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11141. Why Making Good AV Require Teamwork is A Bad Idea - in General Discussions [original thread]
Void Echo wrote: Atiim wrote: Caeli SineDeo wrote: KING CHECKMATE wrote: Caeli SineDeo wrote: Currently in my armor tank with all modules running fully pimped out reping I can be taken down by a single guy in 10 seconds. Any fully...
- by Atiim - at 2013.10.22 02:07:00
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11142. Why Making Good AV Require Teamwork is A Bad Idea - in General Discussions [original thread]
True Adamance wrote: Atiim wrote: Caeli SineDeo wrote: Right I am seeing horrible reasoning If we make it team work and you guys call in 6 tanks we will need 12 to 16 guys in AV to take them all out. Actually no you would only need 4 sma...
- by Atiim - at 2013.10.22 02:02:00
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11143. Why Making Good AV Require Teamwork is A Bad Idea - in General Discussions [original thread]
Caeli SineDeo wrote: KING CHECKMATE wrote: Caeli SineDeo wrote: Currently in my armor tank with all modules running fully pimped out reping I can be taken down by a single guy in 10 seconds. Any fully set up AV pro can take me out in 10...
- by Atiim - at 2013.10.22 01:53:00
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11144. Why Making Good AV Require Teamwork is A Bad Idea - in General Discussions [original thread]
Caeli SineDeo wrote: Right I am seeing horrible reasoning If we make it team work and you guys call in 6 tanks we will need 12 to 16 guys in AV to take them all out. Actually no you would only need 4 smart AV players to clear the field easily....
- by Atiim - at 2013.10.22 01:41:00
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11145. Why Making Good AV Require Teamwork is A Bad Idea - in General Discussions [original thread]
Slag Emberforge wrote: Please correct me If I am wrong, but I am seeing a majority of players who complain about AV hate swarms, and don't get me wrong they really are kind of a stupid weapon, but if this is the case then this discussion is goi...
- by Atiim - at 2013.10.22 01:30:00
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11146. Why Making Good AV Require Teamwork is A Bad Idea - in General Discussions [original thread]
Spkr4theDead wrote: Atiim wrote: Many loltankers say "We should be able to solo you and you shouldn't because we're just dumb" Well lets name the most common example of AV (with swarms). You are mid range (because long range swarms are eas...
- by Atiim - at 2013.10.22 00:59:00
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11147. Why Making Good AV Require Teamwork is A Bad Idea - in General Discussions [original thread]
True Adamance wrote: Iron Wolf Saber wrote: There has to be a way to lessen the gap between easy and impossible to kill. Surya was a good start. At proto level tanks need to be tough to kill. At proto level AV should be hard to not be ...
- by Atiim - at 2013.10.22 00:55:00
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11148. Why Making Good AV Require Teamwork is A Bad Idea - in General Discussions [original thread]
KING CHECKMATE wrote: Iron Wolf Saber wrote: There has to be a way to lessen the gap between easy and impossible to kill. Thats what i think, but loltankers here want chromo tanks back... Pfft... Exactly, I don't want tanks to be pap...
- by Atiim - at 2013.10.22 00:54:00
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11149. Why Making Good AV Require Teamwork is A Bad Idea - in General Discussions [original thread]
True Adamance wrote: KING CHECKMATE wrote: Iron Wolf Saber wrote: There has to be a way to lessen the gap between easy and impossible to kill. Thats what i think, but loltankers here want chromo tanks back... Pfft... I do. But th...
- by Atiim - at 2013.10.22 00:51:00
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11150. Why Making Good AV Require Teamwork is A Bad Idea - in General Discussions [original thread]
Fox Gaden wrote: Atiim wrote: Many loltankers say "We should be able to solo you and you shouldn't because we're just dumb" Well lets name the most common example of AV (with swarms). You are mid range (because long range swarms are easily...
- by Atiim - at 2013.10.22 00:47:00
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11151. Why Making Good AV Require Teamwork is A Bad Idea - in General Discussions [original thread]
True Adamance wrote: Attim I was starting to like you.... then this.... Auto Locking double DPS weapons that are fire and forget do not deserve to be, nor should have the capability to solo HAV. We need to reach a point of balance where player...
- by Atiim - at 2013.10.22 00:34:00
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11152. Why Making Good AV Require Teamwork is A Bad Idea - in General Discussions [original thread]
knight of 6 wrote: hang on... let me just... there we go brain is successfully unplugged. I think I might be on your level now... so, AV call it 50k suit should be able to solo a 1m tank. "tanks shouldn't be balanced around price!" right, so...
- by Atiim - at 2013.10.21 20:13:00
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11153. Why Making Good AV Require Teamwork is A Bad Idea - in General Discussions [original thread]
DUST Fiend wrote: AV is supposed to be buffer damage to assist your allied armor in taking out enemy tanks. Sorry that you want to camp on a tower spamming the right trigger thinking you're good. Reading comprehension: 0 You did read the ...
- by Atiim - at 2013.10.21 19:57:00
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11154. Why Making Good AV Require Teamwork is A Bad Idea - in General Discussions [original thread]
Viktor Hadah Jr wrote: Moar swarm buffs plz, tanks are OP I'm not saying tanks are OP. I'm saying that they would become OP
- by Atiim - at 2013.10.21 18:39:00
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11155. MDs vs SCRs Why use them? - in General Discussions [original thread]
nathan scrapper-MY wrote: MD is useless against proto heavy, caldari protos.. it will take you lots of rounds to kill them.. lol good luck with that Unless you get on elevated ground, you are pretty much screwed. Flux Grenade What was your ...
- by Atiim - at 2013.10.21 18:37:00
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11156. Why Making Good AV Require Teamwork is A Bad Idea - in General Discussions [original thread]
Many loltankers say "We should be able to solo you and you shouldn't because we're just dumb" Well lets name the most common example of AV (with swarms). You are mid range (because long range swarms are easily avoidable), the tank is firing at y...
- by Atiim - at 2013.10.21 18:35:00
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11157. MDs vs SCRs Why use them? - in General Discussions [original thread]
\o/
- by Atiim - at 2013.10.21 17:56:00
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11158. Explosives - in General Discussions [original thread]
Ryme Intrinseca wrote: I think all explosives are balanced now except for proximity mines (UP) and remote explosives (OP). Please, tell me how a Remote EXPLOSIVE is OP? It's a remote explosive Yeah we upgrade our explosives so that they can...
- by Atiim - at 2013.10.21 14:01:00
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11159. NINJA NERF TO TANKS AND VEHICLES IN GENERAL! - in General Discussions [original thread]
KenKaniff69 wrote: Atiim wrote: Vegetation Monster wrote: I know this has been out for awhile. Have you guys ever seen proto swarms yet in a match? Oh wait, the FU*KING KILLFEED SAYS (roadkill). I know! I want everyone to know that I h...
- by Atiim - at 2013.10.21 12:59:00
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11160. What Must Happen Before and/or After LP Rewards - in General Discussions [original thread]
Viktor Hadah Jr wrote: Player market is a must to make ISK off of FW and i think is the most important other things can come after. I agree, and in hindsight, I should have put them in order of importance though
- by Atiim - at 2013.10.21 02:40:00
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