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21. Sticky:[DISCUSSION] - Progression - in General Discussions [original thread]
Maken Tosch wrote: I just noticed... CCP Z has been awfully quiet ever since the recent bout of layoffs. Came here to bump a thread for more attention then realized uh... it's a sticky Wow. I don't know how to read that. I saw the article...
- by byte modal - at 2014.06.10 17:50:00
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22. Sticky:[DISCUSSION] - Progression - in General Discussions [original thread]
Natu Nobilis wrote: If we want an effortless game, forget the economy, manufacturing, logistics and market. All suits are unlimited, equip drop after we kill bosses,/salvage, we trade items between players and if i want to sell something i use ...
- by byte modal - at 2014.06.02 21:23:00
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23. Sticky:[DISCUSSION] - Progression - in General Discussions [original thread]
Natu Nobilis wrote: ZDub 303 wrote: I really don't know if there is a good Dust equivalent to a battle badger lol. Killing Protosuits that didnt invest in good core skills while using Militia ones with good skills eh... lol. ...
- by byte modal - at 2014.06.02 14:55:00
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24. the way that i see it... - in General Discussions [original thread]
...if babies smelled like bacon, wwe would never have lasted as a species. so, when you really think about it? I'm kinda grateful that we made to a pointnthat dust could exist.... just sayin. now. back to my shrimp tacos and 32oz beer. im celebr...
- by byte modal - at 2014.05.31 22:20:00
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25. Drugs and boze - in General Discussions [original thread]
Godin Thekiller wrote: True Adamance wrote: Godin Thekiller wrote: Wat Thats what I was asking. Thank you. ......................... Wat? wat ain't no country i ever heard of.
- by byte modal - at 2014.05.30 23:20:00
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26. Sticky:[DISCUSSION] - Progression - in General Discussions [original thread]
^ No, I think that's a fair point (zdub). Honest. Trimming the fat isn't bad. But I do think that relationships were simply never made between skills and their use. Or at least those relationships were never made clear within the interface. Unles...
- by byte modal - at 2014.05.30 21:27:00
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27. Sticky:[DISCUSSION] - Progression - in General Discussions [original thread]
steadyhand amarr wrote: Oh dont get me wrong dust was a big bag of fail in many ways. But a lot of above could be tolerateed if players new what the **** was going on. But yeh a lot of the above is was done because they treated the game like ...
- by byte modal - at 2014.05.30 18:23:00
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28. Sticky:[DISCUSSION] - Progression - in General Discussions [original thread]
ZDub 303 wrote: I'm curious... for those who are worried about Legion losing its 'EVE" feel. Did you prefer Chromosome's skill tree to Uprisings? As an EVE player, I could relate to the original skill tree easier than some---nothing backing ...
- by byte modal - at 2014.05.30 17:00:00
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29. Sticky:[DISCUSSION] - Progression - in General Discussions [original thread]
steadyhand amarr wrote: Queation how are u going to solve a bad run leaves you with nothing and the player quits the game. Legion IS NOT EVE please stop trying to make it EvE.2 that line of thinking will kill this game just as fast as it kill...
- by byte modal - at 2014.05.30 13:49:00
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30. Sticky:[DISCUSSION] - Progression - in General Discussions [original thread]
I'll be honest. I think a lot of EVE players at one point or another have fantasized about having player-controlled crews on board in just such a scenario that you describe. That and being able to set foot on a planet's surface. While technicall...
- by byte modal - at 2014.05.28 13:52:00
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31. Sticky:[DISCUSSION] - Progression - in General Discussions [original thread]
Angeal Wolfbane wrote: I'm sorry that you misunderstood me. I want more answers about this new supposed game that they say is in the making. I wouldpike for them to give us more answers and qunit these if statements. Its when they say, " if thi...
- by byte modal - at 2014.05.28 05:50:00
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32. Sticky:[DISCUSSION] - Progression - in General Discussions [original thread]
Angeal Wolfbane wrote: Okay. Let me make something clear to all of you. I would like CCP to answer each of these comments to prove to me that they really care and are not trying to steal our time we put into DUST 514. Number 1: This supposed g...
- by byte modal - at 2014.05.27 21:25:00
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33. Legion beta-testers - in General Discussions [original thread]
8/closed beta. meow.
- by byte modal - at 2014.05.25 22:15:00
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34. Sticky:[DISCUSSION] - Progression - in General Discussions [original thread]
Auorra wrote: I'm new to EVE Online as well as new to DUST 514. I'm a little concerned at starting a new game only to hear that it's going to be shut down. I'm not a huge fan of FPS's on the PC because I cannot afford to buy the joysticks and...
- by byte modal - at 2014.05.22 20:04:00
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35. I don't understand - in General Discussions [original thread]
Godin Thekiller wrote: ZDub 303 wrote: Godin Thekiller wrote: Also, if the price of it goes into the modules, then what's the point of it all? That just means that the price would stay about the same, and since there's tiercide (honestly ...
- by byte modal - at 2014.05.21 22:09:00
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36. Sticky:[DISCUSSION] - Progression - in General Discussions [original thread]
Godin Thekiller wrote: byte modal wrote: Godin Thekiller wrote: Well, that's the point we're trying to point out I guess, that it doesn't need dumbing down, just improvement and a actual explanation. 100% ...wait. I thought there w...
- by byte modal - at 2014.05.20 21:58:00
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37. Sticky:[DISCUSSION] - Progression - in General Discussions [original thread]
Godin Thekiller wrote: Well, that's the point we're trying to point out I guess, that it doesn't need dumbing down, just improvement and a actual explanation. 100% ...wait. I thought there was a thumbs-up icon thingy?! maybe that's anoth...
- by byte modal - at 2014.05.20 21:08:00
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38. Sticky:[DISCUSSION] - Progression - in General Discussions [original thread]
Godin Thekiller wrote: Restricting us is not slightly, but I get your point lol weeeeeelllll....... in context of what I was replying to, hoping that IF it must be dumbed down, then fingers crossed it's open to evolve. To be clear thoug...
- by byte modal - at 2014.05.20 18:56:00
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39. Conceptual Design: Simplifying the Presentation of the Skill System - in General Discussions [original thread]
Pokey Dravon wrote: I just posted it in Shayz thread, maybe I'll toss it into the CCP Z thread as well.. Might as well, at least that one is anchored and centralized. I think a lot of the discussion going on there (at least during the fir...
- by byte modal - at 2014.05.20 18:53:00
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40. Conceptual Design: Simplifying the Presentation of the Skill System - in General Discussions [original thread]
I would love to see this type of reference from dev. Give us a starting point to pick and prod at! Thanks for the link and effort. Have you posted this in the sticky up top?
- by byte modal - at 2014.05.20 15:53:00
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