
Olav Grey-Mane wrote: side side note, (on the bright side at least i'm not clogging the forums with mass amounts of posts) How does Dust's market fluctuating effect EVE? You can't buy guns in EVE can you? Well, at some point it will be "EVE...
- by byte modal - at 2012.09.09 05:59:00
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